remove extra node
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@@ -1,50 +0,0 @@
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import subprocess, sys, os
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os.environ['PYGAME_HIDE_SUPPORT_PROMPT'] = "hide"
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try:
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from pygame import mixer
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except ModuleNotFoundError:
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# install pixelsort in current venv
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subprocess.check_call([sys.executable, "-m", "pip", "install", "pygame"])
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from pygame import mixer
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mixer.init()
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def PlaySound(path, volume):
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mixer.music.load(path)
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mixer.music.set_volume(volume)
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mixer.music.play()
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class Play_Sound():
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"""
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This node provides a simple interface to apply PixelSort blur to the output image.
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"""
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def __init__(self):
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pass
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@classmethod
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def INPUT_TYPES(cls):
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"""
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Input Types
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"""
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return {
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"required": {
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"images": ("IMAGE",),
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"path": ("STRING", {"default": 'change_me.mp3'}),
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"volume": ("FLOAT", {"default": 1, "min": 0.0, "max": 1.0, "step": 0.01}),
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},
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"optional": {
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},
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}
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RETURN_TYPES = ("IMAGE",)
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FUNCTION = "do_sound"
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CATEGORY = "VextraNodes"
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def do_sound(self, images, path, volume):
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PlaySound(path, volume)
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NODE_CLASS_MAPPINGS = {
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"Play Sound": Play_Sound
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}
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