9.6 KiB
ComfyMath
Provides Math Nodes for ComfyUI
Features
Provides nodes for:
- Boolean Logic
- Integer Arithmetic
- Floating Point Arithmetic and Functions
- Vec2, Vec3, and Vec4 Arithmetic and Functions
- Vector Database (Qdrant)
Installation
Easy
ComfyMath can be installed using ComfyUI-Manager.
Manual
From the custom_nodes directory in your ComfyUI installation, with your venv activated, run:
git clone https://github.com/evanspearman/ComfyMath.git
cd ComfyMath
pip install -r requirements.txt
Nodes
Boolean Logic
BooleanUnaryOperation
Perform an operation on a single boolean value. Supported operations are:
- Not
BooleanBinaryOperation
Perform an operation on two boolean values. Supported operations are:
- Nor
- Xor
- Nand
- And
- Xnor
- Or
- Eq
- Neq
Integer Arithmetic and Logic
IntUnaryOperation
Perform an operation on a sigle integer value. Supported operations are:
- Abs
- Neg
- Inc
- Dec
- Sqr
- Cube
- Not
- Factorial
IntUnaryCondition
Perform a comparison on a single integer value. Supported conditions are:
- IsZero
- IsNonZero
- IsPositive
- IsNegative
- IsEven
- IsOdd
IntBinaryOperation
Perform an operation on two integer values. Supported operations are:
- Add
- Sub
- Mul
- Div
- Mod
- Pow
- And
- Nand
- Or
- Nor
- Xor
- Xnor
- Shl
- Shr
- Max
- Min
IntBinaryCondition
Perform a comparison on two integer values. Supported conditions are:
- Eq
- Neq
- Gt
- Lt
- Geq
- Leq
Floating Point Math
FloatUnaryOperation
Perform an operation on a single floating point value. Supported operations are:
- Neg
- Inc
- Dec
- Abs
- Sqr
- Cube
- Sqrt
- Exp
- Ln
- Log10
- Log2
- Sin
- Cos
- Tan
- Asin
- Acos
- Atan
- Sinh
- Cosh
- Tanh
- Asinh
- Acosh
- Atanh
- Round
- Floor
- Ceil
- Trunc
- Erf
- Erfc
- Gamma
- Radians
- Degrees
FloatUnaryCondition
Perform a comparison on a single floating point value. Supported conditions are:
- IsZero
- IsPositive
- IsNegative
- IsNonZero
- IsPositiveInfinity
- IsNegativeInfinity
- IsNaN
- IsFinite
- IsInfinite
- IsEven
- IsOdd
FloatBinaryOperation
Perform an operation on two floating point values. Supported operations are:
- Add
- Sub
- Mul
- Div
- Mod
- Pow
- FloorDiv
- Max
- Min
- Log
- Atan2
FloatBinaryCondition
Perform a comparison on two floating point values. Supported conditions are:
- Eq
- Neq
- Gt
- Gte
- Lt
- Lte
Number Math
NUMBER is a type found in some custom nodes that can be either an int or a float.
NumberUnaryOperation
Same operations as FloatUnaryOperation
NumberUnaryCondition
Same conditions as FloatUnaryCondition
NumberBinaryOperation
Same conditions as FloatBinaryOperation
NumberBinaryCondition
Same conditions as FloatBinaryCondition
Vector Math
Nodes for performing vector math operations in Euclidean 2-space, 3-space, and 4-space. Under the hood, the VEC2, VEC3, and VEC4 types are implemented as tuple[float, float], tuple[float, float, float], and tuple[float, float, float, float] respectively. Each size of vector has it's own set of nodes, but the nodes have all the same operations and conditions. The actual processing is performed using numpy.
VecNUnaryOperation
Perform an operation on a single vector. Available operations are:
- Neg
- Normalize
VecNUnaryCondition
Perform a comparison on a single vector. Available conditions are:
- IsZero
- IsNotZero
- IsNormalized
- IsNotNormalized
VecNToScalarUnaryOperation
Perform an operation on a single vector that results in a scalar. Available operations are:
- Norm
VecNBinaryOperation
Perform an operation on two vectors. Available operations are:
- Add
- Sub
- Cross
VecNBinaryCondition
Perform a comparision on two vectors. Available conditions are:
- Eq
- Neq
VecNToScalarBinaryOperation
Perform an operation on two vectors that results in a scalar. Available operations are:
- Dot
- Distance
VecNScalarOperation
Perform an operation on a vector and a scalar. Available operations are:
- Mul
- Div
Type Conversion
Nodes to convert between different types.
BoolToInt
True is converted to 1 and False is converted to 0
IntToBool
0 is converted to False and Non-zero is converted to True
FloatToInt
IntToFloat
IntToNumber
NumberToInt
FloatToNumber
NumberToFloat
ComposeVecN
Build a vector by composing floating point values
FillVecN
Build a vector by repeating a single floating point value
BreakoutVecN
Retrieve the floating point values that make up a vector
Graphics
SDXLResolution
Allows for selecting one of the officially supported resolutions of SDXL-based models and outputs the width and height.
NearestSDXLResolution
Given an IMAGE find the SDXL resolution that has the closest aspect ratio. This is useful for Image to Image or ControlNet workflows where you want the image to have as close as possible an aspect ratio to the original image.
Data Structures
Utilities for working with different data structures such as lists and dictionaries.
AddStringToDict
If no value is provided for input_dict, create a new dictionary and set the value of key key to `value.
If input_dict is provided, add or override the value of key key to value.
RetrieveStringFromDict
Give a key and existing dictionary with string keys, retrieve the value of key key. If the value is not a STRING or there is no such key, an error will occur.
StringAtIndex
Given a list of STRING, retrieve the value at the given index.
FloatAtIndex
Given a list of FLOAT, retrieve the value at the given index.
Image Files
Nodes for dealing with image files on disk.
LoadImageFromPath
Given a STRING representing the path to an image file on the local file system, load the image as an IMAGE.
GetImageSequence
Given a STRING representing the path to an image file on the local file system, return a list of paths (including the given path) where the last block of digits in the file name contains the only differences compared to the given file. For instance, image_1000.png and image_0210.png would be considered part of the same sequence. image_100_1000.png and image_200_1001.png would not. image_1000.png and render_1001.png would also not. Note that this node does not try to load the images into memory or validate that they are image files.
Vector Databases
Nodes for interacting with the vector database Qdrant. Vector databases allow indexing data on vectors, including large vectors such as embeddings. They are useful for searching for data that is "near" a given vector. This is useful for looking for semantically similar text, or images that are visually similar or contain similar subjects.
QdrantConnectionFromFile
Either opens or creates a connection to a Qdrant database at a given path.
QdrantCollection
Either creates or references an existing collection in the connected Qdrant database. The vector_size and distance inputs are optional and are only used when creating a new collection. Otherwise they are ignored. All vectors inserted into the collection must be of size vector_size. For CLIP, this size should be 1280 because a CLIP embedding has 1280 dimensions. distance sets the type of distance calculation that is used for searching the collection to determine how far apart a given vector is from the vector used as the search query. Cosine refers to consine similarity, Euclid refers to the euclidean distance, and Dot is the dot product.
CLIPVisionOutputToQdrantVector
This node is used to convert a CLIP_VISION_OUTPUT value into a format that can be inserted into a Qdrant collection.
ConditioningToQdrantVector
This node is used to convert a CONDITIONING value into a format that can be inserted into a Qdrant collection.
QdrantInsertVector
Insert a given vector into a given Qdrant collection. Optionally include a DICT as a payload. The id (a STRING representing a UUID) is output, which can be used to retrieve the inserted entry from the collection. The payload is other data that is associated with the vector. For instance, the original text that the vector is an embedding of, or the path to an image that the vector is an embedding of. This node functions as an output node so no other output node needs to exist in the workflow in order to execute it.
QdrantRetrievePayloadById
Given an id, get the payload from the given qdrant collection that is associated with that id. This is useful after performing a search as the QdrantSearch node does not retrieve the payloads of similar vectors it found. Only the associated ids.
QdrantSearch
Given a vector search for nearby vectors in the given collection. The limit value is the maximum number of entries to output. This node does not output the vectors or payloads of the nearby vectors, rather, it outputs a list of ids associated with those vectors in the collection and a list of scores that represent how close the vector associated with the id at the same index in the lists is to the original vector. Use the QdrantRetrievePayloadById node to retrieve the payload associated with the output ids.
QdrantInsertImageSequence
Given an image sequence (list of paths to image files) and a CLIP Vision Model, encode the images using the CLIP Vision model and insert the embedding into the given collection. Each embedding will be inserted with a payload of {"path": "/path/to/image"}. This node functions as an output node so no other output node needs to exist in the workflow in order to execute it.