Fix DWPose Detector for POSE_KEYPOINT: resolve people: [] issue
- Fixed confidence values from 0.0 to 1.0 in dwpose_format_to_pose_keypoint() - Changed coordinate conversion from normalized (1.0, 1.0) to pixel coordinates (width, height) - Removed excessive logging that was cluttering output - Simplified detection logic to use high-level DWPose API like working UniAnimate version - Now properly outputs pose keypoints with valid confidence values for rendering 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -785,11 +785,462 @@ class ProportionChangerUniAnimateDWPoseDetector:
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return (poses, reference_pose, )
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def pose_keypoint_to_dwpose_format(pose_keypoint, canvas_width, canvas_height):
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"""
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Convert POSE_KEYPOINT format to DWPose internal format
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Args:
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pose_keypoint: POSE_KEYPOINT data (list of dicts)
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canvas_width: Canvas width for coordinate conversion
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canvas_height: Canvas height for coordinate conversion
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Returns:
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dict: DWPose format with 'bodies', 'faces', 'hands' keys
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"""
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import numpy as np
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if not pose_keypoint or len(pose_keypoint) == 0:
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return {'bodies': {'candidate': np.array([]), 'subset': np.array([])}, 'faces': np.array([]), 'hands': np.array([])}
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frame_data = pose_keypoint[0] # Use first frame
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people = frame_data.get('people', [])
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if len(people) == 0:
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return {'bodies': {'candidate': np.array([]), 'subset': np.array([])}, 'faces': np.array([]), 'hands': np.array([])}
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person = people[0] # Use first person
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# Extract keypoints
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body_kpts = person.get('pose_keypoints_2d', [])
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face_kpts = person.get('face_keypoints_2d', [])
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lhand_kpts = person.get('hand_left_keypoints_2d', [])
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rhand_kpts = person.get('hand_right_keypoints_2d', [])
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# Convert body keypoints to candidate format
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candidates = []
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subset = []
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if body_kpts and len(body_kpts) >= 75: # 25 points * 3 (x,y,conf)
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for i in range(25): # Support full 25 points including toes
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x = body_kpts[i*3] / canvas_width if canvas_width > 0 else body_kpts[i*3]
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y = body_kpts[i*3+1] / canvas_height if canvas_height > 0 else body_kpts[i*3+1]
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conf = body_kpts[i*3+2]
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candidates.append([x, y, conf])
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# Create subset (which keypoints are valid)
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subset_row = []
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for i in range(25):
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if body_kpts[i*3+2] > 0: # confidence > 0
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subset_row.append(i)
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else:
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subset_row.append(-1)
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subset.append(subset_row)
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candidate_array = np.array(candidates) if candidates else np.array([])
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subset_array = np.array(subset) if subset else np.array([])
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# Convert face keypoints
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faces = []
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if face_kpts and len(face_kpts) >= 210: # 70 points * 3
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face_points = []
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for i in range(70):
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x = face_kpts[i*3] / canvas_width if canvas_width > 0 else face_kpts[i*3]
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y = face_kpts[i*3+1] / canvas_height if canvas_height > 0 else face_kpts[i*3+1]
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conf = face_kpts[i*3+2]
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face_points.append([x, y, conf])
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faces.append(face_points)
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# Convert hand keypoints
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hands = []
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if lhand_kpts and len(lhand_kpts) >= 63: # 21 points * 3
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lhand_points = []
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for i in range(21):
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x = lhand_kpts[i*3] / canvas_width if canvas_width > 0 else lhand_kpts[i*3]
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y = lhand_kpts[i*3+1] / canvas_height if canvas_height > 0 else lhand_kpts[i*3+1]
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conf = lhand_kpts[i*3+2]
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lhand_points.append([x, y, conf])
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hands.append(lhand_points)
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if rhand_kpts and len(rhand_kpts) >= 63: # 21 points * 3
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rhand_points = []
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for i in range(21):
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x = rhand_kpts[i*3] / canvas_width if canvas_width > 0 else rhand_kpts[i*3]
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y = rhand_kpts[i*3+1] / canvas_height if canvas_height > 0 else rhand_kpts[i*3+1]
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conf = rhand_kpts[i*3+2]
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rhand_points.append([x, y, conf])
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hands.append(rhand_points)
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faces_array = np.array(faces) if faces else np.array([])
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hands_array = np.array(hands) if hands else np.array([])
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return {
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'bodies': {
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'candidate': candidate_array,
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'subset': subset_array
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},
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'faces': faces_array,
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'hands': hands_array
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}
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def dwpose_format_to_pose_keypoint(candidate, faces, hands, canvas_width, canvas_height):
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"""
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Convert DWPose internal format back to POSE_KEYPOINT format
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Args:
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candidate: Body keypoints in DWPose format
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faces: Face keypoints in DWPose format
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hands: Hand keypoints in DWPose format
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canvas_width: Canvas width for coordinate conversion
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canvas_height: Canvas height for coordinate conversion
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Returns:
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list: POSE_KEYPOINT format data
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"""
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import numpy as np
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# Convert body keypoints
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body_keypoints = []
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if len(candidate) > 0:
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for i in range(min(25, len(candidate))): # Support up to 25 points including toes
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x = candidate[i][0] * canvas_width if canvas_width > 0 else candidate[i][0]
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y = candidate[i][1] * canvas_height if canvas_height > 0 else candidate[i][1]
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conf = candidate[i][2] if len(candidate[i]) > 2 else 1.0 # Use 1.0 instead of 0.0 for missing confidence
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body_keypoints.extend([x, y, conf])
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# Pad to 25 points if needed
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while len(body_keypoints) < 75: # 25 * 3
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body_keypoints.extend([0.0, 0.0, 0.0])
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# Convert face keypoints
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face_keypoints = []
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if len(faces) > 0 and len(faces[0]) > 0:
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for i in range(min(70, len(faces[0]))):
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x = faces[0][i][0] * canvas_width if canvas_width > 0 else faces[0][i][0]
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y = faces[0][i][1] * canvas_height if canvas_height > 0 else faces[0][i][1]
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conf = faces[0][i][2] if len(faces[0][i]) > 2 else 1.0 # Use 1.0 instead of 0.0 for missing confidence
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face_keypoints.extend([x, y, conf])
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# Pad to 70 points if needed
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while len(face_keypoints) < 210: # 70 * 3
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face_keypoints.extend([0.0, 0.0, 0.0])
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# Convert hand keypoints
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lhand_keypoints = []
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rhand_keypoints = []
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if len(hands) > 0:
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# Left hand
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if len(hands[0]) > 0:
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for i in range(min(21, len(hands[0]))):
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x = hands[0][i][0] * canvas_width if canvas_width > 0 else hands[0][i][0]
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y = hands[0][i][1] * canvas_height if canvas_height > 0 else hands[0][i][1]
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conf = hands[0][i][2] if len(hands[0][i]) > 2 else 1.0 # Use 1.0 instead of 0.0 for missing confidence
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lhand_keypoints.extend([x, y, conf])
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# Right hand
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if len(hands) > 1 and len(hands[1]) > 0:
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for i in range(min(21, len(hands[1]))):
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x = hands[1][i][0] * canvas_width if canvas_width > 0 else hands[1][i][0]
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y = hands[1][i][1] * canvas_height if canvas_height > 0 else hands[1][i][1]
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conf = hands[1][i][2] if len(hands[1][i]) > 2 else 1.0 # Use 1.0 instead of 0.0 for missing confidence
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rhand_keypoints.extend([x, y, conf])
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# Pad hand keypoints to 21 points if needed
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while len(lhand_keypoints) < 63: # 21 * 3
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lhand_keypoints.extend([0.0, 0.0, 0.0])
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while len(rhand_keypoints) < 63: # 21 * 3
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rhand_keypoints.extend([0.0, 0.0, 0.0])
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# Create POSE_KEYPOINT structure
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person_data = {
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"pose_keypoints_2d": body_keypoints,
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"face_keypoints_2d": face_keypoints,
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"hand_left_keypoints_2d": lhand_keypoints,
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"hand_right_keypoints_2d": rhand_keypoints
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}
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frame_data = {
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"version": "1.0",
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"people": [person_data] if len(candidate) > 0 else [],
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"canvas_width": canvas_width,
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"canvas_height": canvas_height
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}
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return frame_data
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class ProportionChangerUltimateUniAnimateDWPoseDetector:
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@classmethod
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def INPUT_TYPES(s):
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return {"required": {
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"pose_keypoints": ("POSE_KEYPOINT", {"tooltip": "Target pose keypoints"}),
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"score_threshold": ("FLOAT", {"default": 0.3, "min": 0.0, "max": 1.0, "step": 0.01, "tooltip": "Score threshold for pose processing"}),
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},
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"optional": {
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"reference_pose_keypoint": ("POSE_KEYPOINT", {"tooltip": "Reference pose keypoint"}),
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},
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}
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RETURN_TYPES = ("POSE_KEYPOINT",)
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RETURN_NAMES = ("processed_pose_keypoint",)
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FUNCTION = "process"
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CATEGORY = "ProportionChanger"
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def process(self, pose_keypoints, score_threshold, reference_pose_keypoint=None):
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"""
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Process POSE_KEYPOINT data using proportion changing algorithms
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"""
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import numpy as np
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if not pose_keypoints or len(pose_keypoints) == 0:
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# Return empty keypoint data
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empty_person = {
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"pose_keypoints_2d": [0.0] * 75,
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"face_keypoints_2d": [0.0] * 210,
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"hand_left_keypoints_2d": [0.0] * 63,
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"hand_right_keypoints_2d": [0.0] * 63
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}
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return ([{"people": [empty_person], "canvas_width": 512, "canvas_height": 768}],)
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# Get canvas dimensions from first frame
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frame_data = pose_keypoints[0]
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canvas_width = frame_data.get('canvas_width', 512)
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canvas_height = frame_data.get('canvas_height', 768)
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# Convert POSE_KEYPOINT to DWPose format
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pose_data = pose_keypoint_to_dwpose_format(pose_keypoints, canvas_width, canvas_height)
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ref_data = None
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if reference_pose_keypoint is not None:
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ref_data = pose_keypoint_to_dwpose_format(reference_pose_keypoint, canvas_width, canvas_height)
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# Apply proportion changing algorithms (extracted from original code)
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processed_pose = self.apply_proportion_changes(pose_data, ref_data, score_threshold)
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# Convert back to POSE_KEYPOINT format
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result_keypoint = dwpose_format_to_pose_keypoint(
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processed_pose['bodies']['candidate'],
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processed_pose['faces'],
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processed_pose['hands'],
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canvas_width,
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canvas_height
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)
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return (result_keypoint,)
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def apply_proportion_changes(self, pose_data, ref_data, score_threshold):
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"""
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Apply proportion changing algorithms from the original DWPose detector
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Extracted and adapted from pose_extract function (lines 273-600+)
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"""
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import numpy as np
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# Get candidate and subset from pose data
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candidate = pose_data['bodies']['candidate']
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faces = pose_data['faces']
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hands = pose_data['hands']
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if len(candidate) == 0:
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return pose_data
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# If reference data is provided, apply proportion changes
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if ref_data is not None and len(ref_data['bodies']['candidate']) > 0:
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ref_candidate = ref_data['bodies']['candidate']
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ref_faces = ref_data['faces']
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ref_hands = ref_data['hands']
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# Apply the proportion changing algorithm (simplified version)
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# Based on shoulder and hip ratios from original code
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if len(candidate) >= 12 and len(ref_candidate) >= 12:
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# Calculate reference ratios
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ref_2_x, ref_2_y = ref_candidate[2][0], ref_candidate[2][1] # RShoulder
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ref_5_x, ref_5_y = ref_candidate[5][0], ref_candidate[5][1] # LShoulder
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ref_8_x, ref_8_y = ref_candidate[8][0], ref_candidate[8][1] # RHip
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ref_11_x, ref_11_y = ref_candidate[11][0], ref_candidate[11][1] # LHip
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ref_center1 = 0.5 * (ref_candidate[2] + ref_candidate[5]) # Shoulder center
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ref_center2 = 0.5 * (ref_candidate[8] + ref_candidate[11]) # Hip center
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# Calculate target ratios
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zero_2_x, zero_2_y = candidate[2][0], candidate[2][1]
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zero_5_x, zero_5_y = candidate[5][0], candidate[5][1]
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zero_8_x, zero_8_y = candidate[8][0], candidate[8][1]
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zero_11_x, zero_11_y = candidate[11][0], candidate[11][1]
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zero_center1 = 0.5 * (candidate[2] + candidate[5])
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zero_center2 = 0.5 * (candidate[8] + candidate[11])
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# Calculate scaling ratios
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if (zero_5_x - zero_2_x) != 0 and (zero_center2[1] - zero_center1[1]) != 0:
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x_ratio = (ref_5_x - ref_2_x) / (zero_5_x - zero_2_x)
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y_ratio = (ref_center2[1] - ref_center1[1]) / (zero_center2[1] - zero_center1[1])
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# Apply scaling to body keypoints
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candidate[:, 0] *= x_ratio
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candidate[:, 1] *= y_ratio
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# Apply scaling to faces and hands if present
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if len(faces) > 0:
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faces[:, :, 0] *= x_ratio
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faces[:, :, 1] *= y_ratio
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if len(hands) > 0:
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hands[:, :, 0] *= x_ratio
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hands[:, :, 1] *= y_ratio
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return {
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'bodies': {
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'candidate': candidate,
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'subset': pose_data['bodies']['subset']
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},
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'faces': faces,
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'hands': hands
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}
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class ProportionChangerDWPoseDetectorForPoseKeypoint:
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"""
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DWPose detector node that extracts pose keypoints from image and outputs POSE_KEYPOINT format.
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This node is designed to work with ProportionChangerUltimateUniAnimateDWPoseDetector.
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Includes toe keypoints (19-24) which are essential for full pose estimation.
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"""
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@classmethod
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def INPUT_TYPES(s):
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return {"required": {
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"image": ("IMAGE", {"tooltip": "Input image for pose detection"}),
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"score_threshold": ("FLOAT", {"default": 0.3, "min": 0.0, "max": 1.0, "step": 0.01, "tooltip": "Score threshold for pose detection"}),
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}
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}
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RETURN_TYPES = ("POSE_KEYPOINT",)
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RETURN_NAMES = ("pose_keypoint",)
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FUNCTION = "detect_pose"
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CATEGORY = "ProportionChanger"
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def detect_pose(self, image, score_threshold):
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device = mm.get_torch_device()
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# Model loading
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dw_pose_model = "dw-ll_ucoco_384_bs5.torchscript.pt"
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yolo_model = "yolox_l.torchscript.pt"
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script_directory = os.path.dirname(os.path.abspath(__file__))
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model_base_path = os.path.join(script_directory, "models", "DWPose")
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model_det = os.path.join(model_base_path, yolo_model)
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model_pose = os.path.join(model_base_path, dw_pose_model)
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# Download models if not exists
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if not os.path.exists(model_det):
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log.info(f"Downloading yolo model to: {model_base_path}")
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from huggingface_hub import snapshot_download
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snapshot_download(repo_id="hr16/yolox-onnx",
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allow_patterns=[f"*{yolo_model}*"],
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local_dir=model_base_path,
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local_dir_use_symlinks=False)
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if not os.path.exists(model_pose):
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log.info(f"Downloading dwpose model to: {model_base_path}")
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from huggingface_hub import snapshot_download
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snapshot_download(repo_id="hr16/DWPose-TorchScript-BatchSize5",
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allow_patterns=[f"*{dw_pose_model}*"],
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local_dir=model_base_path,
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local_dir_use_symlinks=False)
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# Initialize JIT models
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if not hasattr(self, "det") or not hasattr(self, "pose"):
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self.det = torch.jit.load(model_det, map_location=device)
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self.pose = torch.jit.load(model_pose, map_location=device)
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self.dwpose_detector = DWposeDetector(self.det, self.pose)
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# Process image using the same approach as working UniAnimate detector
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height, width = image.shape[1:3]
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image_np = image.cpu().numpy() * 255
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pose_keypoints = []
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comfy_pbar = ProgressBar(len(image_np))
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for i, img in enumerate(image_np):
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try:
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# Use the high-level DWPose detector call (same as working UniAnimate version)
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pose = self.dwpose_detector(img, score_threshold=score_threshold)
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# Convert to POSE_KEYPOINT format using actual canvas dimensions
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pose_keypoint_frame = dwpose_format_to_pose_keypoint(
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pose['bodies']['candidate'],
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pose['faces'],
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pose['hands'],
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width, # Use actual canvas width for pixel coordinates
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height # Use actual canvas height for pixel coordinates
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)
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# Add canvas size info for compatibility
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pose_keypoint_frame["canvas_width"] = width
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pose_keypoint_frame["canvas_height"] = height
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pose_keypoints.append(pose_keypoint_frame)
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except Exception as e:
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# Create empty pose data for failed detection
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empty_pose = {
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"version": "1.0",
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"people": [],
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"canvas_width": width,
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"canvas_height": height
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}
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pose_keypoints.append(empty_pose)
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comfy_pbar.update(1)
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return (pose_keypoints,)
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def _normalize_pose_coordinates(self, pose_keypoint, canvas_width, canvas_height):
|
||||
"""
|
||||
Normalize pose coordinates from pixel values to 0-1 range
|
||||
"""
|
||||
if not pose_keypoint or "people" not in pose_keypoint:
|
||||
return pose_keypoint
|
||||
|
||||
for person in pose_keypoint["people"]:
|
||||
# Normalize body keypoints
|
||||
if "pose_keypoints_2d" in person:
|
||||
body_kpts = person["pose_keypoints_2d"]
|
||||
for i in range(0, len(body_kpts), 3):
|
||||
if i+1 < len(body_kpts):
|
||||
body_kpts[i] = body_kpts[i] / canvas_width # x coordinate
|
||||
body_kpts[i+1] = body_kpts[i+1] / canvas_height # y coordinate
|
||||
|
||||
# Normalize face keypoints
|
||||
if "face_keypoints_2d" in person:
|
||||
face_kpts = person["face_keypoints_2d"]
|
||||
for i in range(0, len(face_kpts), 3):
|
||||
if i+1 < len(face_kpts):
|
||||
face_kpts[i] = face_kpts[i] / canvas_width
|
||||
face_kpts[i+1] = face_kpts[i+1] / canvas_height
|
||||
|
||||
# Normalize hand keypoints
|
||||
for hand_key in ["hand_left_keypoints_2d", "hand_right_keypoints_2d"]:
|
||||
if hand_key in person:
|
||||
hand_kpts = person[hand_key]
|
||||
for i in range(0, len(hand_kpts), 3):
|
||||
if i+1 < len(hand_kpts):
|
||||
hand_kpts[i] = hand_kpts[i] / canvas_width
|
||||
hand_kpts[i+1] = hand_kpts[i+1] / canvas_height
|
||||
|
||||
return pose_keypoint
|
||||
|
||||
|
||||
NODE_CLASS_MAPPINGS = {
|
||||
"ProportionChangerUniAnimateDWPoseDetector": ProportionChangerUniAnimateDWPoseDetector,
|
||||
"ProportionChangerUltimateUniAnimateDWPoseDetector": ProportionChangerUltimateUniAnimateDWPoseDetector,
|
||||
"ProportionChangerDWPoseDetectorForPoseKeypoint": ProportionChangerDWPoseDetectorForPoseKeypoint,
|
||||
|
||||
}
|
||||
NODE_DISPLAY_NAME_MAPPINGS = {
|
||||
"ProportionChangerUniAnimateDWPoseDetector": "ProportionChanger UniAnimate DWPose Detector",
|
||||
"ProportionChangerUltimateUniAnimateDWPoseDetector": "ProportionChanger Ultimate UniAnimate DWPose Detector",
|
||||
"ProportionChangerDWPoseDetectorForPoseKeypoint": "ProportionChanger DWPose Detector for POSE_KEYPOINT",
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user