210 lines
12 KiB
Markdown
210 lines
12 KiB
Markdown
# ComfyUI Video Frame Extractor 🎞️
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A ComfyUI custom node that brings a **DAW-style interactive video timeline** directly into the node graph. Upload any video, scrub through it in real time, drag a loop region to define your extraction window, and pipe the resulting frame batch into any downstream node.
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[](https://ko-fi.com/L4L61XEMBR)
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---
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## Features
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- **Interactive timeline** — filmstrip thumbnails with correct aspect ratio (including portrait video), brightness waveform, and a zoomable timecode ruler all rendered directly inside the node
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- **Loop region selection** — drag the in/out handles or the region body to define start and end frames; the video preview seeks live as you drag
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- **Resizable video preview** — drag the resize handle to make the preview pane as large as you need
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- **Collapsible preview section** — hide the video preview to save canvas space while keeping the timeline accessible
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- **Transport controls** — Play / Pause toggle, frame-step ◀ ▶ buttons, and ⏮ ⏭ Jump buttons that advance the loop window by its own span for stepping through non-overlapping clips
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- **Live loading status** — progress bar, buffering percentage, elapsed time, and health indicators (stalled / error / timeout) shown while a video loads
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- **Memory-safe execution** — live peak-memory estimate in the info bar updates as you adjust the loop region and `target_fps`; the backend refuses to run clips that would exceed available RAM, so ComfyUI never freezes on an oversized extraction
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- **Zoom and pan** — scroll wheel to zoom the timeline, Shift + scroll to pan horizontally
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- **Full outputs** — 10 output pins: forward frames, reversed frames, first and last frame, filename prefix, dimensions, original FPS, custom-FPS resampled frame batch, and target FPS passthrough
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---
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## Installation
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### Via ComfyUI Manager _(recommended)_
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1. Open **ComfyUI Manager → Custom Nodes → Search**
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2. Search for `Video Frame Extractor`
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3. Click **Install** and restart ComfyUI
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### Manual
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```bash
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cd ComfyUI/custom_nodes
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git clone https://github.com/comfyuiattic-989/ComfyUI-Video-Frame-Extractor
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cd ComfyUI-Video-Frame-Extractor
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pip install -r requirements.txt
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```
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Restart ComfyUI after installation.
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---
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## Requirements
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| Package | Version |
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| ------------- | --------------------- |
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| Python | ≥ 3.9 |
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| opencv-python | ≥ 4.7 |
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| Pillow | ≥ 9.0 |
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| numpy | ≥ 1.22 |
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| psutil | ≥ 5.9 (optional) |
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| torch | (provided by ComfyUI) |
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`psutil` is optional — when installed, the memory-safety check auto-tunes its limit to 75 % of your system's available RAM. Without it, the limit falls back to a fixed 8 GB.
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---
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## Usage
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[](https://youtu.be/TWVsyQUB39s)
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1. Place a video file in `ComfyUI/input/` or upload one directly via the **Choose Video to Upload** button on the node
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2. Add the **Video Frame Extractor 🎞️** node to your graph _(right-click canvas → Add Node → video)_
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3. Select your video from the dropdown — the timeline populates automatically
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4. **Drag the indigo loop handles** to set the extraction window, or drag the loop body to pan the whole window
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5. Connect the output pins to your workflow
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### Timeline Controls
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| Interaction | Action |
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| ---------------------- | ----------------------------------------------------- |
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| Drag loop handle (◀ ▶) | Resize the loop window |
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| Drag loop body | Slide the window without changing its span |
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| ▶ / ⏸ button | Play or pause the preview within the loop |
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| ◀ / ▶ step buttons | Shift the entire loop window one frame |
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| ⏮ / ⏭ jump buttons | Jump the loop window backward/forward by its own span |
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| Scroll wheel | Zoom the timeline centred on the cursor |
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| Shift + scroll | Pan the timeline left / right |
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| Drag resize bar | Adjust the height of the video preview |
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| Click collapse toggle | Show / hide the video preview and transport |
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---
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## Node Reference
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### Inputs
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| Name | Type | Description |
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| ------------- | ----------- | ------------------------------------------------------------------------------- |
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| `video` | File picker | MP4, AVI, MOV, MKV, or WebM file — upload via **Choose Video to Upload** button |
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| `start_frame` | INT | Loop region start (auto-set by timeline) |
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| `end_frame` | INT | Loop region end (auto-set by timeline) |
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| `num_frames` | INT | Auto-computed as end − start + 1; hidden on the node, synced internally |
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| `target_fps` | FLOAT | Target frame rate for the `Clipped Frames at Target FPS` output (default: 24.0) |
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### Outputs
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| Pin name | Type | Description |
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| -------------------------------- | ------ | ---------------------------------------------------------------------------------------------------- |
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| `Clipped Frames` | IMAGE | Batch of extracted frames, forward order `(N, H, W, 3)` |
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| `Reversed Clipped Frames` | IMAGE | Same batch in reverse order — useful for ping-pong effects |
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| `First Frame` | IMAGE | Single frame at the loop start `(1, H, W, 3)` |
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| `Last Frame` | IMAGE | Single frame at the loop end `(1, H, W, 3)` |
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| `Filename Prefix (no extension)` | STRING | Video filename without extension, e.g. `my_clip` |
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| `Width` | INT | Video width in pixels |
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| `Height` | INT | Video height in pixels |
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| `Original FPS` | FLOAT | Source frame rate of the video file |
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| `Clipped Frames at Target FPS` | IMAGE | Frame batch resampled to `target_fps` — count computed automatically from clip duration × target FPS |
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| `Target FPS` | FLOAT | Passes through the `target_fps` input value for use downstream |
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---
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## Example Workflows
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### Basic frame extraction
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```
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Video Frame Extractor → VAE Encode → KSampler
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```
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Feed a batch of video frames directly into a KSampler for video-to-video workflows.
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### Ping-pong loop
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```
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Video Frame Extractor (frames) ──────────────→ ┐
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Batch Concat → Video Combine
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Video Frame Extractor (frames_reversed) ──────→ ┘
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```
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Concatenate forward and reversed frame batches to create a seamless loop.
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### Use filename as save prefix
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```
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Video Frame Extractor (filename_prefix) → Save Image (filename_prefix input)
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```
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Automatically name saved frames after the source video.
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---
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## Supported Formats
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| Format | Extension |
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| ----------- | --------- |
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| MP4 / H.264 | `.mp4` |
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| AVI | `.avi` |
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| QuickTime | `.mov` |
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| Matroska | `.mkv` |
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| WebM | `.webm` |
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Any format supported by your OpenCV build will also work.
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---
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## Changelog
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### 1.0.0
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- Initial release
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- DAW-style timeline with filmstrip thumbnails and brightness waveform
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- Loop region with drag handles and live video scrubbing
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- Resizable / collapsible video preview
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- Play / Pause toggle with frame-step buttons
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- 8 output pins: `frames`, `frames_reversed`, `first_frame`, `last_frame`, `filename_prefix`, `width`, `height`, `fps`
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- Zoom and pan on the timeline
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- `start_frame` / `end_frame` spinners sync bidirectionally with the loop region
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### 1.1.0
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- Reduced video file opens from 6 → 2 per execution
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- Halved peak memory during frame extraction by pre-allocating output buffer
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- first_frame / last_frame now sliced from loaded batch instead of re-read from disk
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- Fixed BytesIO buffer in thumbnail endpoint now explicitly closed after use
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### 1.2.0
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- Added `target_fps` input and `frames_at_fps` output — extracts a frame batch resampled to any target frame rate, independent of `num_frames`
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### 1.3.0
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- **Reliable video loading** — previous video is now fully stopped, unloaded, and its memory released before a new file begins loading; playing/looping videos no longer block new loads from completing
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- **Loading progress bar** — the preview area shows a live progress bar (`Loading video… N%`) while the video buffers, an animated shimmer for indeterminate states (metadata fetch), and detailed status lines (elapsed time, buffered/total seconds, HTML5 `readyState`)
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- **Load health indicators** — stalled downloads turn the bar amber with a "Stalled at N%" label; network errors, decode failures, and unsupported formats surface a red error overlay with the specific error reason; a 30-second watchdog flags videos that never become playable
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- **Memory estimation & safety guard** — the info bar now shows a live peak-memory estimate (`✓ MEM est. X GB / Y GB limit`) that turns amber above 75% and red at the limit; the backend independently blocks execution with a clear `RuntimeError` before allocation to prevent ComfyUI from freezing on oversized clips. The limit adapts to 75 % of available system RAM when `psutil` is installed, falling back to 8 GB otherwise
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- **Single-output execution fix** — the node is now marked `OUTPUT_NODE = True`, so workflows that only connect one pin (e.g. just `Clipped Frames at Target FPS`) no longer fail with "Prompt has no outputs"
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- **Jump buttons** — ⏮ **JUMP BACK** and ⏭ **JUMP FWD** added to the transport bar; each press shifts the loop window by its own span so you can step through non-overlapping clips; buttons dim and disable when no full jump fits in that direction
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- **Dynamic filmstrip height** — the filmstrip now scales its height based on the actual video aspect ratio so portrait footage is no longer squished; thumbnails also use the real aspect ratio instead of assuming 16:9
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- **Improved info bar** — loop summary text is now larger (bold 13 px), white, and easier to read at a glance; a second row shows the memory estimate and the `N+M fr @ WxH` frame breakdown
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- **Cleaner output labels** — all 10 output pins renamed to plain English: `Clipped Frames`, `Reversed Clipped Frames`, `First Frame`, `Last Frame`, `Filename Prefix (no extension)`, `Width`, `Height`, `Original FPS`, `Clipped Frames at Target FPS`, `Target FPS`
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- **Target FPS output** — added a 10th output pin that passes through the `target_fps` input value for use downstream
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- **Upload button label** — renamed from "choose file to upload" to "Choose Video to Upload"
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- **Hidden num_frames widget** — the auto-computed `num_frames` field is no longer shown on the node; its value is still synced internally so the backend receives the correct frame count
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---
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## License
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[MIT](LICENSE) © 2026
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[](https://ko-fi.com/L4L61XEMBR)
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