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hao-ai-lab-FastVideo/fastvideo/entrypoints/streaming/gpu_pool.py
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# SPDX-License-Identifier: Apache-2.0
"""GPU pool manager for the streaming server.
Replaces the single-generator path in PR 7.5 with a typed pool
abstraction. Three implementations ship here:
* :class:`InProcessGpuPool` — one in-process ``VideoGenerator``; used
by tests and single-GPU dev deployments.
* :class:`SubprocessGpuPool` — one ``multiprocessing.Process`` per
GPU, each running :func:`worker_main` against a ``GeneratorConfig``.
Jobs are dispatched via ``multiprocessing.Queue``.
* :class:`GpuPool` (abstract) — the interface both use.
Session-to-GPU binding lives in the pool so continuation state stays
on the GPU that generated the previous segment (matching the internal
``gpu_pool.py``'s per-GPU cache behavior). Cross-GPU handoff is
supported via :class:`SessionStore` snapshot + hydrate, which
serializes the state before the migration and rehydrates it on the
new worker.
Typed config: workers start from a :class:`GeneratorConfig` (no flat
LTX-2 kwargs), satisfying the PR 6 + PR 7 contracts that the public
surface doesn't reintroduce the legacy kwarg bag.
"""
from __future__ import annotations
import asyncio
import multiprocessing as mp
import queue
import threading
import time
import uuid
from abc import ABC, abstractmethod
from concurrent.futures import Future
from dataclasses import dataclass, field
from typing import Any, Protocol
from fastvideo.api.schema import (
GeneratorConfig,
GenerationRequest,
GpuPoolConfig,
WarmupConfig,
)
from fastvideo.entrypoints.streaming.session_store import (
InMemorySessionStore,
SessionStore,
)
from fastvideo.entrypoints.streaming.worker import worker_main
from fastvideo.logger import init_logger
logger = init_logger(__name__)
# ---------------------------------------------------------------------------
# Public interface
# ---------------------------------------------------------------------------
class _GeneratorLike(Protocol):
"""Subset the pool calls on a worker-side generator."""
def generate(self, request: GenerationRequest) -> Any:
...
@dataclass
class PoolAssignment:
"""The worker a session is currently bound to."""
gpu_id: int
worker_id: str
pinned_at: float = field(default_factory=time.monotonic)
class GpuPool(ABC):
"""Abstract GPU pool.
``acquire`` binds a session to a worker and holds that binding
across segments so continuation state can stay hot. ``run`` submits
a single ``GenerationRequest`` for a bound session.
Acquire / release are independent of run — a session can run many
segments on one acquired worker, and must release on disconnect.
"""
@abstractmethod
async def acquire(
self,
session_id: str,
*,
timeout: float | None = None,
) -> PoolAssignment:
...
@abstractmethod
async def run(
self,
session_id: str,
request: GenerationRequest,
) -> Any:
...
@abstractmethod
async def release(self, session_id: str) -> None:
...
@abstractmethod
async def shutdown(self) -> None:
...
@abstractmethod
def health(self) -> PoolHealth:
...
@dataclass
class PoolHealth:
total_workers: int
available_workers: int
active_sessions: int
queued_sessions: int = 0
class PoolAcquireTimeout(RuntimeError):
"""Raised when ``acquire`` times out waiting for a free worker."""
# ---------------------------------------------------------------------------
# In-process implementation (single-worker, test / dev)
# ---------------------------------------------------------------------------
class InProcessGpuPool(GpuPool):
"""Single-process pool backed by one :class:`_GeneratorLike`.
This is what PR 7.5's server uses by default; PR 7.6 adds the real
``SubprocessGpuPool`` alternative but keeps this one for tests and
small deployments.
"""
def __init__(
self,
generator: _GeneratorLike,
*,
gpu_id: int = 0,
session_store: SessionStore | None = None,
) -> None:
self._generator = generator
self._gpu_id = gpu_id
self._worker_id = f"inproc-{uuid.uuid4().hex[:6]}"
self._session_store = session_store or InMemorySessionStore()
self._active: dict[str, PoolAssignment] = {}
self._lock = asyncio.Lock()
self._gen_lock = asyncio.Lock()
async def acquire(
self,
session_id: str,
*,
timeout: float | None = None,
) -> PoolAssignment:
async with self._lock:
existing = self._active.get(session_id)
if existing is not None:
return existing
assignment = PoolAssignment(gpu_id=self._gpu_id, worker_id=self._worker_id)
self._active[session_id] = assignment
return assignment
async def run(
self,
session_id: str,
request: GenerationRequest,
) -> Any:
if session_id not in self._active:
raise RuntimeError(f"session {session_id!r} is not acquired on this pool")
# Serialize generator access so one GPU runs one request at a
# time, matching the internal gpu_pool's per-GPU lock.
async with self._gen_lock:
loop = asyncio.get_running_loop()
return await loop.run_in_executor(None, self._generator.generate, request)
async def release(self, session_id: str) -> None:
async with self._lock:
self._active.pop(session_id, None)
async def shutdown(self) -> None:
self._active.clear()
def health(self) -> PoolHealth:
return PoolHealth(
total_workers=1,
available_workers=1 if not self._active else 0,
active_sessions=len(self._active),
)
# ---------------------------------------------------------------------------
# Subprocess implementation (multi-worker, real deployment)
# ---------------------------------------------------------------------------
@dataclass
class _WorkerHandle:
process: Any # mp.Process or compatible handle with is_alive / join / kill
job_queue: mp.Queue
result_queue: mp.Queue
gpu_id: int
worker_id: str
ready: threading.Event
# ``ready`` flips on either successful boot or boot failure so the
# parent stops waiting; ``boot_ok`` is set only on a real ready
# acknowledgement and is what gates pool admission.
boot_ok: threading.Event
shutdown_event: Any # mp.Event is a factory, not a type — Any keeps mypy sane
@dataclass
class _PendingJob:
job_id: str
future: Future
session_id: str
worker_id: str
class SubprocessGpuPool(GpuPool):
"""One ``multiprocessing.Process`` per GPU.
Each worker boots :class:`fastvideo.VideoGenerator` from a typed
:class:`GeneratorConfig` inside the child process (post-
``CUDA_VISIBLE_DEVICES`` setup) and consumes jobs from an mp Queue.
This is the production shape: the parent process stays CPU-only, and
GPU state never crosses process boundaries. Continuation state is
serialized through :class:`SessionStore` for cross-GPU handoff.
PR 7.6 ships this as an opt-in; PR 7.5's in-process pool remains the
default until nightly runs validate the subprocess path.
"""
def __init__(
self,
generator_config: GeneratorConfig,
*,
pool_config: GpuPoolConfig,
warmup_config: WarmupConfig | None = None,
session_store: SessionStore | None = None,
worker_factory: WorkerFactory | None = None,
) -> None:
self._generator_config = generator_config
self._pool_config = pool_config
self._warmup_config = warmup_config or WarmupConfig()
self._session_store = session_store or InMemorySessionStore()
self._worker_factory = worker_factory or _default_worker_factory
self._workers: list[_WorkerHandle] = []
self._available: asyncio.Queue[int] = asyncio.Queue()
self._assignments: dict[str, PoolAssignment] = {}
self._worker_by_id: dict[str, _WorkerHandle] = {}
self._pending: dict[str, _PendingJob] = {}
self._lock = asyncio.Lock()
self._result_reader_tasks: list[asyncio.Task] = []
async def start(self) -> None:
"""Spawn worker processes and wait for each to report ready."""
num_workers = self._pool_config.num_workers or 1
for gpu_id in range(num_workers):
handle = self._worker_factory(
gpu_id=gpu_id,
generator_config=self._generator_config,
warmup_config=self._warmup_config,
)
self._workers.append(handle)
self._worker_by_id[handle.worker_id] = handle
# Wait for each worker's ready event in a thread to avoid
# blocking the event loop.
loop = asyncio.get_running_loop()
await asyncio.gather(*[
loop.run_in_executor(None, handle.ready.wait, self._warmup_config.timeout_seconds)
for handle in self._workers
])
# Start background result readers — one task per worker
# drains its result queue and resolves futures in _pending.
for handle in self._workers:
task = asyncio.create_task(self._drain_results(handle))
self._result_reader_tasks.append(task)
# Only admit workers that successfully booted. Anything that
# failed boot (timeout, crash, error sentinel) stays out of the
# available queue so we never assign a session to it.
for idx, handle in enumerate(self._workers):
if handle.boot_ok.is_set():
await self._available.put(idx)
else:
logger.error(
"pool: worker %s failed to boot; skipping",
handle.worker_id,
)
async def acquire(
self,
session_id: str,
*,
timeout: float | None = None,
) -> PoolAssignment:
async with self._lock:
existing = self._assignments.get(session_id)
if existing is not None:
return existing
try:
idx = await asyncio.wait_for(self._available.get(), timeout=timeout)
except asyncio.TimeoutError as exc:
raise PoolAcquireTimeout(f"no worker available after {timeout}s") from exc
handle = self._workers[idx]
assignment = PoolAssignment(gpu_id=handle.gpu_id, worker_id=handle.worker_id)
async with self._lock:
self._assignments[session_id] = assignment
return assignment
async def run(
self,
session_id: str,
request: GenerationRequest,
) -> Any:
assignment = self._assignments.get(session_id)
if assignment is None:
raise RuntimeError(f"session {session_id!r} not acquired on this pool")
handle = self._worker_by_id[assignment.worker_id]
job_id = uuid.uuid4().hex
future: Future = Future()
self._pending[job_id] = _PendingJob(
job_id=job_id,
future=future,
session_id=session_id,
worker_id=handle.worker_id,
)
# mp.Queue.put can block if the underlying pipe buffer is full;
# offload to a thread so the event loop keeps serving other
# sessions. If the put itself fails, drop the pending entry so
# _drain_results doesn't dangle a future forever.
loop = asyncio.get_running_loop()
try:
await loop.run_in_executor(
None,
handle.job_queue.put,
{
"job_id": job_id,
"request": request
},
)
except Exception:
self._pending.pop(job_id, None)
raise
return await asyncio.wrap_future(future)
async def release(self, session_id: str) -> None:
async with self._lock:
assignment = self._assignments.pop(session_id, None)
if assignment is None:
return
idx = next((i for i, h in enumerate(self._workers) if h.worker_id == assignment.worker_id), None)
if idx is None:
return
# Don't return a dead worker to the pool; otherwise the next
# acquire will hand a session to a process that can't run jobs.
if not self._workers[idx].process.is_alive():
logger.warning(
"pool: worker %s died; not returning to available queue",
self._workers[idx].worker_id,
)
return
await self._available.put(idx)
async def shutdown(self) -> None:
loop = asyncio.get_running_loop()
# Signal all workers in parallel; .put may block on a full pipe,
# so off-load it the same way run() does.
async def _signal(handle: _WorkerHandle) -> None:
try:
handle.shutdown_event.set()
await loop.run_in_executor(None, handle.job_queue.put, None)
except Exception: # pragma: no cover - best-effort cleanup
pass
await asyncio.gather(*(_signal(h) for h in self._workers))
# Join in parallel so total shutdown is bounded by the slowest
# worker, not the sum of all timeouts.
await asyncio.gather(*(loop.run_in_executor(None, handle.process.join, 5.0) for handle in self._workers))
for handle in self._workers:
if handle.process.is_alive():
handle.process.kill()
for task in self._result_reader_tasks:
task.cancel()
self._result_reader_tasks.clear()
self._workers.clear()
self._worker_by_id.clear()
def health(self) -> PoolHealth:
return PoolHealth(
total_workers=len(self._workers),
available_workers=self._available.qsize(),
active_sessions=len(self._assignments),
)
async def _drain_results(self, handle: _WorkerHandle) -> None:
loop = asyncio.get_running_loop()
try:
while not handle.shutdown_event.is_set():
try:
msg = await loop.run_in_executor(None, _safe_queue_get, handle.result_queue, 0.5)
except Exception:
logger.exception("pool: worker %s result reader failed", handle.worker_id)
return
if msg is None:
continue
job_id = msg.get("job_id")
if job_id is None:
continue
pending = self._pending.pop(job_id, None)
if pending is None:
continue
if msg.get("kind") == "error":
pending.future.set_exception(RuntimeError(msg["error"]))
else:
pending.future.set_result(msg.get("result"))
finally:
# If we exit for any reason — shutdown, exception, cancel —
# surface that to any in-flight jobs on this worker so their
# await never hangs on a future no one will resolve.
for jid in [jid for jid, job in self._pending.items() if job.worker_id == handle.worker_id]:
pending = self._pending.pop(jid, None)
if pending is not None and not pending.future.done():
pending.future.set_exception(
RuntimeError(f"worker {handle.worker_id} result reader exited "
"with pending jobs"))
def _safe_queue_get(q: mp.Queue, timeout: float) -> Any | None:
try:
return q.get(timeout=timeout)
except queue.Empty:
return None
# ---------------------------------------------------------------------------
# Worker process
# ---------------------------------------------------------------------------
class WorkerFactory(Protocol):
def __call__(
self,
*,
gpu_id: int,
generator_config: GeneratorConfig,
warmup_config: WarmupConfig,
) -> _WorkerHandle:
...
def _default_worker_factory(
*,
gpu_id: int,
generator_config: GeneratorConfig,
warmup_config: WarmupConfig,
) -> _WorkerHandle:
"""Spawn a real multiprocessing worker.
The child process calls :func:`worker_main` which constructs a
:class:`VideoGenerator` from ``generator_config`` and runs a
blocking job loop. The ``ready`` event flips after the warmup
request completes.
"""
ctx = mp.get_context("spawn")
job_queue: mp.Queue = ctx.Queue()
result_queue: mp.Queue = ctx.Queue()
ready = threading.Event()
boot_ok = threading.Event()
shutdown_event = ctx.Event()
worker_id = f"gpu{gpu_id}-{uuid.uuid4().hex[:6]}"
process = ctx.Process(
target=worker_main,
kwargs={
"gpu_id": gpu_id,
"worker_id": worker_id,
"generator_config": generator_config,
"warmup_config": warmup_config,
"job_queue": job_queue,
"result_queue": result_queue,
"shutdown_event": shutdown_event,
},
daemon=False,
)
process.start()
# Block the parent-side ``ready`` flag until the worker posts a
# ready acknowledgement on the result queue. We drain that single
# sentinel here; subsequent results belong to jobs. ``boot_ok``
# only flips on a real ready; on error we set ``ready`` to unblock
# the parent's wait but leave ``boot_ok`` clear so the pool keeps
# the worker out of the available queue.
def _await_ready() -> None:
while not shutdown_event.is_set():
try:
msg = result_queue.get(timeout=1.0)
except queue.Empty:
continue
if isinstance(msg, dict) and msg.get("kind") == "ready":
boot_ok.set()
ready.set()
return
if isinstance(msg, dict) and msg.get("kind") == "error":
logger.error("pool: worker %s failed to boot: %s", worker_id, msg.get("error"))
ready.set()
return
threading.Thread(target=_await_ready, daemon=True).start()
return _WorkerHandle(
process=process,
job_queue=job_queue,
result_queue=result_queue,
gpu_id=gpu_id,
worker_id=worker_id,
ready=ready,
boot_ok=boot_ok,
shutdown_event=shutdown_event,
)
__all__ = [
"GpuPool",
"InProcessGpuPool",
"PoolAcquireTimeout",
"PoolAssignment",
"PoolHealth",
"SubprocessGpuPool",
"WorkerFactory",
"worker_main",
]