Update README.md

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Chenlei Hu
2024-03-03 23:44:42 -05:00
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@@ -13,9 +13,19 @@ that depends on other versions of diffusers.
If you want more control of getting RGB image and alpha channel mask separately, you can use this workflow.
![readme1](https://github.com/huchenlei/ComfyUI-layerdiffusion/assets/20929282/4825b81c-7089-4806-bce7-777229421707)
### [Blending (FG/BG)](https://github.com/huchenlei/ComfyUI-layerdiffusion/blob/main/examples/layer_diffusion_cond_example.json)
Blending given FG
![fg_cond](https://github.com/huchenlei/ComfyUI-layerdiffusion/assets/20929282/7f7dee80-6e57-4570-b304-d1f7e5dc3aad)
Blending given BG
![bg_cond](https://github.com/huchenlei/ComfyUI-layerdiffusion/assets/20929282/e3a79218-6123-453b-a54b-2f338db1c12d)
## Note
- Currently only SDXL is supported. See https://github.com/layerdiffusion/sd-forge-layerdiffusion#model-notes for more details.
## TODO
- [ ] Foreground conditioning
- [ ] Background conditioning
- [x] Foreground conditioning
- [x] Background conditioning
- [ ] Blended + foreground => background
- [ ] Blended + background => foreground