Description for sampler
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+34
@@ -371,6 +371,40 @@ class SUPIR_sample:
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RETURN_NAMES = ("latent",)
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FUNCTION = "sample"
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CATEGORY = "SUPIR"
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DESCRIPTION = """
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- **latent:**
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Latent to sample from, when using SUPIR latent this is just for the noise shape,
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it's actually not used otherwise here. Identical to feeding this comfy empty latent.
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If fed anything else it's used as it is, no noise is added.
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- **cfg:**
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Linearly scaled CFG is always used, first step will use the cfg_scale_start value,
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and that is interpolated to the cfg_scale_end value at last step.
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To disable scaling set these values to be the same.
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- **EDM_s_churn:**
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controls the rate of adaptation of the diffusion process to changes in noise levels
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over time. Has no effect with DPMPP samplers.
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- **s_noise:**
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This parameter directly controls the amount of noise added to the image at each
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step of the diffusion process.
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- **DPMPP_eta:**
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Scaling factor that influences the diffusion process by adjusting how the denoising
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process adapts to changes in noise levels over time.
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No effect with EDM samplers.
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- **control_scale:**
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The strenght of the SUPIR control model, scales linearly from start to end.
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Lower values allow more freedom from the input image.
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- **restore_cfg:**
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Controls the degree of restoration towards the original image during the diffusion
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process. It allows for dome fine-tuning of the process.
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- **samplers:**
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EDM samplers need lots of steps but generally have better quality.
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DPMPP samplers work well with lower steps, good for lightning models.
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Tiled samplers enable tiled diffusion process, this is very slow but allows higher
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resolutions to be used by saving VRAM. Tile size should be chosen so the image
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is evenly tiled. Tile stride affects the overlap of the tiles. Check the
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SUPIR Tiles -node for preview to understand how the image is tiled.
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"""
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def sample(self, SUPIR_model, latents, steps, seed, cfg_scale_end, EDM_s_churn, s_noise, positive, negative,
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cfg_scale_start, control_scale_start, control_scale_end, restore_cfg, keep_model_loaded, DPMPP_eta,
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