Add a test node for simple sampler tonemapping.
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import torch
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class ModelSamplerTonemapNoiseTest:
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@classmethod
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def INPUT_TYPES(s):
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return {"required": { "model": ("MODEL",),
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"multiplier": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 100.0, "step": 0.01}),
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}}
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RETURN_TYPES = ("MODEL",)
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FUNCTION = "patch"
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CATEGORY = "custom_node_experiments"
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def patch(self, model, multiplier):
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def sampler_tonemap_reinhard(cond, uncond, cond_scale):
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noise_pred = (cond - uncond)
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noise_pred_vector_magnitude = (torch.linalg.vector_norm(noise_pred, dim=(1)) + 0.0000000001)[:,None]
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noise_pred /= noise_pred_vector_magnitude
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mean = torch.mean(noise_pred_vector_magnitude, dim=(1,2,3), keepdim=True)
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std = torch.std(noise_pred_vector_magnitude, dim=(1,2,3), keepdim=True)
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top = (std * 3 + mean) * multiplier
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#reinhard
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noise_pred_vector_magnitude *= (1.0 / top)
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new_magnitude = noise_pred_vector_magnitude / (noise_pred_vector_magnitude + 1.0)
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new_magnitude *= top
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return uncond + noise_pred * new_magnitude * cond_scale
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m = model.clone()
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m.set_model_sampler_cfg_function(sampler_tonemap_reinhard)
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return (m, )
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NODE_CLASS_MAPPINGS = {
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"ModelSamplerTonemapNoiseTest": ModelSamplerTonemapNoiseTest,
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}
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