fix: revert highpass to single-pass to preserve bass (v1.3.12)

This commit is contained in:
Hawk Lee
2025-12-28 00:55:50 +08:00
parent 9e71159b69
commit af49034a52
2 changed files with 4 additions and 4 deletions
+3 -3
View File
@@ -155,9 +155,9 @@ class AIIA_Audio_PostProcess:
# 2. HighPass Filter (Remove Rumble / DC Offset)
if highpass_cutoff > 0:
# Cascade for steep "Brick Wall" effect
for _ in range(6):
waveform = F.highpass_biquad(waveform, original_rate, cutoff_freq=highpass_cutoff)
# Single pass (2nd order, 12dB/oct) is safer for preserving voice body.
# Cascading here was too aggressive and killed the bass details.
waveform = F.highpass_biquad(waveform, original_rate, cutoff_freq=highpass_cutoff)
# 3. LowPass Filter (Anti-Aliasing / Denoise)
if lowpass_cutoff > 0:
+1 -1
View File
@@ -1,7 +1,7 @@
[project]
name = "aiia"
description = "A suite of powerful, intuitive, and highly customizable nodes for ComfyUI, featuring a high-performance Media Browser and OOM-safe video tools."
version = "1.3.11"
version = "1.3.12"
license = {file = "LICENSE"}
readme = "README.md"
authors = [