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@@ -68,6 +68,8 @@ NOTE: The UltralyticsDetectorProvider node is not part of the ComfyUI-Impact-Pac
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* `Dilate Mask` - Dilate Mask.
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* Support erosion for negative value.
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* `Gaussian Blur Mask` - Apply Gaussian Blur to Mask. You can utilize this for mask feathering.
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* `Mask Rect Area` - Create a rectangular mask defined by percentages with preview canvas.
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* `Mask Rect Area (Advanced)` - Create a rectangular mask defined by pixels and image size.
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### [Detailer nodes](https://github.com/ltdrdata/ComfyUI-extension-tutorials/blob/Main/ComfyUI-Impact-Pack/tutorial/detailers.md)
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* `Detailer (SEGS)` - Refines the image based on SEGS.
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@@ -273,6 +275,7 @@ NOTE: The UltralyticsDetectorProvider node is not part of the ComfyUI-Impact-Pac
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* For supported labels, please refer to the `config.json` of the respective HuggingFace repository.
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* `#Female` and `#Male` are symbols that group multiple labels such as `Female, women, woman, ...`, for convenience, rather than being single labels.
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### Etc nodes
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* `Impact Scheduler Adapter` - With the addition of AYS to the scheduler of the Impact Pack and Inspire Pack, there is an issue of incompatibility when the existing scheduler widget is converted to input. The Impact Scheduler Adapter allows for an indirect connection to be possible.
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* `StringListToString` - Convert String List to String
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@@ -288,60 +291,25 @@ NOTE: The UltralyticsDetectorProvider node is not part of the ComfyUI-Impact-Pac
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* `List Bridge` - When passing the list output through this node, it collects and organizes the data before forwarding it, which ensures that the previous stage's sub-workflow has been completed.
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## MMDet nodes (DEPRECATED) - Don't use these nodes
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* MMDetDetectorProvider - Loads the MMDet model to provide BBOX_DETECTOR and SEGM_DETECTOR.
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* To use the existing MMDetDetectorProvider, you need to enable the MMDet usage configuration.
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## Feature
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* `Interactive SAM Detector (Clipspace)` - When you right-click on a node that has 'MASK' and 'IMAGE' outputs, a context menu will open. From this menu, you can either open a dialog to create a SAM Mask using 'Open in SAM Detector', or copy the content (likely mask data) using 'Copy (Clipspace)' and generate a mask using 'Impact SAM Detector' from the clipspace menu, and then paste it using 'Paste (Clipspace)'.
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* Providing a feature to detect errors that occur when mixing models and clips from checkpoints such as `SDXL Base`, `SDXL Refiner`, `SD1.x`, `SD2.x` during sample execution, and reporting appropriate errors.
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## Deprecated
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* The following nodes have been kept only for compatibility with existing workflows, and are no longer supported. Please replace them with new nodes.
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* ONNX Detector (SEGS) - BBOX Detector (SEGS)
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* MMDetLoader -> MMDetDetectorProvider
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* SegsMaskCombine -> SEGS to MASK (combined)
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* BboxDetectorForEach -> BBOX Detector (SEGS)
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* SegmDetectorForEach -> SEGM Detector (SEGS)
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* BboxDetectorCombined -> BBOX Detector (combined)
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* SegmDetectorCombined -> SEGM Detector (combined)
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* MaskPainter -> PreviewBridge
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* To use the existing deprecated legacy nodes, you need to enable the MMDet usage configuration.
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## How to activate 'MMDet usage' (DEPRECATED)
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* Upon the initial execution, an `impact-pack.ini` file will be generated in the custom_nodes/ComfyUI-Impact-Pack directory.
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```
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[default]
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dependency_version = 2
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mmdet_skip = True
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```
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* Change `mmdet_skip = True` to `mmdet_skip = False`
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```
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[default]
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dependency_version = 2
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mmdet_skip = False
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```
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* Restart ComfyUI
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## Installation
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## How To Install?
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### Install via ComfyUI-Manager (Recommended)
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* Search `ComfyUI Impact Pack` in ComfyUI-Manager and click `Install` button.
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### Manual Install (Not Recommended)
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1. `cd custom_nodes`
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2. `git clone https://github.com/ltdrdata/ComfyUI-Impact-Pack.git`
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2. `git clone https://github.com/ltdrdata/ComfyUI-Impact-Pack`
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3. `cd ComfyUI-Impact-Pack`
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4. (optional) `git clone https://github.com/ltdrdata/ComfyUI-Impact-Subpack impact_subpack`
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* Impact Pack will automatically download subpack during its initial launch.
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5. (optional) `python install-manual.py`
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* Impact Pack will automatically install its dependencies during its initial launch.
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* For the portable version, you should execute the command `..\..\..\python_embeded\python.exe install-manual.py` to run the installation script.
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6. Restart ComfyUI
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4. `pip install -r requirements.txt`
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* **IMPORTANT**:
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* You must install it within the Python environment where ComfyUI is running.
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* For the portable version, use `<installed path>\python_embeded\python.exe -m pip` instead of `pip`. For a `venv`, activate the `venv` first and then use `pip`.
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5. Restart ComfyUI
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* NOTE1: If an error occurs during the installation process, please refer to [Troubleshooting Page](troubleshooting/TROUBLESHOOTING.md) for assistance.
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* NOTE2: You can use this colab notebook [colab notebook](https://colab.research.google.com/github/ltdrdata/ComfyUI-Impact-Pack/blob/Main/notebook/comfyui_colab_impact_pack.ipynb) to launch it. This notebook automatically downloads the impact pack to the custom_nodes directory, installs the tested dependencies, and runs it.
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@@ -363,9 +331,6 @@ mmdet_skip = False
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* (deprecated) openmim # for mim
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* (deprecated) pycocotools # for mim
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* mim install (deprecated)
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* mmcv==2.0.0, mmdet==3.0.0, mmengine==0.7.2
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* linux packages (ubuntu)
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* libgl1-mesa-glx
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* libglib2.0-0
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@@ -388,17 +353,16 @@ sam_editor_model = sam_vit_b_01ec64.pth
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```
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## Other Materials (auto-download on initial startup)
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## Other Materials (auto-download when installing)
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* ComfyUI/models/mmdets/bbox <= https://huggingface.co/dustysys/ddetailer/resolve/main/mmdet/bbox/mmdet_anime-face_yolov3.pth
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* ComfyUI/models/mmdets/bbox <= https://raw.githubusercontent.com/Bing-su/dddetailer/master/config/mmdet_anime-face_yolov3.py
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* ComfyUI/models/sams <= https://dl.fbaipublicfiles.com/segment_anything/sam_vit_b_01ec64.pth
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## Troubleshooting page
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* [Troubleshooting Page](troubleshooting/TROUBLESHOOTING.md)
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## How to use (DDetailer feature)
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## How To Use (DDetailer feature)
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#### 1. Basic auto face detection and refine exapmle.
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@@ -137,6 +137,8 @@ NODE_CLASS_MAPPINGS = {
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"BitwiseAndMask": BitwiseAndMask,
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"SubtractMask": SubtractMask,
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"AddMask": AddMask,
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"MaskRectArea": MaskRectArea,
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"MaskRectAreaAdvanced": MaskRectAreaAdvanced,
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"ImpactSegsAndMask": SegsBitwiseAndMask,
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"ImpactSegsAndMaskForEach": SegsBitwiseAndMaskForEach,
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"EmptySegs": EmptySEGS,
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@@ -318,6 +320,8 @@ NODE_DISPLAY_NAME_MAPPINGS = {
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"BitwiseAndMask": "Pixelwise(MASK & MASK)",
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"SubtractMask": "Pixelwise(MASK - MASK)",
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"AddMask": "Pixelwise(MASK + MASK)",
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"MaskRectArea": "Mask Rect Area",
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"MaskRectAreaAdvanced": "Mask Rect Area (Advanced)",
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"ImpactFlattenMask": "Flatten Mask Batch",
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"DetailerForEach": "Detailer (SEGS)",
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"DetailerForEachPipe": "Detailer (SEGS/pipe)",
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@@ -69,7 +69,6 @@ def process_wrap(cmd_str, cwd=None, handler=None, env=None):
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try:
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import platform
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import folder_paths
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from torchvision.datasets.utils import download_url
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import impact.config
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@@ -262,7 +262,7 @@ class ImpactSamEditorDialog extends ComfyDialog {
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const pointsCanvas = document.createElement('canvas');
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imgCanvas.id = "imageCanvas";
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maskCanvas.id = "maskCanvas";
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maskCanvas.id = "samEditorMaskCanvas";
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pointsCanvas.id = "pointsCanvas";
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this.setlayout(imgCanvas, maskCanvas, pointsCanvas);
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@@ -356,13 +356,13 @@ class ImpactSamEditorDialog extends ComfyDialog {
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let w = (drawWidth * imgCanvas.clientWidth/imgCanvas.width) + "px";
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let h = (drawHeight * imgCanvas.clientHeight/imgCanvas.height) + "px";
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pointsCanvas.width = drawWidth;
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pointsCanvas.height = drawHeight;
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pointsCanvas.width = drawWidth * imgCanvas.clientWidth/imgCanvas.width;
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pointsCanvas.height = drawHeight * imgCanvas.clientHeight/imgCanvas.height;
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pointsCanvas.style.top = imgCanvas.offsetTop + "px";
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pointsCanvas.style.left = imgCanvas.offsetLeft + "px";
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maskCanvas.style.width = w;
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maskCanvas.style.height = h;
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maskCanvas.width = pointsCanvas.width;
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maskCanvas.height = pointsCanvas.height;
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maskCanvas.style.top = imgCanvas.offsetTop + "px";
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maskCanvas.style.left = imgCanvas.offsetLeft + "px";
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@@ -476,8 +476,9 @@ class ImpactSamEditorDialog extends ComfyDialog {
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for(const i in self.prompt_points) {
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const [is_positive, x, y] = self.prompt_points[i];
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const point = [x,y];
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if(is_positive)
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if(is_positive) {
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positive_points.push(point);
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}
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else
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negative_points.push(point);
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}
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||||
@@ -511,8 +512,8 @@ class ImpactSamEditorDialog extends ComfyDialog {
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||||
const x = event.offsetX || event.targetTouches[0].clientX - maskRect.left;
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||||
const y = event.offsetY || event.targetTouches[0].clientY - maskRect.top;
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||||
|
||||
const originalX = x * self.image.width / self.pointsCanvas.width;
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||||
const originalY = y * self.image.height / self.pointsCanvas.height;
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||||
const originalX = x * self.image.width / self.pointsCanvas.clientWidth;
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||||
const originalY = y * self.image.height / self.pointsCanvas.clientHeight;
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||||
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||||
var point = null;
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||||
if (event.button == 0) {
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||||
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||||
@@ -0,0 +1,381 @@
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||||
import { app } from "/scripts/app.js";
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||||
function showPreviewCanvas(node, app) {
|
||||
|
||||
const widget = {
|
||||
type: "customCanvas",
|
||||
name: "mask-rect-area-canvas",
|
||||
get value() {
|
||||
return this.canvas.value;
|
||||
},
|
||||
set value(x) {
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||||
this.canvas.value = x;
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||||
},
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||||
draw: function (ctx, node, widgetWidth, widgetY) {
|
||||
|
||||
// If we are initially offscreen when created we wont have received a resize event
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||||
// Calculate it here instead
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||||
if (!node.canvasHeight) {
|
||||
computeCanvasSize(node, node.size);
|
||||
}
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||||
|
||||
const visible = true;
|
||||
const t = ctx.getTransform();
|
||||
const margin = 12;
|
||||
const border = 2;
|
||||
const widgetHeight = node.canvasHeight;
|
||||
const width = Math.round(node.properties["width"]);
|
||||
const height = Math.round(node.properties["height"]);
|
||||
const scale = Math.min((widgetWidth - margin * 3) / width, (widgetHeight - margin * 3) / height);
|
||||
const blurRadius = node.properties["blur_radius"] || 0;
|
||||
const index = 0;
|
||||
|
||||
Object.assign(this.canvas.style, {
|
||||
left: `${t.e}px`,
|
||||
top: `${t.f + (widgetY * t.d)}px`,
|
||||
width: `${widgetWidth * t.a}px`,
|
||||
height: `${widgetHeight * t.d}px`,
|
||||
position: "absolute",
|
||||
zIndex: 1,
|
||||
fontSize: `${t.d * 10.0}px`,
|
||||
pointerEvents: "none"
|
||||
});
|
||||
|
||||
this.canvas.hidden = !visible;
|
||||
|
||||
let backgroundWidth = width * scale;
|
||||
let backgroundHeight = height * scale;
|
||||
|
||||
let xOffset = margin;
|
||||
if (backgroundWidth < widgetWidth) {
|
||||
xOffset += (widgetWidth - backgroundWidth) / 2 - margin;
|
||||
}
|
||||
let yOffset = (margin / 2);
|
||||
if (backgroundHeight < widgetHeight) {
|
||||
yOffset += (widgetHeight - backgroundHeight) / 2 - margin;
|
||||
}
|
||||
|
||||
let widgetX = xOffset;
|
||||
widgetY = widgetY + yOffset;
|
||||
|
||||
// Draw the background border
|
||||
ctx.fillStyle = globalThis.LiteGraph.WIDGET_OUTLINE_COLOR;
|
||||
ctx.fillRect(widgetX - border, widgetY - border, backgroundWidth + border * 2, backgroundHeight + border * 2)
|
||||
|
||||
// Draw the main background area
|
||||
ctx.fillStyle = globalThis.LiteGraph.WIDGET_BGCOLOR;
|
||||
ctx.fillRect(widgetX, widgetY, backgroundWidth, backgroundHeight);
|
||||
|
||||
// Draw the conditioning zone
|
||||
let [x, y, w, h] = getDrawArea(node, backgroundWidth, backgroundHeight);
|
||||
|
||||
ctx.fillStyle = getDrawColor(0, "80");
|
||||
ctx.fillRect(widgetX + x, widgetY + y, w, h);
|
||||
ctx.beginPath();
|
||||
ctx.lineWidth = 1;
|
||||
|
||||
// Draw grid lines
|
||||
for (let x = 0; x <= width / 64; x += 1) {
|
||||
ctx.moveTo(widgetX + x * 64 * scale, widgetY);
|
||||
ctx.lineTo(widgetX + x * 64 * scale, widgetY + backgroundHeight);
|
||||
}
|
||||
|
||||
for (let y = 0; y <= height / 64; y += 1) {
|
||||
ctx.moveTo(widgetX, widgetY + y * 64 * scale);
|
||||
ctx.lineTo(widgetX + backgroundWidth, widgetY + y * 64 * scale);
|
||||
}
|
||||
|
||||
ctx.strokeStyle = "#66666650";
|
||||
ctx.stroke();
|
||||
ctx.closePath();
|
||||
|
||||
// Draw current zone
|
||||
let [sx, sy, sw, sh] = getDrawArea(node, backgroundWidth, backgroundHeight);
|
||||
|
||||
ctx.fillStyle = getDrawColor(0, "80");
|
||||
ctx.fillRect(widgetX + sx, widgetY + sy, sw, sh);
|
||||
|
||||
ctx.fillStyle = getDrawColor(0, "40");
|
||||
ctx.fillRect(widgetX + sx + border, widgetY + sy + border, sw - border * 2, sh - border * 2);
|
||||
|
||||
// Draw white border around the current zone
|
||||
ctx.strokeStyle = globalThis.LiteGraph.NODE_SELECTED_TITLE_COLOR;
|
||||
ctx.lineWidth = 2;
|
||||
ctx.strokeRect(widgetX + sx, widgetY + sy, sw, sh);
|
||||
|
||||
// Display
|
||||
ctx.beginPath();
|
||||
|
||||
ctx.arc(LiteGraph.NODE_SLOT_HEIGHT * 0.5, LiteGraph.NODE_SLOT_HEIGHT * (index + 0.5) + 4, 4, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
|
||||
ctx.lineWidth = 1;
|
||||
ctx.strokeStyle = "white";
|
||||
ctx.stroke();
|
||||
|
||||
ctx.lineWidth = 1;
|
||||
ctx.closePath();
|
||||
|
||||
// Draw progress bar canvas
|
||||
if (backgroundWidth < widgetWidth) {
|
||||
xOffset += (widgetWidth - backgroundWidth) / 2 - margin;
|
||||
}
|
||||
|
||||
// Ajustar las coordenadas X e Y
|
||||
const barHeight = 8;
|
||||
let widgetYBar = widgetY + backgroundHeight + margin;
|
||||
|
||||
// Dibujar el borde negro alrededor de la barra
|
||||
ctx.fillStyle = globalThis.LiteGraph.WIDGET_OUTLINE_COLOR;
|
||||
ctx.fillRect(
|
||||
widgetX - border,
|
||||
widgetYBar - border,
|
||||
backgroundWidth + border * 2,
|
||||
barHeight + border * 2
|
||||
);
|
||||
|
||||
// Dibujar el área principal de la barra (fondo)
|
||||
ctx.fillStyle = globalThis.LiteGraph.WIDGET_BGCOLOR; // Mismo color de fondo que el canvas
|
||||
ctx.fillRect(
|
||||
widgetX,
|
||||
widgetYBar,
|
||||
backgroundWidth,
|
||||
barHeight
|
||||
);
|
||||
|
||||
|
||||
// Draw progress bar grid
|
||||
ctx.beginPath();
|
||||
ctx.lineWidth = 1;
|
||||
ctx.strokeStyle = "#66666650";
|
||||
|
||||
// Calcular el número de líneas en función del tamaño de la barra
|
||||
const numLines = Math.floor(backgroundWidth / 64);
|
||||
|
||||
// Dibujar líneas del grid
|
||||
for (let x = 0; x <= width / 64; x += 1) {
|
||||
ctx.moveTo(widgetX + x * 64 * scale, widgetYBar);
|
||||
ctx.lineTo(widgetX + x * 64 * scale, widgetYBar + barHeight);
|
||||
}
|
||||
ctx.stroke();
|
||||
ctx.closePath();
|
||||
|
||||
// Dibujar progreso (basado en blur_radius)
|
||||
const progress = Math.min(blurRadius / 255, 1);
|
||||
ctx.fillStyle = "rgba(0, 120, 255, 0.5)";
|
||||
|
||||
ctx.fillRect(
|
||||
widgetX,
|
||||
widgetYBar,
|
||||
backgroundWidth * progress,
|
||||
barHeight
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
widget.canvas = document.createElement("canvas");
|
||||
widget.canvas.className = "mask-rect-area-canvas";
|
||||
widget.parent = node;
|
||||
|
||||
document.body.appendChild(widget.canvas);
|
||||
node.addCustomWidget(widget);
|
||||
|
||||
app.canvas.onDrawBackground = function () {
|
||||
// Draw node isnt fired once the node is off the screen
|
||||
// if it goes off screen quickly, the input may not be removed
|
||||
// this shifts it off screen so it can be moved back if the node is visible.
|
||||
for (let n in app.graph._nodes) {
|
||||
n = app.graph._nodes[n];
|
||||
for (let w in n.widgets) {
|
||||
let wid = n.widgets[w];
|
||||
if (Object.hasOwn(wid, "canvas")) {
|
||||
wid.canvas.style.left = -8000 + "px";
|
||||
wid.canvas.style.position = "absolute";
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
node.onResize = function (size) {
|
||||
computeCanvasSize(node, size);
|
||||
};
|
||||
|
||||
return {minWidth: 200, minHeight: 200, widget};
|
||||
}
|
||||
|
||||
app.registerExtension({
|
||||
name: 'drltdata.MaskRectAreaAdvanced',
|
||||
async beforeRegisterNodeDef(nodeType, nodeData, app) {
|
||||
if (nodeData.name === "MaskRectAreaAdvanced") {
|
||||
const onNodeCreated = nodeType.prototype.onNodeCreated;
|
||||
nodeType.prototype.onNodeCreated = function () {
|
||||
const r = onNodeCreated ? onNodeCreated.apply(this, arguments) : undefined;
|
||||
|
||||
this.setProperty("width", 512);
|
||||
this.setProperty("height", 512);
|
||||
this.setProperty("x", 0);
|
||||
this.setProperty("y", 0);
|
||||
this.setProperty("w", 256);
|
||||
this.setProperty("h", 256);
|
||||
this.setProperty("blur_radius", 0);
|
||||
|
||||
this.selected = false;
|
||||
this.index = 3;
|
||||
this.serialize_widgets = true;
|
||||
|
||||
CUSTOM_INT(this, "x", 0, function (v, _, node) {
|
||||
const s = this.options.step / 10;
|
||||
this.value = Math.round(v / s) * s;
|
||||
node.properties["x"] = this.value;
|
||||
});
|
||||
CUSTOM_INT(this, "y", 0, function (v, _, node) {
|
||||
const s = this.options.step / 10;
|
||||
this.value = Math.round(v / s) * s;
|
||||
node.properties["y"] = this.value;
|
||||
});
|
||||
CUSTOM_INT(this, "width", 256, function (v, _, node) {
|
||||
const s = this.options.step / 10;
|
||||
this.value = Math.round(v / s) * s;
|
||||
node.properties["w"] = this.value;
|
||||
});
|
||||
CUSTOM_INT(this, "height", 256, function (v, _, node) {
|
||||
const s = this.options.step / 10;
|
||||
this.value = Math.round(v / s) * s;
|
||||
node.properties["h"] = this.value;
|
||||
});
|
||||
CUSTOM_INT(this, "image_width", 512, function (v, _, node) {
|
||||
const s = this.options.step / 10;
|
||||
this.value = Math.round(v / s) * s;
|
||||
node.properties["width"] = this.value;
|
||||
});
|
||||
CUSTOM_INT(this, "image_height", 512, function (v, _, node) {
|
||||
const s = this.options.step / 10;
|
||||
this.value = Math.round(v / s) * s;
|
||||
node.properties["height"] = this.value;
|
||||
});
|
||||
CUSTOM_INT(this, "blur_radius", 0, function (v, _, node) {
|
||||
this.value = Math.round(v) || 0;
|
||||
node.properties["blur_radius"] = this.value;
|
||||
},
|
||||
{"min": 0, "max": 255, "step": 10}
|
||||
);
|
||||
|
||||
showPreviewCanvas(this, app);
|
||||
|
||||
this.onSelected = function () {
|
||||
this.selected = true;
|
||||
};
|
||||
this.onDeselected = function () {
|
||||
this.selected = false;
|
||||
};
|
||||
|
||||
return r;
|
||||
};
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Calculate the drawing area using individual properties.
|
||||
function getDrawArea(node, backgroundWidth, backgroundHeight) {
|
||||
let x = node.properties["x"] * backgroundWidth / node.properties["width"];
|
||||
let y = node.properties["y"] * backgroundHeight / node.properties["height"];
|
||||
let w = node.properties["w"] * backgroundWidth / node.properties["width"];
|
||||
let h = node.properties["h"] * backgroundHeight / node.properties["height"];
|
||||
|
||||
if (x > backgroundWidth) {
|
||||
x = backgroundWidth;
|
||||
}
|
||||
if (y > backgroundHeight) {
|
||||
y = backgroundHeight;
|
||||
}
|
||||
|
||||
if (x + w > backgroundWidth) {
|
||||
w = Math.max(0, backgroundWidth - x);
|
||||
}
|
||||
|
||||
if (y + h > backgroundHeight) {
|
||||
h = Math.max(0, backgroundHeight - y);
|
||||
}
|
||||
|
||||
return [x, y, w, h];
|
||||
}
|
||||
|
||||
function CUSTOM_INT(node, inputName, val, func, config = {}) {
|
||||
return {
|
||||
widget: node.addWidget(
|
||||
"number",
|
||||
inputName,
|
||||
val,
|
||||
func,
|
||||
Object.assign({}, {min: 0, max: 4096, step: 640, precision: 0}, config)
|
||||
)
|
||||
};
|
||||
}
|
||||
|
||||
function getDrawColor(percent, alpha) {
|
||||
let h = 360 * percent;
|
||||
let s = 50;
|
||||
let l = 50;
|
||||
l /= 100;
|
||||
const a = s * Math.min(l, 1 - l) / 100;
|
||||
const f = n => {
|
||||
const k = (n + h / 30) % 12;
|
||||
const color = l - a * Math.max(Math.min(k - 3, 9 - k, 1), -1);
|
||||
return Math.round(255 * color).toString(16).padStart(2, '0'); // convert to Hex and prefix "0" if needed
|
||||
};
|
||||
return `#${f(0)}${f(8)}${f(4)}${alpha}`;
|
||||
}
|
||||
|
||||
function computeCanvasSize(node, size) {
|
||||
if (node.widgets[0].last_y == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
const MIN_HEIGHT = 220;
|
||||
const MIN_WIDTH = 240;
|
||||
|
||||
let y = LiteGraph.NODE_WIDGET_HEIGHT * Math.max(node.inputs.length, node.outputs.length) + 5;
|
||||
let freeSpace = size[1] - y;
|
||||
|
||||
// Compute the height of all non-customCanvas widgets
|
||||
let widgetHeight = 0;
|
||||
for (let i = 0; i < node.widgets.length; i++) {
|
||||
const w = node.widgets[i];
|
||||
if (w.type !== "customCanvas") {
|
||||
if (w.computeSize) {
|
||||
widgetHeight += w.computeSize()[1] + 4;
|
||||
} else {
|
||||
widgetHeight += LiteGraph.NODE_WIDGET_HEIGHT + 5;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure there is enough vertical space
|
||||
freeSpace -= widgetHeight;
|
||||
|
||||
// Adjust the height of the node if needed
|
||||
if (freeSpace < MIN_HEIGHT) {
|
||||
freeSpace = MIN_HEIGHT;
|
||||
node.size[1] = y + widgetHeight + freeSpace;
|
||||
node.graph.setDirtyCanvas(true);
|
||||
}
|
||||
|
||||
// Ensure the node width meets the minimum width requirement
|
||||
if (node.size[0] < MIN_WIDTH) {
|
||||
node.size[0] = MIN_WIDTH;
|
||||
node.graph.setDirtyCanvas(true);
|
||||
}
|
||||
|
||||
// Position each of the widgets
|
||||
for (const w of node.widgets) {
|
||||
w.y = y;
|
||||
if (w.type === "customCanvas") {
|
||||
y += freeSpace;
|
||||
} else if (w.computeSize) {
|
||||
y += w.computeSize()[1] + 4;
|
||||
} else {
|
||||
y += LiteGraph.NODE_WIDGET_HEIGHT + 4;
|
||||
}
|
||||
}
|
||||
|
||||
node.canvasHeight = freeSpace;
|
||||
}
|
||||
@@ -0,0 +1,366 @@
|
||||
import { app } from "/scripts/app.js";
|
||||
function showPreviewCanvas(node, app) {
|
||||
|
||||
const widget = {
|
||||
type: "customCanvas",
|
||||
name: "mask-rect-area-canvas",
|
||||
get value() {
|
||||
return this.canvas.value;
|
||||
},
|
||||
set value(x) {
|
||||
this.canvas.value = x;
|
||||
},
|
||||
draw: function (ctx, node, widgetWidth, widgetY) {
|
||||
|
||||
// If we are initially offscreen when created we wont have received a resize event
|
||||
// Calculate it here instead
|
||||
if (!node.canvasHeight) {
|
||||
computeCanvasSize(node, node.size);
|
||||
}
|
||||
|
||||
const visible = true;
|
||||
const t = ctx.getTransform();
|
||||
const margin = 12;
|
||||
const border = 2;
|
||||
const widgetHeight = node.canvasHeight;
|
||||
const width = 512;
|
||||
const height = 512;
|
||||
const scale = Math.min((widgetWidth - margin * 3) / width, (widgetHeight - margin * 3) / height);
|
||||
const blurRadius = node.properties["blur_radius"] || 0;
|
||||
const index = 0;
|
||||
|
||||
Object.assign(this.canvas.style, {
|
||||
left: `${t.e}px`,
|
||||
top: `${t.f + (widgetY * t.d)}px`,
|
||||
width: `${widgetWidth * t.a}px`,
|
||||
height: `${widgetHeight * t.d}px`,
|
||||
position: "absolute",
|
||||
zIndex: 1,
|
||||
fontSize: `${t.d * 10.0}px`,
|
||||
pointerEvents: "none"
|
||||
});
|
||||
|
||||
this.canvas.hidden = !visible;
|
||||
|
||||
let backgroundWidth = width * scale;
|
||||
let backgroundHeight = height * scale;
|
||||
let xOffset = margin;
|
||||
if (backgroundWidth < widgetWidth) {
|
||||
xOffset += (widgetWidth - backgroundWidth) / 2 - margin;
|
||||
}
|
||||
let yOffset = (margin / 2);
|
||||
if (backgroundHeight < widgetHeight) {
|
||||
yOffset += (widgetHeight - backgroundHeight) / 2 - margin;
|
||||
}
|
||||
|
||||
let widgetX = xOffset;
|
||||
widgetY = widgetY + yOffset;
|
||||
|
||||
// Draw the background border
|
||||
ctx.fillStyle = globalThis.LiteGraph.WIDGET_OUTLINE_COLOR;
|
||||
ctx.fillRect(widgetX - border, widgetY - border, backgroundWidth + border * 2, backgroundHeight + border * 2);
|
||||
|
||||
// Draw the main background area
|
||||
ctx.fillStyle = globalThis.LiteGraph.WIDGET_BGCOLOR;
|
||||
ctx.fillRect(widgetX, widgetY, backgroundWidth, backgroundHeight);
|
||||
|
||||
// Draw the conditioning zone
|
||||
let [x, y, w, h] = getDrawArea(node, backgroundWidth, backgroundHeight);
|
||||
|
||||
ctx.fillStyle = getDrawColor(0, "80");
|
||||
ctx.fillRect(widgetX + x, widgetY + y, w, h);
|
||||
ctx.beginPath();
|
||||
ctx.lineWidth = 1;
|
||||
|
||||
// Draw grid lines
|
||||
for (let x = 0; x <= width / 64; x += 1) {
|
||||
ctx.moveTo(widgetX + x * 64 * scale, widgetY);
|
||||
ctx.lineTo(widgetX + x * 64 * scale, widgetY + backgroundHeight);
|
||||
}
|
||||
|
||||
for (let y = 0; y <= height / 64; y += 1) {
|
||||
ctx.moveTo(widgetX, widgetY + y * 64 * scale);
|
||||
ctx.lineTo(widgetX + backgroundWidth, widgetY + y * 64 * scale);
|
||||
}
|
||||
|
||||
ctx.strokeStyle = "#66666650";
|
||||
ctx.stroke();
|
||||
ctx.closePath();
|
||||
|
||||
// Draw current zone
|
||||
let [sx, sy, sw, sh] = getDrawArea(node, backgroundWidth, backgroundHeight);
|
||||
|
||||
ctx.fillStyle = getDrawColor(0, "80");
|
||||
ctx.fillRect(widgetX + sx, widgetY + sy, sw, sh);
|
||||
|
||||
ctx.fillStyle = getDrawColor(0, "40");
|
||||
ctx.fillRect(widgetX + sx + border, widgetY + sy + border, sw - border * 2, sh - border * 2);
|
||||
|
||||
// Draw white border around the current zone
|
||||
ctx.strokeStyle = globalThis.LiteGraph.NODE_SELECTED_TITLE_COLOR;
|
||||
ctx.lineWidth = 2;
|
||||
ctx.strokeRect(widgetX + sx, widgetY + sy, sw, sh);
|
||||
//ctx.strokeRect(finalSX, finalSY, finalSW, finalSH);
|
||||
|
||||
// Display
|
||||
ctx.beginPath();
|
||||
|
||||
ctx.arc(LiteGraph.NODE_SLOT_HEIGHT * 0.5, LiteGraph.NODE_SLOT_HEIGHT * (index + 0.5) + 4, 4, 0, Math.PI * 2);
|
||||
ctx.fill();
|
||||
|
||||
ctx.lineWidth = 1;
|
||||
ctx.strokeStyle = "white";
|
||||
ctx.stroke();
|
||||
ctx.lineWidth = 1;
|
||||
ctx.closePath();
|
||||
|
||||
// Draw progress bar canvas
|
||||
if (backgroundWidth < widgetWidth) {
|
||||
xOffset += (widgetWidth - backgroundWidth) / 2 - margin;
|
||||
}
|
||||
|
||||
const barHeight = 8;
|
||||
let widgetYBar = widgetY + backgroundHeight + margin;
|
||||
|
||||
// Draw progress bar border
|
||||
ctx.fillStyle = globalThis.LiteGraph.WIDGET_OUTLINE_COLOR;
|
||||
ctx.fillRect(
|
||||
widgetX - border,
|
||||
widgetYBar - border,
|
||||
backgroundWidth + border * 2,
|
||||
barHeight + border * 2
|
||||
);
|
||||
|
||||
// Draw progress bar area
|
||||
ctx.fillStyle = globalThis.LiteGraph.WIDGET_BGCOLOR; // Mismo color de fondo que el canvas
|
||||
ctx.fillRect(
|
||||
widgetX,
|
||||
widgetYBar,
|
||||
backgroundWidth,
|
||||
barHeight
|
||||
);
|
||||
|
||||
// Draw progress bar grid
|
||||
ctx.beginPath();
|
||||
ctx.lineWidth = 1;
|
||||
ctx.strokeStyle = "#66666650";
|
||||
|
||||
// Determine max lines
|
||||
const numLines = Math.floor(backgroundWidth / 64);
|
||||
|
||||
// Draw progress bar grid
|
||||
for (let x = 0; x <= width / 64; x += 1) {
|
||||
ctx.moveTo(widgetX + x * 64 * scale, widgetYBar);
|
||||
ctx.lineTo(widgetX + x * 64 * scale, widgetYBar + barHeight);
|
||||
}
|
||||
ctx.stroke();
|
||||
ctx.closePath();
|
||||
|
||||
// Draw progress bar
|
||||
const progress = Math.min(blurRadius / 255, 1);
|
||||
ctx.fillStyle = "rgba(0, 120, 255, 0.5)";
|
||||
|
||||
ctx.fillRect(
|
||||
widgetX,
|
||||
widgetYBar,
|
||||
backgroundWidth * progress,
|
||||
barHeight
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
widget.canvas = document.createElement("canvas");
|
||||
widget.canvas.className = "mask-rect-area-canvas";
|
||||
widget.parent = node;
|
||||
|
||||
document.body.appendChild(widget.canvas);
|
||||
node.addCustomWidget(widget);
|
||||
|
||||
app.canvas.onDrawBackground = function () {
|
||||
// Draw node isnt fired once the node is off the screen
|
||||
// if it goes off screen quickly, the input may not be removed
|
||||
// this shifts it off screen so it can be moved back if the node is visible.
|
||||
for (let n in app.graph._nodes) {
|
||||
n = app.graph._nodes[n];
|
||||
for (let w in n.widgets) {
|
||||
let wid = n.widgets[w];
|
||||
if (Object.hasOwn(wid, "canvas")) {
|
||||
wid.canvas.style.left = -8000 + "px";
|
||||
wid.canvas.style.position = "absolute";
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
node.onResize = function (size) {
|
||||
computeCanvasSize(node, size);
|
||||
};
|
||||
|
||||
return {minWidth: 200, minHeight: 200, widget};
|
||||
}
|
||||
|
||||
app.registerExtension({
|
||||
name: 'drltdata.MaskRectArea',
|
||||
async beforeRegisterNodeDef(nodeType, nodeData, app) {
|
||||
if (nodeData.name === "MaskRectArea") {
|
||||
const onNodeCreated = nodeType.prototype.onNodeCreated;
|
||||
nodeType.prototype.onNodeCreated = function () {
|
||||
const r = onNodeCreated ? onNodeCreated.apply(this, arguments) : undefined;
|
||||
|
||||
this.setProperty("width", 512);
|
||||
this.setProperty("height", 512);
|
||||
this.setProperty("x", 0);
|
||||
this.setProperty("y", 0);
|
||||
this.setProperty("w", 50);
|
||||
this.setProperty("h", 50);
|
||||
this.setProperty("blur_radius", 0);
|
||||
|
||||
this.selected = false;
|
||||
this.index = 3;
|
||||
this.serialize_widgets = true;
|
||||
|
||||
CUSTOM_INT(this, "x", 0, function (v, _, node) {
|
||||
this.value = Math.max(0, Math.min(100, Math.round(v))); // Limitar entre 0 y 100
|
||||
node.properties["x"] = this.value;
|
||||
});
|
||||
CUSTOM_INT(this, "y", 0, function (v, _, node) {
|
||||
this.value = Math.max(0, Math.min(100, Math.round(v)));
|
||||
node.properties["y"] = this.value;
|
||||
});
|
||||
CUSTOM_INT(this, "w", 50, function (v, _, node) {
|
||||
this.value = Math.max(0, Math.min(100, Math.round(v)));
|
||||
node.properties["w"] = this.value;
|
||||
});
|
||||
CUSTOM_INT(this, "h", 50, function (v, _, node) {
|
||||
this.value = Math.max(0, Math.min(100, Math.round(v)));
|
||||
node.properties["h"] = this.value;
|
||||
});
|
||||
CUSTOM_INT(this, "blur_radius", 0, function (v, _, node) {
|
||||
this.value = Math.round(v) || 0;
|
||||
node.properties["blur_radius"] = this.value;
|
||||
},
|
||||
{"min": 0, "max": 255, "step": 10}
|
||||
);
|
||||
|
||||
showPreviewCanvas(this, app);
|
||||
|
||||
this.onSelected = function () {
|
||||
this.selected = true;
|
||||
};
|
||||
this.onDeselected = function () {
|
||||
this.selected = false;
|
||||
};
|
||||
|
||||
return r;
|
||||
};
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Calculate the drawing area using percentage-based properties.
|
||||
function getDrawArea(node, backgroundWidth, backgroundHeight) {
|
||||
// Convert percentages to actual pixel values based on the background dimensions
|
||||
let x = (node.properties["x"] / 100) * backgroundWidth;
|
||||
let y = (node.properties["y"] / 100) * backgroundHeight;
|
||||
let w = (node.properties["w"] / 100) * backgroundWidth;
|
||||
let h = (node.properties["h"] / 100) * backgroundHeight;
|
||||
|
||||
// Ensure the values do not exceed the background boundaries
|
||||
if (x > backgroundWidth) {
|
||||
x = backgroundWidth;
|
||||
}
|
||||
if (y > backgroundHeight) {
|
||||
y = backgroundHeight;
|
||||
}
|
||||
|
||||
// Adjust width and height to fit within the background dimensions
|
||||
if (x + w > backgroundWidth) {
|
||||
w = Math.max(0, backgroundWidth - x);
|
||||
}
|
||||
if (y + h > backgroundHeight) {
|
||||
h = Math.max(0, backgroundHeight - y);
|
||||
}
|
||||
|
||||
return [x, y, w, h];
|
||||
}
|
||||
|
||||
function CUSTOM_INT(node, inputName, val, func, config = {}) {
|
||||
return {
|
||||
widget: node.addWidget(
|
||||
"number",
|
||||
inputName,
|
||||
val,
|
||||
func,
|
||||
Object.assign({}, {min: 0, max: 100, step: 10, precision: 0}, config)
|
||||
)
|
||||
};
|
||||
}
|
||||
|
||||
function getDrawColor(percent, alpha) {
|
||||
let h = 360 * percent;
|
||||
let s = 50;
|
||||
let l = 50;
|
||||
l /= 100;
|
||||
const a = s * Math.min(l, 1 - l) / 100;
|
||||
const f = n => {
|
||||
const k = (n + h / 30) % 12;
|
||||
const color = l - a * Math.max(Math.min(k - 3, 9 - k, 1), -1);
|
||||
return Math.round(255 * color).toString(16).padStart(2, '0'); // convert to Hex and prefix "0" if needed
|
||||
};
|
||||
return `#${f(0)}${f(8)}${f(4)}${alpha}`;
|
||||
}
|
||||
|
||||
function computeCanvasSize(node, size) {
|
||||
if (node.widgets[0].last_y == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
const MIN_HEIGHT = 200;
|
||||
const MIN_WIDTH = 200;
|
||||
|
||||
let y = LiteGraph.NODE_WIDGET_HEIGHT * Math.max(node.inputs.length, node.outputs.length) + 5;
|
||||
let freeSpace = size[1] - y;
|
||||
|
||||
// Compute the height of all non-customCanvas widgets
|
||||
let widgetHeight = 0;
|
||||
for (let i = 0; i < node.widgets.length; i++) {
|
||||
const w = node.widgets[i];
|
||||
if (w.type !== "customCanvas") {
|
||||
if (w.computeSize) {
|
||||
widgetHeight += w.computeSize()[1] + 4;
|
||||
} else {
|
||||
widgetHeight += LiteGraph.NODE_WIDGET_HEIGHT + 5;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure there is enough vertical space
|
||||
freeSpace -= widgetHeight;
|
||||
|
||||
// Adjust the height of the node if needed
|
||||
if (freeSpace < MIN_HEIGHT) {
|
||||
freeSpace = MIN_HEIGHT;
|
||||
node.size[1] = y + widgetHeight + freeSpace;
|
||||
node.graph.setDirtyCanvas(true);
|
||||
}
|
||||
|
||||
// Ensure the node width meets the minimum width requirement
|
||||
if (node.size[0] < MIN_WIDTH) {
|
||||
node.size[0] = MIN_WIDTH;
|
||||
node.graph.setDirtyCanvas(true);
|
||||
}
|
||||
|
||||
// Position each of the widgets
|
||||
for (const w of node.widgets) {
|
||||
w.y = y;
|
||||
if (w.type === "customCanvas") {
|
||||
y += freeSpace;
|
||||
} else if (w.computeSize) {
|
||||
y += w.computeSize()[1] + 4;
|
||||
} else {
|
||||
y += LiteGraph.NODE_WIDGET_HEIGHT + 4;
|
||||
}
|
||||
}
|
||||
|
||||
node.canvasHeight = freeSpace;
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
import configparser
|
||||
import os
|
||||
|
||||
version_code = [8, 0, 1]
|
||||
version_code = [8, 1, 5]
|
||||
version = f"V{version_code[0]}.{version_code[1]}" + (f'.{version_code[2]}' if len(version_code) > 2 else '')
|
||||
|
||||
dependency_version = 24
|
||||
|
||||
+27
-10
@@ -1384,9 +1384,14 @@ def vae_decode(vae, samples, use_tile, hook, tile_size=512, overlap=64):
|
||||
return pixels
|
||||
|
||||
|
||||
def vae_encode(vae, pixels, use_tile, hook, tile_size=512):
|
||||
def vae_encode(vae, pixels, use_tile, hook, tile_size=512, overlap=64):
|
||||
if use_tile:
|
||||
samples = nodes.VAEEncodeTiled().encode(vae, pixels, tile_size)[0]
|
||||
encoder = nodes.VAEEncodeTiled()
|
||||
if 'overlap' in inspect.signature(encoder.encode).parameters:
|
||||
samples = encoder.encode(vae, pixels, tile_size, overlap=overlap)[0]
|
||||
else:
|
||||
print(f"[Impact Pack] Your ComfyUI is outdated.")
|
||||
samples = encoder.encode(vae, pixels, tile_size)[0]
|
||||
else:
|
||||
samples = nodes.VAEEncode().encode(vae, pixels)[0]
|
||||
|
||||
@@ -1412,7 +1417,7 @@ def latent_upscale_on_pixel_space_shape2(samples, scale_method, w, h, vae, use_t
|
||||
if hook is not None:
|
||||
pixels = hook.post_upscale(pixels)
|
||||
|
||||
return (vae_encode(vae, pixels, use_tile, hook, tile_size=tile_size), old_pixels)
|
||||
return vae_encode(vae, pixels, use_tile, hook, tile_size=tile_size, overlap=overlap), old_pixels
|
||||
|
||||
|
||||
def latent_upscale_on_pixel_space(samples, scale_method, scale_factor, vae, use_tile=False, tile_size=512, save_temp_prefix=None, hook=None, overlap=64):
|
||||
@@ -1433,7 +1438,7 @@ def latent_upscale_on_pixel_space2(samples, scale_method, scale_factor, vae, use
|
||||
if hook is not None:
|
||||
pixels = hook.post_upscale(pixels)
|
||||
|
||||
return (vae_encode(vae, pixels, use_tile, hook, tile_size=tile_size), old_pixels)
|
||||
return vae_encode(vae, pixels, use_tile, hook, tile_size=tile_size, overlap=overlap), old_pixels
|
||||
|
||||
|
||||
def latent_upscale_on_pixel_space_with_model_shape(samples, scale_method, upscale_model, new_w, new_h, vae, use_tile=False, tile_size=512, save_temp_prefix=None, hook=None, overlap=64):
|
||||
@@ -1464,7 +1469,7 @@ def latent_upscale_on_pixel_space_with_model_shape2(samples, scale_method, upsca
|
||||
if hook is not None:
|
||||
pixels = hook.post_upscale(pixels)
|
||||
|
||||
return (vae_encode(vae, pixels, use_tile, hook, tile_size=tile_size), old_pixels)
|
||||
return vae_encode(vae, pixels, use_tile, hook, tile_size=tile_size, overlap=overlap), old_pixels
|
||||
|
||||
|
||||
def latent_upscale_on_pixel_space_with_model(samples, scale_method, upscale_model, scale_factor, vae, use_tile=False,
|
||||
@@ -1500,7 +1505,7 @@ def latent_upscale_on_pixel_space_with_model2(samples, scale_method, upscale_mod
|
||||
if hook is not None:
|
||||
pixels = hook.post_upscale(pixels)
|
||||
|
||||
return (vae_encode(vae, pixels, use_tile, hook, tile_size=tile_size), old_pixels)
|
||||
return vae_encode(vae, pixels, use_tile, hook, tile_size=tile_size, overlap=overlap), old_pixels
|
||||
|
||||
|
||||
class TwoSamplersForMaskUpscaler:
|
||||
@@ -1670,8 +1675,14 @@ class PixelKSampleUpscaler:
|
||||
preprocessor = nodes.NODE_CLASS_MAPPINGS['TilePreprocessor']()
|
||||
# might add capacity to set pyrUp_iters later, not needed for now though
|
||||
preprocessed = preprocessor.execute(images, pyrUp_iters=3, resolution=min(image_w, image_h))[0]
|
||||
apply_cnet = getattr(nodes.ControlNetApply(), nodes.ControlNetApply.FUNCTION)
|
||||
positive = apply_cnet(positive, self.tile_cnet, preprocessed, strength=self.tile_cnet_strength)[0]
|
||||
positive, negative = nodes.ControlNetApplyAdvanced().apply_controlnet(positive=positive,
|
||||
negative=negative,
|
||||
control_net=self.tile_cnet,
|
||||
image=preprocessed,
|
||||
strength=self.tile_cnet_strength,
|
||||
start_percent=0,
|
||||
end_percent=1.0,
|
||||
vae=self.vae)
|
||||
|
||||
refined_latent = impact_sampling.impact_sample(model, seed, steps, cfg, sampler_name, scheduler,
|
||||
positive, negative, upscaled_latent, denoise, scheduler_func=self.scheduler_func)
|
||||
@@ -1974,8 +1985,14 @@ class PixelTiledKSampleUpscaler:
|
||||
preprocessor = nodes.NODE_CLASS_MAPPINGS['TilePreprocessor']()
|
||||
# might add capacity to set pyrUp_iters later, not needed for now though
|
||||
preprocessed = preprocessor.execute(images, pyrUp_iters=3, resolution=min(image_w, image_h))[0]
|
||||
apply_cnet = getattr(nodes.ControlNetApply(), nodes.ControlNetApply.FUNCTION)
|
||||
positive = apply_cnet(positive, self.tile_cnet, preprocessed, strength=self.tile_cnet_strength)[0]
|
||||
|
||||
positive, negative = nodes.ControlNetApplyAdvanced().apply_controlnet(positive=positive,
|
||||
negative=negative,
|
||||
control_net=self.tile_cnet,
|
||||
image=preprocessed,
|
||||
strength=self.tile_cnet_strength,
|
||||
start_percent=0, end_percent=1.0,
|
||||
vae=self.vae)
|
||||
|
||||
return TiledKSampler().sample(model, seed, tile_width, tile_height, tiling_strategy, steps, cfg, sampler_name,
|
||||
scheduler, positive, negative, latent, denoise)[0]
|
||||
|
||||
@@ -1834,6 +1834,135 @@ def get_file_item(base_type, path):
|
||||
}
|
||||
|
||||
|
||||
class MaskRectArea:
|
||||
# Creates a rectangle mask using percentage.
|
||||
def __init__(self):
|
||||
pass
|
||||
|
||||
@classmethod
|
||||
def INPUT_TYPES(cls):
|
||||
return {
|
||||
"required": {
|
||||
},
|
||||
"hidden": {"extra_pnginfo": "EXTRA_PNGINFO", "unique_id": "UNIQUE_ID"}
|
||||
}
|
||||
|
||||
RETURN_TYPES = ("MASK",)
|
||||
|
||||
CATEGORY = "ImpactPack/Operation"
|
||||
FUNCTION = "create_mask"
|
||||
|
||||
def create_mask(self, extra_pnginfo, unique_id, **kwargs):
|
||||
# search for node
|
||||
node_found = False
|
||||
for node in extra_pnginfo["workflow"]["nodes"]:
|
||||
if node["id"] == int(unique_id):
|
||||
min_x = node["properties"].get("x", 0) / 100
|
||||
min_y = node["properties"].get("y", 0) / 100
|
||||
width = node["properties"].get("w", 0) / 100
|
||||
height = node["properties"].get("h", 0) / 100
|
||||
blur_radius = node["properties"].get("blur_radius", 0)
|
||||
node_found = True
|
||||
break
|
||||
|
||||
if not node_found:
|
||||
raise ValueError(f"No node found with unique_id {unique_id}.")
|
||||
|
||||
# Create a mask with standard resolution (e.g., 512x512)
|
||||
resolution = 512
|
||||
mask = torch.zeros((resolution, resolution))
|
||||
|
||||
# Calculate pixel coordinates
|
||||
min_x_px = int(min_x * resolution)
|
||||
min_y_px = int(min_y * resolution)
|
||||
max_x_px = int((min_x + width) * resolution)
|
||||
max_y_px = int((min_y + height) * resolution)
|
||||
|
||||
# Draw the rectangle on the mask
|
||||
mask[min_y_px:max_y_px, min_x_px:max_x_px] = 1
|
||||
|
||||
# Apply blur if the radii are greater than 0
|
||||
if blur_radius > 0:
|
||||
dx = blur_radius * 2 + 1
|
||||
dy = blur_radius * 2 + 1
|
||||
|
||||
# Convert the mask to a format compatible with OpenCV (numpy array)
|
||||
mask_np = mask.cpu().numpy().astype("float32")
|
||||
|
||||
# Apply Gaussian Blur
|
||||
blurred_mask = cv2.GaussianBlur(mask_np, (dx, dy), 0)
|
||||
|
||||
# Convert back to tensor
|
||||
mask = torch.from_numpy(blurred_mask)
|
||||
|
||||
# Return the mask as a tensor with an additional channel
|
||||
return (mask.unsqueeze(0),)
|
||||
|
||||
|
||||
class MaskRectAreaAdvanced:
|
||||
# Creates a rectangle mask using pixels relative to image size.
|
||||
def __init__(self):
|
||||
pass
|
||||
|
||||
@classmethod
|
||||
def INPUT_TYPES(cls):
|
||||
return {
|
||||
"required": {
|
||||
},
|
||||
"hidden": {"extra_pnginfo": "EXTRA_PNGINFO", "unique_id": "UNIQUE_ID"}
|
||||
}
|
||||
|
||||
RETURN_TYPES = ("MASK",)
|
||||
|
||||
CATEGORY = "ImpactPack/Operation"
|
||||
FUNCTION = "create_mask_advanced"
|
||||
|
||||
def create_mask_advanced(self, extra_pnginfo, unique_id, **kwargs):
|
||||
# search for node
|
||||
node_found = False
|
||||
for node in extra_pnginfo["workflow"]["nodes"]:
|
||||
if node["id"] == int(unique_id):
|
||||
min_x = node["properties"]["x"]
|
||||
min_y = node["properties"]["y"]
|
||||
width = node["properties"]["w"]
|
||||
height = node["properties"]["h"]
|
||||
image_width = node["properties"]["width"]
|
||||
image_height = node["properties"]["height"]
|
||||
blur_radius = node["properties"]["blur_radius"]
|
||||
node_found = True
|
||||
break
|
||||
|
||||
if not node_found:
|
||||
raise ValueError(f"No node found with unique_id {unique_id}.")
|
||||
|
||||
# Calculate maximum coordinates
|
||||
max_x = min_x + width
|
||||
max_y = min_y + height
|
||||
|
||||
# Create a mask with the image dimensions
|
||||
mask = torch.zeros((image_height, image_width))
|
||||
|
||||
# Draw the rectangle on the mask
|
||||
mask[int(min_y):int(max_y), int(min_x):int(max_x)] = 1
|
||||
|
||||
# Apply blur if the radii are greater than 0
|
||||
if blur_radius > 0:
|
||||
dx = blur_radius * 2 + 1
|
||||
dy = blur_radius * 2 + 1
|
||||
|
||||
# Convert the mask to a format compatible with OpenCV (numpy array)
|
||||
mask_np = mask.cpu().numpy().astype("float32")
|
||||
|
||||
# Apply Gaussian Blur
|
||||
blurred_mask = cv2.GaussianBlur(mask_np, (dx, dy), 0)
|
||||
|
||||
# Convert back to tensor
|
||||
mask = torch.from_numpy(blurred_mask)
|
||||
|
||||
# Return the mask as a tensor with an additional channel
|
||||
return (mask.unsqueeze(0),)
|
||||
|
||||
|
||||
class ImageReceiver:
|
||||
@classmethod
|
||||
def INPUT_TYPES(s):
|
||||
|
||||
@@ -22,6 +22,7 @@ import comfy
|
||||
from io import BytesIO
|
||||
import random
|
||||
from server import PromptServer
|
||||
import logging
|
||||
|
||||
|
||||
sam_predictor = None
|
||||
@@ -79,7 +80,7 @@ async def sam_prepare(request):
|
||||
|
||||
model_name = os.path.join(impact_pack.model_path, "sams", model_name)
|
||||
|
||||
print(f"[INFO] ComfyUI-Impact-Pack: Loading SAM model '{impact_pack.model_path}'")
|
||||
logging.info(f"[Impact Pack] Loading SAM model '{impact_pack.model_path}'")
|
||||
|
||||
filename, image_dir = folder_paths.annotated_filepath(data["filename"])
|
||||
|
||||
@@ -95,7 +96,7 @@ async def sam_prepare(request):
|
||||
thread = threading.Thread(target=async_prepare_sam, args=(image_dir, model_name, filename,))
|
||||
thread.start()
|
||||
|
||||
print(f"[INFO] ComfyUI-Impact-Pack: SAM model loaded. ")
|
||||
logging.info("[Impact Pack] SAM model loaded. ")
|
||||
return web.Response(status=200)
|
||||
|
||||
|
||||
@@ -107,7 +108,7 @@ async def release_sam(request):
|
||||
del sam_predictor
|
||||
sam_predictor = None
|
||||
|
||||
print(f"[INFO] ComfyUI-Impact-Pack: unloading SAM model")
|
||||
logging.info("[Impact Pack]: unloading SAM model")
|
||||
|
||||
|
||||
@PromptServer.instance.routes.post("/sam/detect")
|
||||
@@ -324,20 +325,24 @@ def onprompt_for_switch(json_data):
|
||||
|
||||
cls = v['class_type']
|
||||
if cls == 'ImpactInversedSwitch':
|
||||
# if 'sel_mode' is 'select_on_prompt'
|
||||
if 'sel_mode' in v['inputs'] and v['inputs']['sel_mode'] and 'select' in v['inputs']:
|
||||
select_input = v['inputs']['select']
|
||||
# if 'select' is converted input
|
||||
if isinstance(select_input, list) and len(select_input) == 2:
|
||||
input_node = json_data['prompt'][select_input[0]]
|
||||
if input_node['class_type'] == 'ImpactInt' and 'inputs' in input_node and 'value' in input_node['inputs']:
|
||||
inversed_switch_info[k] = input_node['inputs']['value']
|
||||
else:
|
||||
print(f"\n##### ##### #####\n[WARN] {cls}: For the 'select' operation, only 'select_index' of the 'ImpactInversedSwitch', which is not an input, or 'ImpactInt' and 'Primitive' are allowed as inputs if 'select_on_prompt' is selected.\n##### ##### #####\n")
|
||||
logging.warning(f"\n##### ##### #####\n[Impact Pack] {cls}: For the 'select' operation, only 'select_index' of the 'ImpactInversedSwitch', which is not an input, or 'ImpactInt' and 'Primitive' are allowed as inputs if 'select_on_prompt' is selected.\n##### ##### #####\n")
|
||||
else:
|
||||
inversed_switch_info[k] = select_input
|
||||
|
||||
elif cls in ['ImpactSwitch', 'LatentSwitch', 'SEGSSwitch', 'ImpactMakeImageList']:
|
||||
# if 'sel_mode' is 'select_on_prompt'
|
||||
if 'sel_mode' in v['inputs'] and v['inputs']['sel_mode'] and 'select' in v['inputs']:
|
||||
select_input = v['inputs']['select']
|
||||
# if 'select' is converted input
|
||||
if isinstance(select_input, list) and len(select_input) == 2:
|
||||
input_node = json_data['prompt'][select_input[0]]
|
||||
if input_node['class_type'] == 'ImpactInt' and 'inputs' in input_node and 'value' in input_node['inputs']:
|
||||
@@ -346,7 +351,7 @@ def onprompt_for_switch(json_data):
|
||||
if isinstance(input_node['inputs']['select'], int):
|
||||
onprompt_switch_info[k] = input_node['inputs']['select']
|
||||
else:
|
||||
print(f"\n##### ##### #####\n[WARN] {cls}: For the 'select' operation, only 'select_index' of the 'ImpactSwitch', which is not an input, or 'ImpactInt' and 'Primitive' are allowed as inputs if 'select_on_prompt' is selected.\n##### ##### #####\n")
|
||||
logging.warning(f"\n##### ##### #####\n[Impact Pack] {cls}: For the 'select' operation, only 'select_index' of the 'ImpactSwitch', which is not an input, or 'ImpactInt' and 'Primitive' are allowed as inputs if 'select_on_prompt' is selected.\n##### ##### #####\n")
|
||||
else:
|
||||
onprompt_switch_info[k] = select_input
|
||||
|
||||
@@ -377,6 +382,8 @@ def onprompt_for_switch(json_data):
|
||||
if vv[0] in inversed_switch_info:
|
||||
if vv[1] + 1 != inversed_switch_info[vv[0]]:
|
||||
disable_targets.add(kk)
|
||||
else:
|
||||
del inversed_switch_info[k]
|
||||
|
||||
if vv[0] in disabled_switch:
|
||||
disable_targets.add(kk)
|
||||
@@ -396,6 +403,11 @@ def onprompt_for_switch(json_data):
|
||||
for kk in disable_targets:
|
||||
del v['inputs'][kk]
|
||||
|
||||
# inversed_switch - select out of range
|
||||
for target in inversed_switch_info.keys():
|
||||
del json_data['prompt'][target]['inputs']['input']
|
||||
|
||||
|
||||
def onprompt_for_pickers(json_data):
|
||||
detected_pickers = set()
|
||||
|
||||
@@ -479,7 +491,7 @@ def onprompt_populate_wildcards(json_data):
|
||||
if not isinstance(input_seed, int):
|
||||
continue
|
||||
else:
|
||||
print(f"[Impact Pack] Only `ImpactInt`, `Seed (rgthree)` and `Primitive` Node are allowed as the seed for '{v['class_type']}'. It will be ignored. ")
|
||||
logging.info(f"[Impact Pack] Only `ImpactInt`, `Seed (rgthree)` and `Primitive` Node are allowed as the seed for '{v['class_type']}'. It will be ignored. ")
|
||||
continue
|
||||
except:
|
||||
continue
|
||||
@@ -542,7 +554,7 @@ def onprompt(json_data):
|
||||
regional_sampler_seed_update(json_data)
|
||||
core.current_prompt = json_data
|
||||
except Exception as e:
|
||||
print(f"[WARN] ComfyUI-Impact-Pack: Error on prompt - several features will not work.\n{e}")
|
||||
logging.warning(f"[Impact Pack] ComfyUI-Impact-Pack: Error on prompt - several features will not work.\n{e}")
|
||||
|
||||
return json_data
|
||||
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
[project]
|
||||
name = "comfyui-impact-pack"
|
||||
description = "This node pack offers various detector nodes and detailer nodes that allow you to configure a workflow that automatically enhances facial details. And provide iterative upscaler."
|
||||
version = "8.0.1"
|
||||
version = "8.1.5"
|
||||
license = { file = "LICENSE.txt" }
|
||||
dependencies = ["segment-anything", "scikit-image", "piexif", "transformers", "opencv-python-headless", "GitPython", "scipy>=1.11.4"]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user