Add Text String node, fix Show Text display with JS
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@@ -25,7 +25,7 @@ pip install -r requirements.txt
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---
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## Nodes (23 Total)
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## Nodes (24 Total)
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### Color Adjustment
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@@ -87,6 +87,7 @@ pip install -r requirements.txt
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| **Boolean Master Switch** | Control multiple booleans from one switch for controlling multiple switches with one master switch node |
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| **Seed Lock** | Lock/unlock seed values with a toggle to lock the current seed vaule, opposed to the standard where the following run seed value is locked |
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| **Text Notes** | Add comments and documentation to your workflow for organization |
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| **Text String** | Simple text input node for passing strings to other nodes |
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| **Show Text** | Display and pass through text output from other nodes for debugging |
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(example)
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@@ -152,6 +153,10 @@ pip install -r requirements.txt
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- Optional title field
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- No inputs/outputs - purely organizational
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### Text String
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- Simple text input with multiline support
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- Outputs STRING for connecting to other nodes
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### Show Text
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- Display text output from other nodes
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- Pass-through output for chaining
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@@ -162,10 +167,8 @@ pip install -r requirements.txt
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## Changelog
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### v2.0.2
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- **New Nodes:** Text Notes, Show Text utility nodes
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- **Color Match Blend:** Added blend modes (normal, overlay, multiply, screen, soft light, hard light, color, luminosity, darken, lighten)
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- **Color Adjust Blend:** Reworked flow - color match → blend mode → RGB adjustments
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- **Selective Color Pro:** Fixed smooth color detection for natural-looking adjustments
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- **New Nodes:** Text Notes, Text String, Show Text utility nodes
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- **Organized Categories:** Nodes now grouped into subcategories (Color, Mask, Blend, Analysis, Util)
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### v2.0.1
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Updated Node Settings, Resolved Display Issues, Fixed Several Node structures.
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@@ -0,0 +1,68 @@
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import { app } from "../../../scripts/app.js";
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import { ComfyWidgets } from "../../../scripts/widgets.js";
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// Displays input text on a node
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app.registerExtension({
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name: "MachinePaintingNodes.ShowText",
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async beforeRegisterNodeDef(nodeType, nodeData, app) {
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if (nodeData.name === "ShowText") {
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function populate(text) {
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if (this.widgets) {
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const isConvertedWidget = +!!this.inputs?.[0].widget;
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for (let i = isConvertedWidget; i < this.widgets.length; i++) {
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this.widgets[i].onRemove?.();
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}
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this.widgets.length = isConvertedWidget;
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}
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const v = [...text];
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if (!v[0]) {
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v.shift();
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}
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for (let list of v) {
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if (!(list instanceof Array)) list = [list];
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for (const l of list) {
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const w = ComfyWidgets["STRING"](this, "text_" + this.widgets?.length ?? 0, ["STRING", { multiline: true }], app).widget;
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w.inputEl.readOnly = true;
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w.inputEl.style.opacity = 0.6;
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w.value = l;
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}
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}
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requestAnimationFrame(() => {
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const sz = this.computeSize();
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if (sz[0] < this.size[0]) {
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sz[0] = this.size[0];
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}
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if (sz[1] < this.size[1]) {
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sz[1] = this.size[1];
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}
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this.onResize?.(sz);
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app.graph.setDirtyCanvas(true, false);
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});
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}
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const onExecuted = nodeType.prototype.onExecuted;
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nodeType.prototype.onExecuted = function (message) {
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onExecuted?.apply(this, arguments);
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populate.call(this, message.text);
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};
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const VALUES = Symbol();
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const configure = nodeType.prototype.configure;
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nodeType.prototype.configure = function () {
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this[VALUES] = arguments[0]?.widgets_values;
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return configure?.apply(this, arguments);
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};
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const onConfigure = nodeType.prototype.onConfigure;
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nodeType.prototype.onConfigure = function () {
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onConfigure?.apply(this, arguments);
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const widgets_values = this[VALUES];
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if (widgets_values?.length) {
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requestAnimationFrame(() => {
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populate.call(this, widgets_values.slice(+(widgets_values.length > 1 && this.inputs?.[0].widget)));
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});
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}
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};
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}
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},
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});
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