update node categroy

This commit is contained in:
chflame163
2024-02-20 09:27:34 +08:00
parent c160d3fe79
commit 7d9e4897be
5 changed files with 8 additions and 4 deletions
+4
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@@ -0,0 +1,4 @@
_test_*.*
__pycache__
.venv
.idea
+1 -1
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@@ -27,7 +27,7 @@ class Trigger:
RETURN_TYPES = ("BOOLEAN",)
FUNCTION = "check_input"
OUTPUT_NODE = True
CATEGORY = "😺dzNodes"
CATEGORY = "😺dzNodes/MSSpeechTTS"
def check_input(self, always_true, anything=None):
+1 -1
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@@ -51,7 +51,7 @@ class Text2AudioEdgeTts:
RETURN_NAMES = ("MP3 file: String",)
FUNCTION = "text_2_audio"
OUTPUT_NODE = True
CATEGORY = "😺dzNodes"
CATEGORY = "😺dzNodes/MSSpeechTTS"
def text_2_audio(self,voice,filename_prefix,text,rate):
voice_name = voice_dict[voice]
+1 -1
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@@ -27,7 +27,7 @@ class Play_Sound_Now:
RETURN_TYPES = ()
FUNCTION = "do_playsound"
OUTPUT_NODE = True
CATEGORY = "😺dzNodes"
CATEGORY = "😺dzNodes/MSSpeechTTS"
def do_playsound(self, path, volume, speed, trigger):
+1 -1
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@@ -34,7 +34,7 @@ class Play_Sound_pygame_Now:
RETURN_TYPES = ()
FUNCTION = "do_playsound"
OUTPUT_NODE = True
CATEGORY = "😺dzNodes"
CATEGORY = "😺dzNodes/MSSpeechTTS"
def do_playsound(self, path, volume, loop, trigger):