Adding web folder back
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/* main dock container */
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.hud-dock {
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/* VISUALS ONLY - NO POSITIONS OR MARGINS */
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display: flex;
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flex-wrap: wrap;
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align-items: center;
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gap: 4px;
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box-sizing: border-box;
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pointer-events: none;
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/* Decoration */
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background-color: rgba(20, 20, 20, 0.85);
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border: 1px solid rgba(255, 255, 255, 0.15);
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border-radius: 8px;
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backdrop-filter: blur(4px);
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box-shadow: 0 4px 6px rgba(0, 0, 0, 0.3);
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}
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.hud-dot {
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width: 12px;
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height: 12px;
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border-radius: 50%;
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border: 1px solid rgba(0, 0, 0, 0.5);
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transition: transform 0.1s ease;
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cursor: help;
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}
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.hud-dot:hover {
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transform: scale(1.3);
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border-color: white;
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}
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.hud-chip {
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display: flex;
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align-items: center;
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gap: 4px;
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background-color: #222;
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border: 1px solid #444;
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border-radius: 8px;
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padding: 2px 6px;
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height: 20px;
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white-space: nowrap;
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color: #ccc;
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font-family: Arial, sans-serif;
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font-size: 10px;
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pointer-events: auto;
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}
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/* --- New Zoomed Out State --- */
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.hud-dock-zoomed-out {
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/* When chips are hidden, the container would collapse.
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We force it to "1 chip height" (approx 20-24px)
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so the user still sees the dock exists.
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*/
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min-height: 24px;
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/* Optional: Make it slightly subtler when zoomed out */
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background-color: rgba(20, 20, 20, 0.6);
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border-color: rgba(255, 255, 255, 0.1);
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}
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.hud-dock-zoomed-out .hud-chip {
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display: none;
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}
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+270
@@ -0,0 +1,270 @@
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import { app } from "../../scripts/app.js";
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// 1. Inject CSS
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const link = document.createElement("link");
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link.rel = "stylesheet";
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link.type = "text/css";
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link.href = "extensions/ComfyUI-Node-HUD/css/hud_styles.css";
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document.head.appendChild(link);
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app.registerExtension({
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name: "Comfy.NodeHUD",
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async beforeRegisterNodeDef(nodeType, nodeData, app) {
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// --- A. Toggle Menu Option ---
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const getExtraMenuOptions = nodeType.prototype.getExtraMenuOptions;
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nodeType.prototype.getExtraMenuOptions = function(_, options) {
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if (getExtraMenuOptions) getExtraMenuOptions.apply(this, arguments);
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options.push({
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content: "Toggle Stack Info",
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callback: () => {
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this.show_stack_info = !this.show_stack_info;
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// Bring node to front of the array so it renders on top of everything
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if (this.show_stack_info){
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const nodes = app.graph._nodes;
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const index = nodes.indexOf(this);
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if (index > -1){
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nodes.splice(index, 1);
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nodes.push(this);
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}
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}
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app.graph.setDirtyCanvas(true, true);
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}
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});
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};
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// --- B. The Main Loop (Replaces Draw) ---
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// We hook into onDrawForeground to handle Position updates
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const onDrawForeground = nodeType.prototype.onDrawForeground;
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nodeType.prototype.onDrawForeground = function(ctx) {
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if (onDrawForeground) onDrawForeground.apply(this, arguments);
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// 1. Cleanup: If toggled off, empty, OR COLLAPSED, remove the dock
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const stackList = getHiddenNodes(this, app.graph);
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// ADDED: Check !this.flags.collapsed so HUD hides when node is collapsed
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const shouldShow = this.show_stack_info && stackList.length > 0 && !this.flags.collapsed;
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if (!shouldShow) {
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if (this.hudElement) {
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this.hudElement.remove();
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this.hudElement = null;
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}
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return;
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}
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// 2. Update the Dock (Position & Content)
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updateDock(this, stackList, app.graph);
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// If movement is laggy this ensures the HUD follows mouse during drag
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if(this.is_selected){
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app.graph.setDirtyCanvas(true, false);
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}
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};
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}
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});
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// --- HELPER: Find Hidden Nodes ---
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function getHiddenNodes(parent, graph) {
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const stackList = [];
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if (!graph || !graph._nodes) return stackList;
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const parentIndex = graph._nodes.indexOf(parent);
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const pLeft = parent.pos[0];
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const pRight = parent.pos[0] + parent.size[0];
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const pTop = parent.pos[1];
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const pBottom = parent.pos[1] + parent.size[1];
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for (let i = 0; i < graph._nodes.length; i++) {
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const node = graph._nodes[i];
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if (node.id === parent.id) continue;
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// Only include nodes that are "below" the parent in the stack
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if (i > parentIndex) continue;
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const nx = node.pos[0];
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const ny = node.pos[1];
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// Check if center of node is inside parent (simple hit test)
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if (nx >= pLeft && nx < pRight && ny >= pTop && ny < pBottom) {
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stackList.push(node);
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}
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}
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return stackList;
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}
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// --- HELPER: Get Link Color ---
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function getLinkColor(link) {
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if (!link) return "#aaaaff";
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const type = link.type;
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const colorMap = LGraphCanvas.link_type_colors;
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if (colorMap[type]) return colorMap[type];
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if (type === "STRING") return "#66ff66";
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if (type === "INT") return "#22cc22";
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if (type === "FLOAT") return "#22cc22";
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if (type === "LATENT") return "#ff99aa";
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if (type === "IMAGE") return "#66aaff";
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if (type === "MODEL") return "#6666aa";
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if (type === "VAE") return "#ff4444";
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if (type === "CLIP") return "#ffff66";
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if (type === "CONDITIONING") return "#aa6666";
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return "#aaaaff";
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}
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// --- THE NEW DOM BUILDER ---
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function updateDock(node, stackList, graph) {
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// 1. Create Element if missing
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if (!node.hudElement) {
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node.hudElement = document.createElement("div");
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node.hudElement.className = "hud-dock";
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// Fix Zooming/Scrolling Issue:
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// Intercept wheel events to prevent browser page zoom, but manually trigger canvas zoom.
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node.hudElement.addEventListener("wheel", (e) => {
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// Stop the event from reaching the window (prevents whole page zoom/scroll)
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e.preventDefault();
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e.stopPropagation();
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// Manually apply zoom to the canvas so the user can still zoom the graph
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if (app.canvas && app.canvas.ds) {
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// Determine zoom direction and factor (standard LiteGraph logic)
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const zoomFactor = e.deltaY > 0 ? 0.9 : 1.1;
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app.canvas.ds.changeScale(app.canvas.ds.scale * zoomFactor, [e.clientX, e.clientY]);
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app.canvas.setDirty(true, true);
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}
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}, { passive: false });
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// We append to document.body to ensure getBoundingClientRect + scroll math works reliably
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document.body.appendChild(node.hudElement);
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node.lastStackSignature = "";
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}
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const dock = node.hudElement;
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// ... [Content Update Section remains exactly the same] ...
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const currentSignature = stackList.map(n => n.id).join(",");
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if (currentSignature !== node.lastStackSignature) {
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dock.innerHTML = "";
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node.lastStackSignature = currentSignature;
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// Build Chips (Keep existing logic)
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for (const item of stackList) {
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const chip = document.createElement("div");
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chip.className = "hud-chip";
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if (item.mode === 2) chip.style.borderColor = "#888888";
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else if (item.mode === 4) chip.style.borderColor = "#cc66ff";
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const leftDots = [];
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const rightDots = [];
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if (item.inputs) {
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for (const input of item.inputs) {
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if (input.link) {
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const link = graph.links[input.link];
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if (link) leftDots.push(getLinkColor(link));
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}
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}
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}
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if (item.outputs) {
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for (const output of item.outputs) {
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if (output.links && output.links.length > 0) {
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const link = graph.links[output.links[0]];
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if (link) rightDots.push(getLinkColor(link));
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else if (LGraphCanvas.link_type_colors[output.type]) {
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rightDots.push(LGraphCanvas.link_type_colors[output.type]);
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} else {
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if (output.type === "STRING") rightDots.push("#66ff66");
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else rightDots.push("#cccccc");
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}
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}
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}
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}
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if (leftDots.length === 0 && rightDots.length === 0) {
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leftDots.push("#ff4444");
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}
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leftDots.forEach(c => {
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const d = document.createElement("div");
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d.className = "hud-dot";
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d.style.backgroundColor = c;
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chip.appendChild(d);
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});
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const span = document.createElement("span");
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let text = item.title || item.type;
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if (text.length > 20) text = text.substring(0, 18) + "..";
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span.innerText = text;
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chip.appendChild(span);
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rightDots.forEach(c => {
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const d = document.createElement("div");
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d.className = "hud-dot";
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d.style.backgroundColor = c;
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chip.appendChild(d);
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});
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dock.appendChild(chip);
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}
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}
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// 3. Position Update (Run every frame)
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const canvas = app.canvas;
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const scale = canvas.ds.scale;
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const offset = canvas.ds.offset;
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// Get the DOM position of the canvas element itself (fixes window offset issues)
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const canvasRect = canvas.canvas.getBoundingClientRect();
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const scrollX = window.scrollX || window.pageXOffset;
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const scrollY = window.scrollY || window.pageYOffset;
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// Graph Coordinates
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const graphX = node.pos[0];
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const graphY = node.pos[1] + node.size[1] + 2;
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// --- CORRECTION: MATCH LITEGRAPH TRANSFORM ---
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const screenX = (graphX + offset[0]) * scale + canvasRect.left + scrollX;
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const screenY = (graphY + offset[1]) * scale + canvasRect.top + scrollY;
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// GEOMETRY ONLY
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dock.style.position = "absolute";
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dock.style.left = screenX + "px";
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dock.style.top = screenY + "px";
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dock.style.width = (node.size[0] * scale) + "px";
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dock.style.transform = "none";
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dock.style.margin = "0";
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// --- UPDATES: Zoom Class & Z-Index ---
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// 1. Zoom Logic (Around 57% zoom, text usually disappears)
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if (scale < 0.58) {
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dock.classList.add("hud-dock-zoomed-out");
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} else {
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dock.classList.remove("hud-dock-zoomed-out");
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}
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// 2. Z-Index Logic (Refined)
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// We base the z-index on the node's position in the graph stack (0, 1, 2...).
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// Standard UI widgets (like active text boxes) usually have high z-indices (1000+).
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// By keeping this low, we allow other DOM elements to sit on top if needed.
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let zIndex = graph._nodes.indexOf(node);
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// Safety check: Ensure we don't accidentally get -1 or weird values
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if (zIndex < 0) zIndex = 0;
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if (node.zIndex !== undefined) {
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zIndex = node.zIndex;
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} else if (node.style && node.style.zIndex) {
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zIndex = node.style.zIndex;
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}
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// Important: We assign this dynamically every frame to ensure it updates if node order changes
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dock.style.zIndex = zIndex;
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}
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