update node categroy
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@@ -0,0 +1,4 @@
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_test_*.*
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__pycache__
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.venv
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.idea
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-1
@@ -27,7 +27,7 @@ class Trigger:
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RETURN_TYPES = ("BOOLEAN",)
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FUNCTION = "check_input"
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OUTPUT_NODE = True
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CATEGORY = "😺dzNodes"
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CATEGORY = "😺dzNodes/MSSpeechTTS"
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def check_input(self, always_true, anything=None):
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@@ -51,7 +51,7 @@ class Text2AudioEdgeTts:
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RETURN_NAMES = ("MP3 file: String",)
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FUNCTION = "text_2_audio"
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OUTPUT_NODE = True
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CATEGORY = "😺dzNodes"
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CATEGORY = "😺dzNodes/MSSpeechTTS"
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def text_2_audio(self,voice,filename_prefix,text,rate):
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voice_name = voice_dict[voice]
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@@ -27,7 +27,7 @@ class Play_Sound_Now:
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RETURN_TYPES = ()
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FUNCTION = "do_playsound"
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OUTPUT_NODE = True
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CATEGORY = "😺dzNodes"
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CATEGORY = "😺dzNodes/MSSpeechTTS"
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def do_playsound(self, path, volume, speed, trigger):
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+1
-1
@@ -34,7 +34,7 @@ class Play_Sound_pygame_Now:
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RETURN_TYPES = ()
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FUNCTION = "do_playsound"
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OUTPUT_NODE = True
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CATEGORY = "😺dzNodes"
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CATEGORY = "😺dzNodes/MSSpeechTTS"
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def do_playsound(self, path, volume, loop, trigger):
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