- Detect GB200 and GB300 as 10.0a and 10.3a
- Build future GB200 CI images with 10.0a
- Add regression tests for detection, cache keys, and build arguments
- Preserve existing CI and add configurable GPU backend routing
- Limit execution to 2 active PRs, 4 GPUs per PR, and 8 GPUs total
- Add persistent admission, cancellation recovery, and backend statuses
- Document deployment and add infrastructure regression tests
`load` took the host copies before checking which tensors were missing from
the device, so with `vae_cpu_offload=False` — where the loader builds the VAEs
on CUDA and `unload` is never called — it pulled about 11 GB per rank back over
PCIe once and kept a pinned mirror of it for the life of the process, for a
module that never leaves the device.
It now asks what is absent first and returns early when nothing is. The
offloaded path is unchanged: weights still round-trip and come back bit
identical.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
With the device-to-host copy gone, the remaining host-to-device copy is the
stage's cost, and from pageable memory it is staged through a bounce buffer at
roughly 2.6 GB/s instead of full PCIe speed. The host copies are made once, so
pinning them costs nothing per request.
It does cost the module's size in non-pageable host memory (10.4 GB for the
H3 video VAE, 0.6 GB for the audio VAE, per rank) for as long as the pipeline
is alive. It follows --pin-cpu-memory, which is on by default; --no-pin-cpu-
memory keeps the copies pageable and only loses the bandwidth. Note that this
flag did not already reach the VAE: its other use is FSDP's own CPUOffloadPolicy
and the VAE does not go through FSDP.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ATw7g6cxq9N2LtnMratsru
The decode stages move the 10.4 GB fp32 video VAE (and the 0.6 GB audio VAE)
with module.to(device) / module.to("cpu") on every request. The weights are
frozen -- the whole stage runs under no_grad -- so the copy back to the host
returns bytes the host already has.
Keep one host copy per tensor, made the first time the module is loaded, and
on unload point .data back at it instead of copying. One H2D per request, no
D2H at all; the module still lives on the host between requests. Where the old
path allocated a fresh host tensor per cycle and freed the previous one, this
reuses one buffer, so peak host memory can only go down.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ATw7g6cxq9N2LtnMratsru
- Support official 8-step DMD schedule from fastvideo_inference.json in MLX pipeline
- Implement MiniMaxH3SchedulerState.from_dmd_steps for exact sigma ladder calculation
- Add auto-detection of fastvideo_inference.json in checkpoint converter AdaLN precomputation
- Add inter_step_cooldown_s and per-step MLX graph/cache cleanup to prevent thermal throttling
- Support configurable VAE tile sizes to guarantee 256px tiled decode without grid artifacts
- Skip non-existent shard files gracefully in Qwen3-VL conditioner
Accept the causal-VAE-aligned 362-frame bucket (15.083 s) for 15-second H3 requests.
- Hoist MINIMAX_H3_MIN/MAX_ALIGNED_FRAMES next to align_num_frames and reuse them in the CUDA stage, the MLX runtime, and the LoRA example so the bound is consistent across entry points.
- State the accepted frame range in the error messages.
- Cover seconds="15" -> 362 at OpenAI admission and the MLX resolve_geometry bound.
- Update the Spark/openai cookbook frame caps from 345 to 362.
Known gaps: no GPU-lane coverage for the 362 bucket (SSIM runs 124 frames; the golden gate is a fixed-geometry fingerprint), and explicit num_frames=360 still hits the pre-existing grid gate.
The pipeline pre-sharded only the image conditioning along the temporal axis while the noise input stayed full-length, so concatenation could not match for sp_world_size > 1. WanTransformer3DModel shards the flattened token sequence after patch embedding, so pass full-length mask+latent conditioning and let the transformer shard.
Also reads temporal_compression_ratio from the VAE config, simplifies the conditioning mask, concatenates in the transformer's (bs, c, t, h, w) layout, and adds unit coverage.
Co-authored-by: Yaegaki1Erika <70182590+Yaegaki1Erika@users.noreply.github.com>