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# FL Path Animator
A standalone ComfyUI custom node for creating animated shapes that follow user-drawn paths.
## Features
- **Interactive Path Editor** - Visual modal interface for drawing motion paths and static anchor points
- **Two Path Types**:
- **Motion Paths** - Draw continuous paths for shapes to follow over time
- **Static Anchors** - Single-point paths for stationary shapes
- **Background Image Support** - Load or paste reference images to draw paths on
- **WAN ATI Compatible** - Outputs 121-point resampled coordinates for stable AI video generation
- **Visual Effects** - Blur, trails, rotation, borders, and custom colors
- **Multiple Shapes** - Circle, square, triangle, hexagon, and star
## Installation
1. Clone or download this repository into your ComfyUI custom_nodes folder:
```bash
cd ComfyUI/custom_nodes/
git clone https://github.com/yourusername/ComfyUI_FL-Path-Animator.git
```
2. Restart ComfyUI
## Usage
### Basic Workflow
1. Add the "FL Path Animator V2" node to your workflow
2. Click the **"Edit Paths"** button to open the path editor
3. Use the toolbar to:
- **✏️ Pencil** - Draw motion paths (hold SHIFT for straight lines)
- **📍 Point** - Add static anchor points
- **🗑️ Eraser** - Delete paths by clicking
- **↖️ Select** - Select and inspect paths
- **🔒 Lock Perimeter** - Auto-generate static points around border
4. Optionally load a background image with **🖼️** or paste with **Ctrl+V**
5. Press **ESC** to save and close
6. Configure shape properties in the node
7. Connect outputs to your workflow
### Keyboard Shortcuts
- **ESC** - Save paths and close editor
- **SHIFT (hold)** - Draw straight lines (horizontal/vertical/45° diagonal)
- **Ctrl+V** - Paste background image from clipboard
### Node Parameters
#### Required
- `frame_width` / `frame_height` - Output frame dimensions
- `frame_count` - Number of frames to generate
- `shape` - Shape type (circle, square, triangle, hexagon, star)
- `shape_size` - Size in pixels
- `shape_color` - Color as hex (#FFFFFF) or RGB (255,255,255)
- `bg_color` - Background color
#### Optional
- `blur_radius` - Gaussian blur strength
- `trail_length` - Motion trail effect (0.0-1.0)
- `rotation_speed` - Shape rotation over time
- `border_width` - Border thickness
- `border_color` - Border color
- `paths_data` - JSON data from path editor (auto-managed)
### Outputs
1. **IMAGE** - Batch of rendered frames (shape following paths)
2. **MASK** - Alpha masks extracted from red channel
3. **STRING** - WAN ATI-compatible coordinate data (121 points per path)
## WAN ATI Integration
The coordinate output is specifically formatted for WAN (Warp and Noise) ATI video generation:
- Each path is resampled to exactly 121 points
- Arc-length parameterization ensures smooth motion
- Static points are repeated 121 times for stable anchors
- Output format: `[[{x, y}, ...], [{x, y}, ...]]` (array of tracks)
This prevents jitter and warping in AI-generated video by providing consistent tracking data.
## Path Editor Tools
### ✏️ Pencil Tool
Draw continuous motion paths by clicking and dragging. Shapes will smoothly follow these paths over the animation duration.
- Minimum 3px spacing between points for smoothing
- Hold SHIFT to constrain to straight lines
### 📍 Point Tool
Click once to create a static anchor point. Shapes at these positions won't move, useful for border stability in video generation.
### 🗑️ Eraser Tool
Click on any path to delete it.
### ↖️ Select Tool
Click paths to inspect details:
- Neon green highlight
- Point count and numbering
- Path type indicator
### 🔒 Lock Perimeter
Automatically distributes N static anchor points evenly around the canvas border. Useful for WAN video generation to stabilize frame edges.
## Technical Details
- **Path Resampling**: Arc-length parameterization for constant-speed motion
- **Canvas Scaling**: Paths automatically scale from editor coordinates to output frame size
- **Background Cache**: Uploaded/pasted images persist across editor sessions
- **Animated Preview**: Directional flow indicators show path direction in real-time
## Requirements
- Python 3.8+
- PIL (Pillow)
- NumPy
- PyTorch
- ComfyUI
## License
MIT License - See LICENSE file for details
## Credits
Created by Machine Delusions for the Fill-Nodes pack.
Extracted as standalone node for easier distribution.
## Support
For issues, feature requests, or questions:
- GitHub Issues: [Your repo issues page]
- Patreon: https://www.patreon.com/c/Machinedelusions