Files
jessesep-SimpleVariables/__init__.py
T
jessesep f6ee537ab6 Initial commit: ComfyUI Simple Variables node pack
Set/Get variable nodes for Image, Mask, Latent, Conditioning, Model, CLIP, VAE, String, Int, Float, and Any types.
2025-12-05 00:32:25 +01:00

487 lines
14 KiB
Python

"""
Simple Variables - Set and Get nodes for storing/retrieving data by name
Supports: Image, Mask, Latent, Conditioning, Model, CLIP, VAE, String, Int, Float, Any
"""
# Global storage for variables
_variable_storage = {}
# ============== IMAGE ==============
class SetImageVariable:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"variable_name": ("STRING", {"default": "my_image"}),
}
}
RETURN_TYPES = ("IMAGE",)
RETURN_NAMES = ("image",)
FUNCTION = "set_var"
CATEGORY = "variables/image"
def set_var(self, image, variable_name):
_variable_storage[variable_name] = image
return (image,)
class GetImageVariable:
@classmethod
def INPUT_TYPES(cls):
return {"required": {"variable_name": ("STRING", {"default": "my_image"})}}
RETURN_TYPES = ("IMAGE",)
RETURN_NAMES = ("image",)
FUNCTION = "get_var"
CATEGORY = "variables/image"
def get_var(self, variable_name):
if variable_name in _variable_storage:
return (_variable_storage[variable_name],)
raise ValueError(f"Variable '{variable_name}' not found")
# ============== MASK ==============
class SetMaskVariable:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"mask": ("MASK",),
"variable_name": ("STRING", {"default": "my_mask"}),
}
}
RETURN_TYPES = ("MASK",)
RETURN_NAMES = ("mask",)
FUNCTION = "set_var"
CATEGORY = "variables/mask"
def set_var(self, mask, variable_name):
_variable_storage[variable_name] = mask
return (mask,)
class GetMaskVariable:
@classmethod
def INPUT_TYPES(cls):
return {"required": {"variable_name": ("STRING", {"default": "my_mask"})}}
RETURN_TYPES = ("MASK",)
RETURN_NAMES = ("mask",)
FUNCTION = "get_var"
CATEGORY = "variables/mask"
def get_var(self, variable_name):
if variable_name in _variable_storage:
return (_variable_storage[variable_name],)
raise ValueError(f"Variable '{variable_name}' not found")
# ============== LATENT ==============
class SetLatentVariable:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"latent": ("LATENT",),
"variable_name": ("STRING", {"default": "my_latent"}),
}
}
RETURN_TYPES = ("LATENT",)
RETURN_NAMES = ("latent",)
FUNCTION = "set_var"
CATEGORY = "variables/latent"
def set_var(self, latent, variable_name):
_variable_storage[variable_name] = latent
return (latent,)
class GetLatentVariable:
@classmethod
def INPUT_TYPES(cls):
return {"required": {"variable_name": ("STRING", {"default": "my_latent"})}}
RETURN_TYPES = ("LATENT",)
RETURN_NAMES = ("latent",)
FUNCTION = "get_var"
CATEGORY = "variables/latent"
def get_var(self, variable_name):
if variable_name in _variable_storage:
return (_variable_storage[variable_name],)
raise ValueError(f"Variable '{variable_name}' not found")
# ============== CONDITIONING ==============
class SetConditioningVariable:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"conditioning": ("CONDITIONING",),
"variable_name": ("STRING", {"default": "my_cond"}),
}
}
RETURN_TYPES = ("CONDITIONING",)
RETURN_NAMES = ("conditioning",)
FUNCTION = "set_var"
CATEGORY = "variables/conditioning"
def set_var(self, conditioning, variable_name):
_variable_storage[variable_name] = conditioning
return (conditioning,)
class GetConditioningVariable:
@classmethod
def INPUT_TYPES(cls):
return {"required": {"variable_name": ("STRING", {"default": "my_cond"})}}
RETURN_TYPES = ("CONDITIONING",)
RETURN_NAMES = ("conditioning",)
FUNCTION = "get_var"
CATEGORY = "variables/conditioning"
def get_var(self, variable_name):
if variable_name in _variable_storage:
return (_variable_storage[variable_name],)
raise ValueError(f"Variable '{variable_name}' not found")
# ============== MODEL ==============
class SetModelVariable:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"model": ("MODEL",),
"variable_name": ("STRING", {"default": "my_model"}),
}
}
RETURN_TYPES = ("MODEL",)
RETURN_NAMES = ("model",)
FUNCTION = "set_var"
CATEGORY = "variables/model"
def set_var(self, model, variable_name):
_variable_storage[variable_name] = model
return (model,)
class GetModelVariable:
@classmethod
def INPUT_TYPES(cls):
return {"required": {"variable_name": ("STRING", {"default": "my_model"})}}
RETURN_TYPES = ("MODEL",)
RETURN_NAMES = ("model",)
FUNCTION = "get_var"
CATEGORY = "variables/model"
def get_var(self, variable_name):
if variable_name in _variable_storage:
return (_variable_storage[variable_name],)
raise ValueError(f"Variable '{variable_name}' not found")
# ============== CLIP ==============
class SetClipVariable:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"clip": ("CLIP",),
"variable_name": ("STRING", {"default": "my_clip"}),
}
}
RETURN_TYPES = ("CLIP",)
RETURN_NAMES = ("clip",)
FUNCTION = "set_var"
CATEGORY = "variables/clip"
def set_var(self, clip, variable_name):
_variable_storage[variable_name] = clip
return (clip,)
class GetClipVariable:
@classmethod
def INPUT_TYPES(cls):
return {"required": {"variable_name": ("STRING", {"default": "my_clip"})}}
RETURN_TYPES = ("CLIP",)
RETURN_NAMES = ("clip",)
FUNCTION = "get_var"
CATEGORY = "variables/clip"
def get_var(self, variable_name):
if variable_name in _variable_storage:
return (_variable_storage[variable_name],)
raise ValueError(f"Variable '{variable_name}' not found")
# ============== VAE ==============
class SetVaeVariable:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"vae": ("VAE",),
"variable_name": ("STRING", {"default": "my_vae"}),
}
}
RETURN_TYPES = ("VAE",)
RETURN_NAMES = ("vae",)
FUNCTION = "set_var"
CATEGORY = "variables/vae"
def set_var(self, vae, variable_name):
_variable_storage[variable_name] = vae
return (vae,)
class GetVaeVariable:
@classmethod
def INPUT_TYPES(cls):
return {"required": {"variable_name": ("STRING", {"default": "my_vae"})}}
RETURN_TYPES = ("VAE",)
RETURN_NAMES = ("vae",)
FUNCTION = "get_var"
CATEGORY = "variables/vae"
def get_var(self, variable_name):
if variable_name in _variable_storage:
return (_variable_storage[variable_name],)
raise ValueError(f"Variable '{variable_name}' not found")
# ============== STRING ==============
class SetStringVariable:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"string": ("STRING", {"forceInput": True}),
"variable_name": ("STRING", {"default": "my_string"}),
}
}
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("string",)
FUNCTION = "set_var"
CATEGORY = "variables/primitive"
def set_var(self, string, variable_name):
_variable_storage[variable_name] = string
return (string,)
class GetStringVariable:
@classmethod
def INPUT_TYPES(cls):
return {"required": {"variable_name": ("STRING", {"default": "my_string"})}}
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("string",)
FUNCTION = "get_var"
CATEGORY = "variables/primitive"
def get_var(self, variable_name):
if variable_name in _variable_storage:
return (_variable_storage[variable_name],)
raise ValueError(f"Variable '{variable_name}' not found")
# ============== INT ==============
class SetIntVariable:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"value": ("INT", {"forceInput": True}),
"variable_name": ("STRING", {"default": "my_int"}),
}
}
RETURN_TYPES = ("INT",)
RETURN_NAMES = ("value",)
FUNCTION = "set_var"
CATEGORY = "variables/primitive"
def set_var(self, value, variable_name):
_variable_storage[variable_name] = value
return (value,)
class GetIntVariable:
@classmethod
def INPUT_TYPES(cls):
return {"required": {"variable_name": ("STRING", {"default": "my_int"})}}
RETURN_TYPES = ("INT",)
RETURN_NAMES = ("value",)
FUNCTION = "get_var"
CATEGORY = "variables/primitive"
def get_var(self, variable_name):
if variable_name in _variable_storage:
return (_variable_storage[variable_name],)
raise ValueError(f"Variable '{variable_name}' not found")
# ============== FLOAT ==============
class SetFloatVariable:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"value": ("FLOAT", {"forceInput": True}),
"variable_name": ("STRING", {"default": "my_float"}),
}
}
RETURN_TYPES = ("FLOAT",)
RETURN_NAMES = ("value",)
FUNCTION = "set_var"
CATEGORY = "variables/primitive"
def set_var(self, value, variable_name):
_variable_storage[variable_name] = value
return (value,)
class GetFloatVariable:
@classmethod
def INPUT_TYPES(cls):
return {"required": {"variable_name": ("STRING", {"default": "my_float"})}}
RETURN_TYPES = ("FLOAT",)
RETURN_NAMES = ("value",)
FUNCTION = "get_var"
CATEGORY = "variables/primitive"
def get_var(self, variable_name):
if variable_name in _variable_storage:
return (_variable_storage[variable_name],)
raise ValueError(f"Variable '{variable_name}' not found")
# ============== ANY (Universal) ==============
class SetAnyVariable:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"variable_name": ("STRING", {"default": "my_var"}),
},
"optional": {
"any": ("*",),
}
}
RETURN_TYPES = ("*",)
RETURN_NAMES = ("any",)
FUNCTION = "set_var"
CATEGORY = "variables"
def set_var(self, variable_name, any=None):
_variable_storage[variable_name] = any
return (any,)
class GetAnyVariable:
@classmethod
def INPUT_TYPES(cls):
return {"required": {"variable_name": ("STRING", {"default": "my_var"})}}
RETURN_TYPES = ("*",)
RETURN_NAMES = ("any",)
FUNCTION = "get_var"
CATEGORY = "variables"
def get_var(self, variable_name):
if variable_name in _variable_storage:
return (_variable_storage[variable_name],)
raise ValueError(f"Variable '{variable_name}' not found. Available: {list(_variable_storage.keys())}")
# ============== LIST VARIABLES ==============
class ListVariables:
@classmethod
def INPUT_TYPES(cls):
return {"required": {}}
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("variable_list",)
FUNCTION = "list_vars"
CATEGORY = "variables"
def list_vars(self):
var_list = "\n".join([f"{k}: {type(v).__name__}" for k, v in _variable_storage.items()])
return (var_list if var_list else "(no variables set)",)
NODE_CLASS_MAPPINGS = {
# Image
"SetImageVariable": SetImageVariable,
"GetImageVariable": GetImageVariable,
# Mask
"SetMaskVariable": SetMaskVariable,
"GetMaskVariable": GetMaskVariable,
# Latent
"SetLatentVariable": SetLatentVariable,
"GetLatentVariable": GetLatentVariable,
# Conditioning
"SetConditioningVariable": SetConditioningVariable,
"GetConditioningVariable": GetConditioningVariable,
# Model
"SetModelVariable": SetModelVariable,
"GetModelVariable": GetModelVariable,
# CLIP
"SetClipVariable": SetClipVariable,
"GetClipVariable": GetClipVariable,
# VAE
"SetVaeVariable": SetVaeVariable,
"GetVaeVariable": GetVaeVariable,
# String
"SetStringVariable": SetStringVariable,
"GetStringVariable": GetStringVariable,
# Int
"SetIntVariable": SetIntVariable,
"GetIntVariable": GetIntVariable,
# Float
"SetFloatVariable": SetFloatVariable,
"GetFloatVariable": GetFloatVariable,
# Any
"SetAnyVariable": SetAnyVariable,
"GetAnyVariable": GetAnyVariable,
# Utility
"ListVariables": ListVariables,
}
NODE_DISPLAY_NAME_MAPPINGS = {
# Image
"SetImageVariable": "Set Image Variable",
"GetImageVariable": "Get Image Variable",
# Mask
"SetMaskVariable": "Set Mask Variable",
"GetMaskVariable": "Get Mask Variable",
# Latent
"SetLatentVariable": "Set Latent Variable",
"GetLatentVariable": "Get Latent Variable",
# Conditioning
"SetConditioningVariable": "Set Conditioning Variable",
"GetConditioningVariable": "Get Conditioning Variable",
# Model
"SetModelVariable": "Set Model Variable",
"GetModelVariable": "Get Model Variable",
# CLIP
"SetClipVariable": "Set CLIP Variable",
"GetClipVariable": "Get CLIP Variable",
# VAE
"SetVaeVariable": "Set VAE Variable",
"GetVaeVariable": "Get VAE Variable",
# String
"SetStringVariable": "Set String Variable",
"GetStringVariable": "Get String Variable",
# Int
"SetIntVariable": "Set Int Variable",
"GetIntVariable": "Get Int Variable",
# Float
"SetFloatVariable": "Set Float Variable",
"GetFloatVariable": "Get Float Variable",
# Any
"SetAnyVariable": "Set Any Variable",
"GetAnyVariable": "Get Any Variable",
# Utility
"ListVariables": "List All Variables",
}