Added support for gpu processing, set it as default. Much faster than cpu

This commit is contained in:
Luis Quesada
2026-01-09 19:30:34 +01:00
parent 759355a24d
commit 743f41bdfc
9 changed files with 1258 additions and 55915 deletions
+13 -1
View File
@@ -1,6 +1,6 @@
ComfyUI-Inpaint-CropAndStitch
Copyright (c) 2024-2025, Luis Quesada Torres - https://github.com/lquesada | www.luisquesada.com
Copyright (c) 2024-2026, Luis Quesada Torres - https://github.com/lquesada | www.luisquesada.com
Check ComfyUI here: https://github.com/comfyanonymous/ComfyUI
@@ -23,6 +23,14 @@ The main advantages of inpainting only in a masked area with these nodes are:
- It does not modify the unmasked part of the image, not even passing it through VAE encode and decode.
- It takes care of blending automatically.
# Support me!
GenAI is not just for the sake of GenAI, but to unblock creativity and empower humans. I am not only a developer; I use GenAI myself to do **more** things **better** than I could otherwise do.
Do you like this node? Check, listen to, or follow my GenAI music project [**Windlereye** on Spotify](https://open.spotify.com/artist/6GdiI8ZKeWhSY73WWOhbep) to support me!
[![Windlereye on Spotify](windlereye.jpg)](https://open.spotify.com/artist/6GdiI8ZKeWhSY73WWOhbep)
# Video Tutorial
[![Video Tutorial](https://img.youtube.com/vi/mI0UWm7BNtQ/0.jpg)](https://www.youtube.com/watch?v=mI0UWm7BNtQ)
@@ -43,6 +51,7 @@ Note: this video tutorial is for the previous version of the nodes, but still it
- `context_from_mask_extend_factor`: Extends the context area by a factor of the size of the mask. The higher this value is, the more area will be cropped around the mask for the model to have more context. 1 means do not grow. 2 means grow the same size of the mask across every direction.
- `output_resize_to_target_size`: Forces that the cropped image has a specific resolution. This may involve resizing and extending out of the original image, but the stitch node reverts those changes to integrate the image seamlessly.
- `output_padding`: Ensures that the cropped image width and height are a multiple of this padding value. Models require images to be padded to a certain value (8, 16, 32) to function properly.
- `device_mode`: `cpu (compatible)` should always work but is slow, `gpu (much faster)` is much faster but may not work in all setups. Default is GPU given the performance improvements.
## Example (Stable Diffusion)
This example inpaints by sampling on a small section of the larger image, upscaling to fit 512x512, then stitching and blending back in the original image.
@@ -91,6 +100,9 @@ Enable "resize to target size" and set it to a preferred resolution for your mod
If you mask an area and you can still see the original image through the rendered image, it is **very likely** that your mask is not fully opaque. Even if it looks fully opaque - the human brain cannot tell a difference between many shades of grey. Please make sure that the mask is 100% opaque, e.g. take a screenshot, check pixel values for 255, 255, 255 or #FFFFFF. If you use mask fill holes, check that the entire boundary is 255, 255, 255 or #FFFFFF e.g. with the fuzzy select tool in Gimp with threshold 0.
# Changelog
## 2026-01-09
- Huge performance improvement of 30x-100x by adding GPU support (new default is GPU, CPU is available as an option for fallback).
- Clean up: Removed the long-deprecated old versions.
## 2025-04-06
- Published the improved version of the Crop and Stitch nodes.
- Improved: Stitching is now way more precise. In the previous version, stitching an image back into place could shift it by one pixel. That will not happen anymore.
+2 -20
View File
@@ -1,34 +1,16 @@
from .inpaint_cropandstitch import InpaintCropImproved
from .inpaint_cropandstitch import InpaintStitchImproved
# OLD
from .inpaint_cropandstitch_old import InpaintCrop
from .inpaint_cropandstitch_old import InpaintStitch
from .inpaint_cropandstitch_old import InpaintExtendOutpaint
from .inpaint_cropandstitch_old import InpaintResize
WEB_DIRECTORY = "js"
NODE_CLASS_MAPPINGS = {
"InpaintCropImproved": InpaintCropImproved,
"InpaintStitchImproved": InpaintStitchImproved,
# OLD
"InpaintCrop": InpaintCrop,
"InpaintStitch": InpaintStitch,
"InpaintExtendOutpaint": InpaintExtendOutpaint,
"InpaintResize": InpaintResize,
}
NODE_DISPLAY_NAME_MAPPINGS = {
"InpaintCropImproved": "✂️ Inpaint Crop (Improved)",
"InpaintStitchImproved": "✂️ Inpaint Stitch (Improved)",
# OLD
"InpaintCrop": "(OLD 💀, use the new ✂️ Inpaint Crop node)",
"InpaintStitch": "(OLD 💀, use the new ✂️ Inpaint Stitch node)",
"InpaintExtendOutpaint": "(OLD 💀 use Crop instead) Extend Image for Outpainting",
"InpaintResize": "(OLD 💀 use Crop instead) Resize Image Before Inpainting",
"InpaintCropImproved": "✂️ Inpaint Crop",
"InpaintStitchImproved": "✂️ Inpaint Stitch",
}
__all__ = ['NODE_CLASS_MAPPINGS', 'NODE_DISPLAY_NAME_MAPPINGS']
+1240 -578
View File
File diff suppressed because it is too large Load Diff
-887
View File
@@ -1,887 +0,0 @@
import comfy.utils
import math
import nodes
import numpy as np
import torch
import torchvision.transforms.functional as F
from PIL import Image
from scipy.ndimage import gaussian_filter, grey_dilation, binary_fill_holes, binary_closing
def rescale(samples, width, height, algorithm: str):
if algorithm == "bislerp": # convert for compatibility with old workflows
algorithm = "bicubic"
algorithm = getattr(Image, algorithm.upper()) # i.e. Image.BICUBIC
samples_pil: Image.Image = F.to_pil_image(samples[0].cpu()).resize((width, height), algorithm)
samples = F.to_tensor(samples_pil).unsqueeze(0)
return samples
class InpaintCrop:
"""
ComfyUI-InpaintCropAndStitch
https://github.com/lquesada/ComfyUI-InpaintCropAndStitch
This node crop before sampling and stitch after sampling for fast, efficient inpainting without altering unmasked areas.
Context area can be specified via expand pixels and expand factor or via a separate (optional) mask.
Works free size, forced size, and ranged size.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"mask": ("MASK",),
"context_expand_pixels": ("INT", {"default": 20, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}),
"context_expand_factor": ("FLOAT", {"default": 1.0, "min": 1.0, "max": 100.0, "step": 0.01}),
"fill_mask_holes": ("BOOLEAN", {"default": True}),
"blur_mask_pixels": ("FLOAT", {"default": 16.0, "min": 0.0, "max": 256.0, "step": 0.1}),
"invert_mask": ("BOOLEAN", {"default": False}),
"blend_pixels": ("FLOAT", {"default": 16.0, "min": 0.0, "max": 32.0, "step": 0.1}),
"rescale_algorithm": (["nearest", "bilinear", "bicubic", "bislerp", "lanczos", "box", "hamming"], {"default": "bicubic"}),
"mode": (["ranged size", "forced size", "free size"], {"default": "ranged size"}),
"force_width": ("INT", {"default": 1024, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}), # force
"force_height": ("INT", {"default": 1024, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}), # force
"rescale_factor": ("FLOAT", {"default": 1.00, "min": 0.01, "max": 100.0, "step": 0.01}), # free
"min_width": ("INT", {"default": 512, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}), # ranged
"min_height": ("INT", {"default": 512, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}), # ranged
"max_width": ("INT", {"default": 768, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}), # ranged
"max_height": ("INT", {"default": 768, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}), # ranged
"padding": ([8, 16, 32, 64, 128, 256, 512], {"default": 32}), # free and ranged
},
"optional": {
"optional_context_mask": ("MASK",),
}
}
CATEGORY = "inpaint"
RETURN_TYPES = ("STITCH", "IMAGE", "MASK")
RETURN_NAMES = ("stitch", "cropped_image", "cropped_mask")
FUNCTION = "inpaint_crop"
def grow_and_blur_mask(self, mask, blur_pixels):
if blur_pixels > 0.001:
sigma = blur_pixels / 4
growmask = mask.reshape((-1, mask.shape[-2], mask.shape[-1])).cpu()
out = []
for m in growmask:
mask_np = m.numpy()
kernel_size = math.ceil(sigma * 1.5 + 1)
kernel = np.ones((kernel_size, kernel_size), dtype=np.uint8)
dilated_mask = grey_dilation(mask_np, footprint=kernel)
output = dilated_mask.astype(np.float32) * 255
output = torch.from_numpy(output)
out.append(output)
mask = torch.stack(out, dim=0)
mask = torch.clamp(mask, 0.0, 1.0)
mask_np = mask.numpy()
filtered_mask = gaussian_filter(mask_np, sigma=sigma)
mask = torch.from_numpy(filtered_mask)
mask = torch.clamp(mask, 0.0, 1.0)
return mask
def adjust_to_aspect_ratio(self, x_min, x_max, y_min, y_max, width, height, target_width, target_height):
x_min_key, x_max_key, y_min_key, y_max_key = x_min, x_max, y_min, y_max
# Calculate the current width and height
current_width = x_max - x_min + 1
current_height = y_max - y_min + 1
# Calculate aspect ratios
aspect_ratio = target_width / target_height
current_aspect_ratio = current_width / current_height
if current_aspect_ratio < aspect_ratio:
# Adjust width to match target aspect ratio
new_width = int(current_height * aspect_ratio)
extend_x = (new_width - current_width)
x_min = max(x_min - extend_x//2, 0)
x_max = min(x_max + extend_x//2, width - 1)
else:
# Adjust height to match target aspect ratio
new_height = int(current_width / aspect_ratio)
extend_y = (new_height - current_height)
y_min = max(y_min - extend_y//2, 0)
y_max = min(y_max + extend_y//2, height - 1)
return int(x_min), int(x_max), int(y_min), int(y_max)
def adjust_to_preferred(self, x_min, x_max, y_min, y_max, width, height, preferred_x_start, preferred_x_end, preferred_y_start, preferred_y_end):
# Ensure the area is within preferred bounds as much as possible
if preferred_x_start <= x_min and preferred_x_end >= x_max and preferred_y_start <= y_min and preferred_y_end >= y_max:
return x_min, x_max, y_min, y_max
# Shift x_min and x_max to fit within preferred bounds if possible
if x_max - x_min + 1 <= preferred_x_end - preferred_x_start + 1:
if x_min < preferred_x_start:
x_shift = preferred_x_start - x_min
x_min += x_shift
x_max += x_shift
elif x_max > preferred_x_end:
x_shift = x_max - preferred_x_end
x_min -= x_shift
x_max -= x_shift
# Shift y_min and y_max to fit within preferred bounds if possible
if y_max - y_min + 1 <= preferred_y_end - preferred_y_start + 1:
if y_min < preferred_y_start:
y_shift = preferred_y_start - y_min
y_min += y_shift
y_max += y_shift
elif y_max > preferred_y_end:
y_shift = y_max - preferred_y_end
y_min -= y_shift
y_max -= y_shift
return int(x_min), int(x_max), int(y_min), int(y_max)
def apply_padding(self, min_val, max_val, max_boundary, padding):
# Calculate the midpoint and the original range size
original_range_size = max_val - min_val + 1
midpoint = (min_val + max_val) // 2
# Determine the smallest multiple of padding that is >= original_range_size
if original_range_size % padding == 0:
new_range_size = original_range_size
else:
new_range_size = (original_range_size // padding + 1) * padding
# Calculate the new min and max values centered on the midpoint
new_min_val = max(midpoint - new_range_size // 2, 0)
new_max_val = new_min_val + new_range_size - 1
# Ensure the new max doesn't exceed the boundary
if new_max_val >= max_boundary:
new_max_val = max_boundary - 1
new_min_val = max(new_max_val - new_range_size + 1, 0)
# Ensure the range still ends on a multiple of padding
# Adjust if the calculated range isn't feasible within the given constraints
if (new_max_val - new_min_val + 1) != new_range_size:
new_min_val = max(new_max_val - new_range_size + 1, 0)
return new_min_val, new_max_val
def inpaint_crop(self, image, mask, context_expand_pixels, context_expand_factor, fill_mask_holes, blur_mask_pixels, invert_mask, blend_pixels, mode, rescale_algorithm, force_width, force_height, rescale_factor, padding, min_width, min_height, max_width, max_height, optional_context_mask=None):
if image.shape[0] > 1:
assert mode == "forced size", "Mode must be 'forced size' when input is a batch of images"
assert image.shape[0] == mask.shape[0], "Batch size of images and masks must be the same"
if optional_context_mask is not None:
assert optional_context_mask.shape[0] == image.shape[0], "Batch size of optional_context_masks must be the same as images or None"
result_stitch = {'x': [], 'y': [], 'original_image': [], 'cropped_mask_blend': [], 'rescale_x': [], 'rescale_y': [], 'start_x': [], 'start_y': [], 'initial_width': [], 'initial_height': []}
results_image = []
results_mask = []
batch_size = image.shape[0]
for b in range(batch_size):
one_image = image[b].unsqueeze(0)
one_mask = mask[b].unsqueeze(0)
one_optional_context_mask = None
if optional_context_mask is not None:
one_optional_context_mask = optional_context_mask[b].unsqueeze(0)
stitch, cropped_image, cropped_mask = self.inpaint_crop_single_image(one_image, one_mask, context_expand_pixels, context_expand_factor, fill_mask_holes, blur_mask_pixels, invert_mask, blend_pixels, mode, rescale_algorithm, force_width, force_height, rescale_factor, padding, min_width, min_height, max_width, max_height, one_optional_context_mask)
for key in result_stitch:
result_stitch[key].append(stitch[key])
cropped_image = cropped_image.squeeze(0)
results_image.append(cropped_image)
cropped_mask = cropped_mask.squeeze(0)
results_mask.append(cropped_mask)
result_image = torch.stack(results_image, dim=0)
result_mask = torch.stack(results_mask, dim=0)
return result_stitch, result_image, result_mask
# Parts of this function are from KJNodes: https://github.com/kijai/ComfyUI-KJNodes
def inpaint_crop_single_image(self, image, mask, context_expand_pixels, context_expand_factor, fill_mask_holes, blur_mask_pixels, invert_mask, blend_pixels, mode, rescale_algorithm, force_width, force_height, rescale_factor, padding, min_width, min_height, max_width, max_height, optional_context_mask=None):
#Validate or initialize mask
if mask.shape[1] != image.shape[1] or mask.shape[2] != image.shape[2]:
non_zero_indices = torch.nonzero(mask[0], as_tuple=True)
if not non_zero_indices[0].size(0):
mask = torch.zeros_like(image[:, :, :, 0])
else:
assert False, "mask size must match image size"
# Fill holes if requested
if fill_mask_holes:
holemask = mask.reshape((-1, mask.shape[-2], mask.shape[-1])).cpu()
out = []
for m in holemask:
mask_np = m.numpy()
binary_mask = mask_np > 0
struct = np.ones((5, 5))
closed_mask = binary_closing(binary_mask, structure=struct, border_value=1)
filled_mask = binary_fill_holes(closed_mask)
output = filled_mask.astype(np.float32) * 255
output = torch.from_numpy(output)
out.append(output)
mask = torch.stack(out, dim=0)
mask = torch.clamp(mask, 0.0, 1.0)
# Grow and blur mask if requested
if blur_mask_pixels > 0.001:
mask = self.grow_and_blur_mask(mask, blur_mask_pixels)
# Invert mask if requested
if invert_mask:
mask = 1.0 - mask
# Validate or initialize context mask
if optional_context_mask is None:
context_mask = mask
elif optional_context_mask.shape[1] != image.shape[1] or optional_context_mask.shape[2] != image.shape[2]:
non_zero_indices = torch.nonzero(optional_context_mask[0], as_tuple=True)
if not non_zero_indices[0].size(0):
context_mask = mask
else:
assert False, "context_mask size must match image size"
else:
context_mask = optional_context_mask + mask
context_mask = torch.clamp(context_mask, 0.0, 1.0)
# Ensure mask dimensions match image dimensions except channels
initial_batch, initial_height, initial_width, initial_channels = image.shape
mask_batch, mask_height, mask_width = mask.shape
context_mask_batch, context_mask_height, context_mask_width = context_mask.shape
assert initial_height == mask_height and initial_width == mask_width, "Image and mask dimensions must match"
assert initial_height == context_mask_height and initial_width == context_mask_width, "Image and context mask dimensions must match"
# Extend image and masks to turn it into a big square in case the context area would go off bounds
extend_y = (initial_width + 1) // 2 # Intended, extend height by width (turn into square)
extend_x = (initial_height + 1) // 2 # Intended, extend width by height (turn into square)
new_height = initial_height + 2 * extend_y
new_width = initial_width + 2 * extend_x
start_y = extend_y
start_x = extend_x
available_top = min(start_y, initial_height)
available_bottom = min(new_height - (start_y + initial_height), initial_height)
available_left = min(start_x, initial_width)
available_right = min(new_width - (start_x + initial_width), initial_width)
new_image = torch.zeros((initial_batch, new_height, new_width, initial_channels), dtype=image.dtype)
new_image[:, start_y:start_y + initial_height, start_x:start_x + initial_width, :] = image
# Mirror image so there's no bleeding of black border when using inpaintmodelconditioning
# Top
new_image[:, start_y - available_top:start_y, start_x:start_x + initial_width, :] = torch.flip(image[:, :available_top, :, :], [1])
# Bottom
new_image[:, start_y + initial_height:start_y + initial_height + available_bottom, start_x:start_x + initial_width, :] = torch.flip(image[:, -available_bottom:, :, :], [1])
# Left
new_image[:, start_y:start_y + initial_height, start_x - available_left:start_x, :] = torch.flip(new_image[:, start_y:start_y + initial_height, start_x:start_x + available_left, :], [2])
# Right
new_image[:, start_y:start_y + initial_height, start_x + initial_width:start_x + initial_width + available_right, :] = torch.flip(new_image[:, start_y:start_y + initial_height, start_x + initial_width - available_right:start_x + initial_width, :], [2])
# Top-left corner
new_image[:, start_y - available_top:start_y, start_x - available_left:start_x, :] = torch.flip(new_image[:, start_y:start_y + available_top, start_x:start_x + available_left, :], [1, 2])
# Top-right corner
new_image[:, start_y - available_top:start_y, start_x + initial_width:start_x + initial_width + available_right, :] = torch.flip(new_image[:, start_y:start_y + available_top, start_x + initial_width - available_right:start_x + initial_width, :], [1, 2])
# Bottom-left corner
new_image[:, start_y + initial_height:start_y + initial_height + available_bottom, start_x - available_left:start_x, :] = torch.flip(new_image[:, start_y + initial_height - available_bottom:start_y + initial_height, start_x:start_x + available_left, :], [1, 2])
# Bottom-right corner
new_image[:, start_y + initial_height:start_y + initial_height + available_bottom, start_x + initial_width:start_x + initial_width + available_right, :] = torch.flip(new_image[:, start_y + initial_height - available_bottom:start_y + initial_height, start_x + initial_width - available_right:start_x + initial_width, :], [1, 2])
new_mask = torch.ones((mask_batch, new_height, new_width), dtype=mask.dtype) # assume ones in extended image
new_mask[:, start_y:start_y + initial_height, start_x:start_x + initial_width] = mask
blend_mask = torch.zeros((mask_batch, new_height, new_width), dtype=mask.dtype) # assume zeros in extended image
blend_mask[:, start_y:start_y + initial_height, start_x:start_x + initial_width] = mask
# Mirror blend mask so there's no bleeding of border when blending
# Top
blend_mask[:, start_y - available_top:start_y, start_x:start_x + initial_width] = torch.flip(mask[:, :available_top, :], [1])
# Bottom
blend_mask[:, start_y + initial_height:start_y + initial_height + available_bottom, start_x:start_x + initial_width] = torch.flip(mask[:, -available_bottom:, :], [1])
# Left
blend_mask[:, start_y:start_y + initial_height, start_x - available_left:start_x] = torch.flip(blend_mask[:, start_y:start_y + initial_height, start_x:start_x + available_left], [2])
# Right
blend_mask[:, start_y:start_y + initial_height, start_x + initial_width:start_x + initial_width + available_right] = torch.flip(blend_mask[:, start_y:start_y + initial_height, start_x + initial_width - available_right:start_x + initial_width], [2])
# Top-left corner
blend_mask[:, start_y - available_top:start_y, start_x - available_left:start_x] = torch.flip(blend_mask[:, start_y:start_y + available_top, start_x:start_x + available_left], [1, 2])
# Top-right corner
blend_mask[:, start_y - available_top:start_y, start_x + initial_width:start_x + initial_width + available_right] = torch.flip(blend_mask[:, start_y:start_y + available_top, start_x + initial_width - available_right:start_x + initial_width], [1, 2])
# Bottom-left corner
blend_mask[:, start_y + initial_height:start_y + initial_height + available_bottom, start_x - available_left:start_x] = torch.flip(blend_mask[:, start_y + initial_height - available_bottom:start_y + initial_height, start_x:start_x + available_left], [1, 2])
# Bottom-right corner
blend_mask[:, start_y + initial_height:start_y + initial_height + available_bottom, start_x + initial_width:start_x + initial_width + available_right] = torch.flip(blend_mask[:, start_y + initial_height - available_bottom:start_y + initial_height, start_x + initial_width - available_right:start_x + initial_width], [1, 2])
new_context_mask = torch.zeros((mask_batch, new_height, new_width), dtype=context_mask.dtype)
new_context_mask[:, start_y:start_y + initial_height, start_x:start_x + initial_width] = context_mask
image = new_image
mask = new_mask
context_mask = new_context_mask
original_image = image
original_mask = mask
original_width = image.shape[2]
original_height = image.shape[1]
# If there are no non-zero indices in the context_mask, adjust context mask to the whole image
non_zero_indices = torch.nonzero(context_mask[0], as_tuple=True)
if not non_zero_indices[0].size(0):
context_mask = torch.ones_like(image[:, :, :, 0])
context_mask = torch.zeros((mask_batch, new_height, new_width), dtype=mask.dtype)
context_mask[:, start_y:start_y + initial_height, start_x:start_x + initial_width] += 1.0
non_zero_indices = torch.nonzero(context_mask[0], as_tuple=True)
# Compute context area from context mask
y_min = torch.min(non_zero_indices[0]).item()
y_max = torch.max(non_zero_indices[0]).item()
x_min = torch.min(non_zero_indices[1]).item()
x_max = torch.max(non_zero_indices[1]).item()
height = context_mask.shape[1]
width = context_mask.shape[2]
# Grow context area if requested
y_size = y_max - y_min + 1
x_size = x_max - x_min + 1
y_grow = round(max(y_size*(context_expand_factor-1), context_expand_pixels, blend_pixels**1.5))
x_grow = round(max(x_size*(context_expand_factor-1), context_expand_pixels, blend_pixels**1.5))
y_min = max(y_min - y_grow // 2, 0)
y_max = min(y_max + y_grow // 2, height - 1)
x_min = max(x_min - x_grow // 2, 0)
x_max = min(x_max + x_grow // 2, width - 1)
y_size = y_max - y_min + 1
x_size = x_max - x_min + 1
effective_upscale_factor_x = 1.0
effective_upscale_factor_y = 1.0
# Adjust to preferred size
if mode == 'forced size':
#Sub case of ranged size.
min_width = max_width = force_width
min_height = max_height = force_height
if mode == 'ranged size' or mode == 'forced size':
assert max_width >= min_width, "max_width must be greater than or equal to min_width"
assert max_height >= min_height, "max_height must be greater than or equal to min_height"
# Ensure we set an aspect ratio supported by min_width, max_width, min_height, max_height
current_width = x_max - x_min + 1
current_height = y_max - y_min + 1
# Calculate aspect ratio of the selected area
current_aspect_ratio = current_width / current_height
# Calculate the aspect ratio bounds
min_aspect_ratio = min_width / max_height
max_aspect_ratio = max_width / min_height
# Adjust target width and height based on aspect ratio bounds
if current_aspect_ratio < min_aspect_ratio:
# Adjust to meet minimum width constraint
target_width = min(current_width, min_width)
target_height = int(target_width / min_aspect_ratio)
x_min, x_max, y_min, y_max = self.adjust_to_aspect_ratio(x_min, x_max, y_min, y_max, width, height, target_width, target_height)
x_min, x_max, y_min, y_max = self.adjust_to_preferred(x_min, x_max, y_min, y_max, width, height, start_x, start_x+initial_width, start_y, start_y+initial_height)
elif current_aspect_ratio > max_aspect_ratio:
# Adjust to meet maximum width constraint
target_height = min(current_height, max_height)
target_width = int(target_height * max_aspect_ratio)
x_min, x_max, y_min, y_max = self.adjust_to_aspect_ratio(x_min, x_max, y_min, y_max, width, height, target_width, target_height)
x_min, x_max, y_min, y_max = self.adjust_to_preferred(x_min, x_max, y_min, y_max, width, height, start_x, start_x+initial_width, start_y, start_y+initial_height)
else:
# Aspect ratio is within bounds, keep the current size
target_width = current_width
target_height = current_height
y_size = y_max - y_min + 1
x_size = x_max - x_min + 1
# Adjust to min and max sizes
max_rescale_width = max_width / x_size
max_rescale_height = max_height / y_size
max_rescale_factor = min(max_rescale_width, max_rescale_height)
rescale_factor = max_rescale_factor
min_rescale_width = min_width / x_size
min_rescale_height = min_height / y_size
min_rescale_factor = min(min_rescale_width, min_rescale_height)
rescale_factor = max(min_rescale_factor, rescale_factor)
# Upscale image and masks if requested, they will be downsized at stitch phase
if rescale_factor < 0.999 or rescale_factor > 1.001:
samples = image
samples = samples.movedim(-1, 1)
width = round(samples.shape[3] * rescale_factor)
height = round(samples.shape[2] * rescale_factor)
samples = rescale(samples, width, height, rescale_algorithm)
effective_upscale_factor_x = float(width)/float(original_width)
effective_upscale_factor_y = float(height)/float(original_height)
samples = samples.movedim(1, -1)
image = samples
samples = mask
samples = samples.unsqueeze(1)
samples = rescale(samples, width, height, "nearest")
samples = samples.squeeze(1)
mask = samples
samples = blend_mask
samples = samples.unsqueeze(1)
samples = rescale(samples, width, height, "nearest")
samples = samples.squeeze(1)
blend_mask = samples
# Do math based on min,size instead of min,max to avoid rounding errors
y_size = y_max - y_min + 1
x_size = x_max - x_min + 1
target_x_size = int(x_size * effective_upscale_factor_x)
target_y_size = int(y_size * effective_upscale_factor_y)
x_min = round(x_min * effective_upscale_factor_x)
x_max = x_min + target_x_size
y_min = round(y_min * effective_upscale_factor_y)
y_max = y_min + target_y_size
x_size = x_max - x_min + 1
y_size = y_max - y_min + 1
# Ensure width and height are within specified bounds, key for ranged and forced size
if mode == 'ranged size' or mode == 'forced size':
if x_size < min_width:
x_max = min(x_max + (min_width - x_size), width - 1)
elif x_size > max_width:
x_max = x_min + max_width - 1
if y_size < min_height:
y_max = min(y_max + (min_height - y_size), height - 1)
elif y_size > max_height:
y_max = y_min + max_height - 1
# Recalculate x_size and y_size after adjustments
x_size = x_max - x_min + 1
y_size = y_max - y_min + 1
# Pad area (if possible, i.e. if pad is smaller than width/height) to avoid the sampler returning smaller results
if (mode == 'free size' or mode == 'ranged size') and padding > 1:
x_min, x_max = self.apply_padding(x_min, x_max, width, padding)
y_min, y_max = self.apply_padding(y_min, y_max, height, padding)
# Ensure that context area doesn't go outside of the image
x_min = max(x_min, 0)
x_max = min(x_max, width - 1)
y_min = max(y_min, 0)
y_max = min(y_max, height - 1)
# Crop the image and the mask, sized context area
cropped_image = image[:, y_min:y_max+1, x_min:x_max+1]
cropped_mask = mask[:, y_min:y_max+1, x_min:x_max+1]
cropped_mask_blend = blend_mask[:, y_min:y_max+1, x_min:x_max+1]
# Grow and blur mask for blend if requested
if blend_pixels > 0.001:
cropped_mask_blend = self.grow_and_blur_mask(cropped_mask_blend, blend_pixels)
# Return stitch (to be consumed by the class below), image, and mask
stitch = {'x': x_min, 'y': y_min, 'original_image': original_image, 'cropped_mask_blend': cropped_mask_blend, 'rescale_x': effective_upscale_factor_x, 'rescale_y': effective_upscale_factor_y, 'start_x': start_x, 'start_y': start_y, 'initial_width': initial_width, 'initial_height': initial_height}
return (stitch, cropped_image, cropped_mask)
class InpaintStitch:
"""
ComfyUI-InpaintCropAndStitch
https://github.com/lquesada/ComfyUI-InpaintCropAndStitch
This node stitches the inpainted image without altering unmasked areas.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"stitch": ("STITCH",),
"inpainted_image": ("IMAGE",),
"rescale_algorithm": (["nearest", "bilinear", "bicubic", "bislerp", "lanczos", "box", "hamming"], {"default": "bislerp"}),
}
}
CATEGORY = "inpaint"
RETURN_TYPES = ("IMAGE",)
RETURN_NAMES = ("image",)
FUNCTION = "inpaint_stitch"
# This function is from comfy_extras: https://github.com/comfyanonymous/ComfyUI
def composite(self, destination, source, x, y, mask=None, multiplier=8, resize_source=False):
source = source.to(destination.device)
if resize_source:
source = torch.nn.functional.interpolate(source, size=(destination.shape[2], destination.shape[3]), mode="bilinear")
source = comfy.utils.repeat_to_batch_size(source, destination.shape[0])
x = max(-source.shape[3] * multiplier, min(x, destination.shape[3] * multiplier))
y = max(-source.shape[2] * multiplier, min(y, destination.shape[2] * multiplier))
left, top = (x // multiplier, y // multiplier)
right, bottom = (left + source.shape[3], top + source.shape[2],)
if mask is None:
mask = torch.ones_like(source)
else:
mask = mask.to(destination.device, copy=True)
mask = torch.nn.functional.interpolate(mask.reshape((-1, 1, mask.shape[-2], mask.shape[-1])), size=(source.shape[2], source.shape[3]), mode="bilinear")
mask = comfy.utils.repeat_to_batch_size(mask, source.shape[0])
# calculate the bounds of the source that will be overlapping the destination
# this prevents the source trying to overwrite latent pixels that are out of bounds
# of the destination
visible_width, visible_height = (destination.shape[3] - left + min(0, x), destination.shape[2] - top + min(0, y),)
mask = mask[:, :, :visible_height, :visible_width]
inverse_mask = torch.ones_like(mask) - mask
source_portion = mask * source[:, :, :visible_height, :visible_width]
destination_portion = inverse_mask * destination[:, :, top:bottom, left:right]
destination[:, :, top:bottom, left:right] = source_portion + destination_portion
return destination
def inpaint_stitch(self, stitch, inpainted_image, rescale_algorithm):
results = []
batch_size = inpainted_image.shape[0]
assert len(stitch['x']) == batch_size, "Stitch size doesn't match image batch size"
for b in range(batch_size):
one_image = inpainted_image[b]
one_stitch = {}
for key in stitch:
# Extract the value at the specified index and assign it to the single_stitch dictionary
one_stitch[key] = stitch[key][b]
one_image = one_image.unsqueeze(0)
one_image, = self.inpaint_stitch_single_image(one_stitch, one_image, rescale_algorithm)
one_image = one_image.squeeze(0)
results.append(one_image)
# Stack the results to form a batch
result_batch = torch.stack(results, dim=0)
return (result_batch,)
def inpaint_stitch_single_image(self, stitch, inpainted_image, rescale_algorithm):
original_image = stitch['original_image']
cropped_mask_blend = stitch['cropped_mask_blend']
x = stitch['x']
y = stitch['y']
stitched_image = original_image.clone().movedim(-1, 1)
start_x = stitch['start_x']
start_y = stitch['start_y']
initial_width = stitch['initial_width']
initial_height = stitch['initial_height']
inpaint_width = inpainted_image.shape[2]
inpaint_height = inpainted_image.shape[1]
# Downscale inpainted before stitching if we upscaled it before
if stitch['rescale_x'] < 0.999 or stitch['rescale_x'] > 1.001 or stitch['rescale_y'] < 0.999 or stitch['rescale_y'] > 1.001:
samples = inpainted_image.movedim(-1, 1)
width = math.ceil(float(inpaint_width)/stitch['rescale_x'])+1
height = math.ceil(float(inpaint_height)/stitch['rescale_y'])+1
x = math.floor(float(x)/stitch['rescale_x'])
y = math.floor(float(y)/stitch['rescale_y'])
samples = rescale(samples, width, height, rescale_algorithm)
inpainted_image = samples.movedim(1, -1)
samples = cropped_mask_blend.movedim(-1, 1)
samples = samples.unsqueeze(0)
samples = rescale(samples, width, height, rescale_algorithm)
samples = samples.squeeze(0)
cropped_mask_blend = samples.movedim(1, -1)
cropped_mask_blend = torch.clamp(cropped_mask_blend, 0.0, 1.0)
output = self.composite(stitched_image, inpainted_image.movedim(-1, 1), x, y, cropped_mask_blend, 1).movedim(1, -1)
# Crop out from the extended dimensions back to original.
cropped_output = output[:, start_y:start_y + initial_height, start_x:start_x + initial_width, :]
output = cropped_output
return (output,)
class InpaintExtendOutpaint:
"""
ComfyUI-InpaintCropAndStitch
https://github.com/lquesada/ComfyUI-InpaintCropAndStitch
This node extends an image for inpainting with Inpaint Crop and Stitch.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"mask": ("MASK",),
"mode": (["factors", "pixels"], {"default": "factors"}),
"expand_up_pixels": ("INT", {"default": 0, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}),
"expand_up_factor": ("FLOAT", {"default": 1.0, "min": 1.0, "max": 100.0, "step": 0.01}),
"expand_down_pixels": ("INT", {"default": 0, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}),
"expand_down_factor": ("FLOAT", {"default": 1.0, "min": 1.0, "max": 100.0, "step": 0.01}),
"expand_left_pixels": ("INT", {"default": 0, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}),
"expand_left_factor": ("FLOAT", {"default": 1.0, "min": 1.0, "max": 100.0, "step": 0.01}),
"expand_right_pixels": ("INT", {"default": 0, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}),
"expand_right_factor": ("FLOAT", {"default": 1.0, "min": 1.0, "max": 100.0, "step": 0.01}),
},
"optional": {
"optional_context_mask": ("MASK",),
}
}
CATEGORY = "inpaint"
RETURN_TYPES = ("IMAGE", "MASK", "MASK")
RETURN_NAMES = ("image", "mask", "context_mask")
FUNCTION = "inpaint_extend"
def inpaint_extend(self, image, mask, mode, expand_up_pixels, expand_up_factor, expand_down_pixels, expand_down_factor, expand_left_pixels, expand_left_factor, expand_right_pixels, expand_right_factor, optional_context_mask=None):
assert image.shape[0] == mask.shape[0], "Batch size of images and masks must be the same"
if optional_context_mask is not None:
assert optional_context_mask.shape[0] == image.shape[0], "Batch size of optional_context_masks must be the same as images or None"
results_image = []
results_mask = []
results_context_mask = []
batch_size = image.shape[0]
for b in range(batch_size):
one_image = image[b].unsqueeze(0) # Adding batch dimension
one_mask = mask[b].unsqueeze(0) # Adding batch dimension
one_context_mask = None
if optional_context_mask is not None:
one_context_mask = optional_context_mask[b].unsqueeze(0)
#Validate or initialize mask
if one_mask.shape[1] != one_image.shape[1] or one_mask.shape[2] != one_image.shape[2]:
non_zero_indices = torch.nonzero(one_mask[0], as_tuple=True)
if not non_zero_indices[0].size(0):
one_mask = torch.zeros_like(one_image[:, :, :, 0])
else:
assert False, "mask size must match image size"
# Validate or initialize context mask
if one_context_mask is not None and (one_context_mask.shape[1] != one_image.shape[1] or one_context_mask.shape[2] != one_image.shape[2]):
non_zero_indices = torch.nonzero(one_context_mask[0], as_tuple=True)
if not non_zero_indices[0].size(0):
one_context_mask = torch.zeros_like(one_image[:, :, :, 0])
else:
assert False, "context_mask size must match image size"
# Get original dimensions
orig_height, orig_width = one_image.shape[1], one_image.shape[2]
if mode == "factors":
# Calculate new dimensions based on factors
new_height = int(orig_height * (expand_up_factor + expand_down_factor - 1))
new_width = int(orig_width * (expand_left_factor + expand_right_factor - 1))
up_padding = int(orig_height * (expand_up_factor - 1))
down_padding = new_height - orig_height - up_padding
left_padding = int(orig_width * (expand_left_factor - 1))
right_padding = new_width - orig_width - left_padding
elif mode == "pixels":
# Calculate new dimensions based on pixel expansion
new_height = orig_height + expand_up_pixels + expand_down_pixels
new_width = orig_width + expand_left_pixels + expand_right_pixels
up_padding = expand_up_pixels
down_padding = expand_down_pixels
left_padding = expand_left_pixels
right_padding = expand_right_pixels
# Expand image
new_image = torch.zeros((one_image.shape[0], new_height, new_width, one_image.shape[3]), dtype=one_image.dtype)
new_image[:, up_padding:up_padding + orig_height, left_padding:left_padding + orig_width, :] = one_image.squeeze(0)
start_y = up_padding
start_x = left_padding
initial_height = orig_height
initial_width = orig_width
# Mirror image so there's no bleeding of black border when using inpaintmodelconditioning
available_top = min(start_y, initial_height)
available_bottom = min(new_height - (start_y + initial_height), initial_height)
available_left = min(start_x, initial_width)
available_right = min(new_width - (start_x + initial_width), initial_width)
# Top
if available_top:
new_image[:, start_y - available_top:start_y, start_x:start_x + initial_width, :] = torch.flip(image[:, :available_top, :, :], [1])
# Bottom
if available_bottom:
new_image[:, start_y + initial_height:start_y + initial_height + available_bottom, start_x:start_x + initial_width, :] = torch.flip(image[:, -available_bottom:, :, :], [1])
# Left
if available_left:
new_image[:, start_y:start_y + initial_height, start_x - available_left:start_x, :] = torch.flip(new_image[:, start_y:start_y + initial_height, start_x:start_x + available_left, :], [2])
# Right
if available_right:
new_image[:, start_y:start_y + initial_height, start_x + initial_width:start_x + initial_width + available_right, :] = torch.flip(new_image[:, start_y:start_y + initial_height, start_x + initial_width - available_right:start_x + initial_width, :], [2])
# Top-left corner
if available_top and available_left:
new_image[:, start_y - available_top:start_y, start_x - available_left:start_x, :] = torch.flip(new_image[:, start_y:start_y + available_top, start_x:start_x + available_left, :], [1, 2])
# Top-right corner
if available_top and available_right:
new_image[:, start_y - available_top:start_y, start_x + initial_width:start_x + initial_width + available_right, :] = torch.flip(new_image[:, start_y:start_y + available_top, start_x + initial_width - available_right:start_x + initial_width, :], [1, 2])
# Bottom-left corner
if available_bottom and available_left:
new_image[:, start_y + initial_height:start_y + initial_height + available_bottom, start_x - available_left:start_x, :] = torch.flip(new_image[:, start_y + initial_height - available_bottom:start_y + initial_height, start_x:start_x + available_left, :], [1, 2])
# Bottom-right corner
if available_bottom and available_right:
new_image[:, start_y + initial_height:start_y + initial_height + available_bottom, start_x + initial_width:start_x + initial_width + available_right, :] = torch.flip(new_image[:, start_y + initial_height - available_bottom:start_y + initial_height, start_x + initial_width - available_right:start_x + initial_width, :], [1, 2])
# Expand mask
new_mask = torch.ones((one_mask.shape[0], new_height, new_width), dtype=one_mask.dtype)
new_mask[:, up_padding:up_padding + orig_height, left_padding:left_padding + orig_width] = one_mask.squeeze(0)
# Expand context mask if present
if one_context_mask is not None:
new_context_mask = torch.zeros((one_context_mask.shape[0], new_height, new_width), dtype=one_context_mask.dtype)
new_context_mask[:, up_padding:up_padding + orig_height, left_padding:left_padding + orig_width] = one_context_mask.squeeze(0)
# Append results
results_image.append(new_image.squeeze(0))
results_mask.append(new_mask.squeeze(0))
if one_context_mask is not None:
results_context_mask.append(new_context_mask.squeeze(0))
# Stack the results to form batches
output_image = torch.stack(results_image, dim=0)
output_mask = torch.stack(results_mask, dim=0)
output_context_mask = None
if optional_context_mask is not None:
output_context_mask = torch.stack(results_context_mask, dim=0)
return (output_image, output_mask, output_context_mask)
class InpaintResize:
"""
ComfyUI-InpaintCropAndStitch
https://github.com/lquesada/ComfyUI-InpaintCropAndStitch
This node resizes an image before inpainting with Inpaint Crop and Stitch.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"mask": ("MASK",),
"rescale_algorithm": (["nearest", "bilinear", "bicubic", "bislerp", "lanczos", "box", "hamming"], {"default": "bicubic"}),
"mode": (["ensure minimum size", "factor"], {"default": "ensure minimum size"}),
"min_width": ("INT", {"default": 1024, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}), # ranged
"min_height": ("INT", {"default": 1024, "min": 0, "max": nodes.MAX_RESOLUTION, "step": 1}), # ranged
"rescale_factor": ("FLOAT", {"default": 1.00, "min": 0.01, "max": 100.0, "step": 0.01}), # free
},
"optional": {
"optional_context_mask": ("MASK",),
}
}
CATEGORY = "inpaint"
RETURN_TYPES = ("IMAGE", "MASK", "MASK")
RETURN_NAMES = ("image", "mask", "context_mask")
FUNCTION = "inpaint_resize"
def inpaint_resize(self, image, mask, rescale_algorithm, mode, min_width, min_height, rescale_factor, optional_context_mask=None):
assert image.shape[0] == mask.shape[0], "Batch size of images and masks must be the same"
if optional_context_mask is not None:
assert optional_context_mask.shape[0] == image.shape[0], "Batch size of optional_context_masks must be the same as images or None"
results_image = []
results_mask = []
results_context_mask = []
batch_size = image.shape[0]
for b in range(batch_size):
one_image = image[b].unsqueeze(0) # Adding batch dimension
one_mask = mask[b].unsqueeze(0) # Adding batch dimension
one_context_mask = None
if optional_context_mask is not None:
one_context_mask = optional_context_mask[b].unsqueeze(0)
#Validate or initialize mask
if one_mask.shape[1] != one_image.shape[1] or one_mask.shape[2] != one_image.shape[2]:
non_zero_indices = torch.nonzero(one_mask[0], as_tuple=True)
if not non_zero_indices[0].size(0):
one_mask = torch.zeros_like(one_image[:, :, :, 0])
else:
assert False, "mask size must match image size"
# Validate or initialize context mask
if one_context_mask is not None and (one_context_mask.shape[1] != one_image.shape[1] or one_context_mask.shape[2] != one_image.shape[2]):
non_zero_indices = torch.nonzero(one_context_mask[0], as_tuple=True)
if not non_zero_indices[0].size(0):
one_context_mask = torch.zeros_like(one_image[:, :, :, 0])
else:
assert False, "context_mask size must match image size"
# Get original dimensions
orig_height, orig_width = one_image.shape[1], one_image.shape[2]
# Calculate target width and height
if mode == "ensure minimum size":
# Start with original dimensions
width = orig_width
height = orig_height
# If either dimension is smaller than the minimum, scale up
if orig_width < min_width or orig_height < min_height:
aspect_ratio = orig_width / orig_height
if min_width / aspect_ratio >= min_height:
width = min_width
height = int(min_width / aspect_ratio)
else:
height = min_height
width = int(min_height * aspect_ratio)
# Ensure the dimensions are at least min_width and min_height
width = max(width, min_width)
height = max(height, min_height)
elif mode == "factor":
width = round(orig_width * rescale_factor)
height = round(orig_height * rescale_factor)
# Resize
if orig_width != width or orig_height != height:
samples = one_image
samples = samples.movedim(-1, 1)
samples = rescale(samples, width, height, rescale_algorithm)
samples = samples.movedim(1, -1)
one_image = samples
samples = one_mask
samples = samples.unsqueeze(1)
samples = rescale(samples, width, height, "nearest")
samples = samples.squeeze(1)
one_mask = samples
if one_context_mask is not None:
samples = one_context_mask
samples = samples.unsqueeze(1)
samples = rescale(samples, width, height, "nearest")
samples = samples.squeeze(1)
one_context_mask = samples
# Append results
results_image.append(one_image.squeeze(0))
results_mask.append(one_mask.squeeze(0))
if one_context_mask is not None:
results_context_mask.append(one_context_mask.squeeze(0))
# Stack the results to form batches
output_image = torch.stack(results_image, dim=0)
output_mask = torch.stack(results_mask, dim=0)
output_context_mask = None
if optional_context_mask is not None:
output_context_mask = torch.stack(results_context_mask, dim=0)
return (output_image, output_mask, output_context_mask)
+1 -1
View File
@@ -1,7 +1,7 @@
[project]
name = "comfyui-inpaint-cropandstitch"
description = "The '✂️ Inpaint Crop' and '✂️ Inpaint Stitch' nodes enable inpainting only on masked area very easily: crop the image around the masked area with the Crop node, then use any standard workflow for sampling, then connect the sampled image to the Stitch node, which will put it back in place in the original image. These nodes enable faster sampling of smaller areas and take care of downsampling and upsampling to fit specific model and resource needs."
version = "2.1.9"
version = "3.0.0"
license = { file = "LICENSE" }
[project.urls]
+1
View File
File diff suppressed because one or more lines are too long
+1
View File
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large Load Diff
BIN
View File
Binary file not shown.

After

Width:  |  Height:  |  Size: 55 KiB