Files
2024-09-10 20:45:01 -06:00

119 lines
3.9 KiB
Python

from typing import Tuple
import torch
import torch.nn.functional as F
from torch import nn
import comfy.ops
ops = comfy.ops.disable_weight_init
class ResBlock(nn.Module):
def __init__(self, dim):
super().__init__()
self.conv = nn.Sequential(
ops.Conv2d(dim, dim, 3, 1, 1),
ops.GroupNorm(num_groups=8, num_channels=dim),
nn.SiLU(inplace=True),
ops.Conv2d(dim, dim, 3, 1, 1),
)
def forward(self, x):
return x + self.conv(x)
class NeuralTextureEncoder(nn.Module):
def __init__(self, in_dim=3, out_dim=16, dims=(32, 64, 128), groups=8):
super().__init__()
self.model = nn.Sequential(
ops.Conv2d(in_dim, dims[0], kernel_size=3, padding=1),
nn.SiLU(inplace=True),
# down 1
ops.Conv2d(dims[0], dims[1], kernel_size=3, padding=1, stride=2),
ops.GroupNorm(num_groups=groups, num_channels=dims[1]),
nn.SiLU(inplace=True),
# down 2
ops.Conv2d(dims[1], dims[2], kernel_size=3, padding=1, stride=2),
ops.GroupNorm(num_groups=groups, num_channels=dims[2]),
nn.SiLU(inplace=True),
# res blocks
ResBlock(dims[2]),
ResBlock(dims[2]),
ResBlock(dims[2]),
ResBlock(dims[2]),
# up 1
ops.ConvTranspose2d(dims[2], dims[1], kernel_size=4, padding=1, stride=2),
ops.GroupNorm(num_groups=groups, num_channels=dims[1]),
nn.SiLU(inplace=True),
# up 2
ops.ConvTranspose2d(dims[1], dims[0], kernel_size=4, padding=1, stride=2),
ops.GroupNorm(num_groups=groups, num_channels=dims[0]),
nn.SiLU(inplace=True),
# out
ops.Conv2d(dims[0], out_dim, kernel_size=3, padding=1),
)
self.gradient_checkpointing = False
def forward(self, x):
x = self.model(x)
return x
class NeuralTextureEmbedding(nn.Module):
def __init__(
self,
conditioning_embedding_channels: int,
conditioning_channels: int = 3,
block_out_channels: Tuple[int] = (16, 32, 96, 256),
shading_hint_channels: int = 12, # diffuse + 3 * ggx
):
super().__init__()
self.conditioning_channels = conditioning_channels
self.shading_hint_channels = shading_hint_channels
self.conv_in = ops.Conv2d(shading_hint_channels, block_out_channels[0], kernel_size=3, padding=1)
self.neural_texture_encoder = NeuralTextureEncoder(in_dim=conditioning_channels, out_dim=shading_hint_channels)
self.blocks = nn.ModuleList([])
for i in range(len(block_out_channels) - 1):
channel_in = block_out_channels[i]
channel_out = block_out_channels[i + 1]
self.blocks.append(ops.Conv2d(channel_in, channel_in, kernel_size=3, padding=1))
self.blocks.append(ops.Conv2d(channel_in, channel_out, kernel_size=3, padding=1, stride=2))
self.conv_out = ops.Conv2d(
block_out_channels[-1],
conditioning_embedding_channels,
kernel_size=3,
padding=1
)
def forward(self, all_conditioning, emb=None, context=None):
# conditioning: [BS, 4 + 12, 512, 512] # RGB ref image + shading hint (diffuse + 3 * ggx)
conditioning, shading_hint = torch.split(
all_conditioning,
[self.conditioning_channels, self.shading_hint_channels],
dim=1
)
embedding = self.neural_texture_encoder(conditioning) # [BS, 15, 512, 512]
# multiply shading hint to each channel
embedding = embedding * shading_hint
embedding = self.conv_in(embedding)
embedding = F.silu(embedding)
for block in self.blocks:
embedding = block(embedding)
embedding = F.silu(embedding)
embedding = self.conv_out(embedding)
return embedding