Files
kijai-ComfyUI-MoGe/utils3d/numpy/shaders/texture.fsh
T
2024-11-02 17:10:18 +02:00

11 lines
178 B
GLSL

#version 330
uniform sampler2D tex;
uniform sampler2D uv;
in vec2 scr_coord;
out vecN tex_color;
void main() {
tex_color = vecN(texture(tex, texture(uv, scr_coord).xy));
}