Added Video math node
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from inspect import cleandoc
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from comfy_api.latest import ComfyExtension, io
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from comfy_api.input_impl import VideoFromComponents, VideoFromFile
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from comfy_api.util import VideoCodec, VideoComponents, VideoContainer
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from antlr4 import CommonTokenStream, InputStream
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import torch
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from .helper_functions import ThrowingErrorListener, getIndexTensorAlongDim
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from .Parser.MathExprParser import MathExprParser
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from .Parser.MathExprLexer import MathExprLexer
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from .Parser.TensorEvalVisitor import TensorEvalVisitor
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class VideoMathNode(io.ComfyNode):
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"""
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This node enables the use of math expressions on Latents.
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inputs:
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a, b, c, d:
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Latent, bound to variables with the same name. Defaults to zero latent if not provided.
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w, x, y, z:
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Floats, bound to variables of the expression. Defaults to 0.0 if not provided.
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Latent expression:
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String, describing expression to aply to latents.
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outputs:
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LATENT:
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Returns a LATENT object that contains the result of the math expression applied to the input conditionings.
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"""
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def __init__(self):
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pass
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@classmethod
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def define_schema(cls) -> io.Schema:
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"""
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"""
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return io.Schema(
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node_id="mrmth_VideoMathNode",
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display_name="Video math",
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category="More math",
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inputs=[
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io.Video.Input(id="a"),
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io.Video.Input(id="b", optional=True),
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io.Video.Input(id="c", optional=True),
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io.Video.Input(id="d", optional=True),
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io.Float.Input(id="w", default=0.0,optional=True, force_input=True),
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io.Float.Input(id="x", default=0.0,optional=True, force_input=True),
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io.Float.Input(id="y", default=0.0,optional=True, force_input=True),
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io.Float.Input(id="z", default=0.0,optional=True, force_input=True),
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io.String.Input(id="Audio", default="a*(1-w)+b*w", tooltip="Expression to apply on audio part of video"),
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io.String.Input(id="Images", default="a*(1-w)+b*w", tooltip="Expression to apply on image part of video"),
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],
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outputs=[
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io.Video.Output(),
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],
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)
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#RETURN_NAMES = ("image_output_name",)
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tooltip = cleandoc(__doc__)
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#OUTPUT_NODE = False
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#OUTPUT_TOOLTIPS = ("",) # Tooltips for the output node
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@classmethod
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def execute(cls, Audio,Images, a, b=None, c=None, d=None, w=0.0, x=0.0, y=0.0, z=0.0) -> io.NodeOutput:
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ac = a.get_components()
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bc = b.get_components() if b is not None else VideoComponents(images=torch.zeros_like(ac.images), audio={'waveform':torch.zeros_like(ac.audio['waveform']),'sample_rate':ac.audio['sample_rate']}, frame_rate=ac.frame_rate,metadata=None)
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cc = c.get_components() if c is not None else VideoComponents(images=torch.zeros_like(ac.images), audio={'waveform':torch.zeros_like(ac.audio['waveform']),'sample_rate':ac.audio['sample_rate']}, frame_rate=ac.frame_rate,metadata=None)
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dc = d.get_components() if d is not None else VideoComponents(images=torch.zeros_like(ac.images), audio={'waveform':torch.zeros_like(ac.audio['waveform']),'sample_rate':ac.audio['sample_rate']}, frame_rate=ac.frame_rate,metadata=None)
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B = getIndexTensorAlongDim(ac.images, 0)
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W = getIndexTensorAlongDim(ac.images, 2)
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H = getIndexTensorAlongDim(ac.images, 1)
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C = getIndexTensorAlongDim(ac.images, 3)
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R = torch.full_like(H, float(ac.frame_rate), dtype=torch.float32)
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variables = {'a': ac.images, 'b': bc.images, 'c': cc.images, 'd': dc.images, 'w': w, 'x': x, 'y': y, 'z': z,'B':B,'X':W,'Y':H,'C':C,'R':R,'W':ac.images.shape[1],'H':ac.images.shape[2] }
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input_stream = InputStream(Images)
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lexer = MathExprLexer(input_stream)
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stream = CommonTokenStream(lexer)
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parser = MathExprParser(stream)
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parser.addErrorListener(ThrowingErrorListener())
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tree = parser.expr()
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visitor = TensorEvalVisitor(variables,ac.images.shape)
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imgs = visitor.visit(tree)
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B = getIndexTensorAlongDim(ac.audio['waveform'], 0)
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C = getIndexTensorAlongDim(ac.audio['waveform'], 1)
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S = getIndexTensorAlongDim(ac.audio['waveform'], 2)
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R = torch.full_like(S, ac.audio['sample_rate'], dtype=torch.float32)
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T = torch.full_like(S, ac.audio['waveform'].shape[2], dtype=torch.float32)
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variables = {
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'a': ac.audio['waveform'], 'b': bc.audio['waveform'], 'c': cc.audio['waveform'], 'd': dc.audio['waveform'],
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'w': w, 'x': x, 'y': y, 'z': z,
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'B': B, 'C': C, 'S': S,'R': R, 'T' : T
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}
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input_stream = InputStream(Audio)
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lexer = MathExprLexer(input_stream)
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stream = CommonTokenStream(lexer)
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parser = MathExprParser(stream)
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tree = parser.expr()
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visitor = TensorEvalVisitor(variables, ac.audio['waveform'].shape)
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result_tensor = visitor.visit(tree)
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# Create output dictionary with the same sample rate
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audioo = {
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'waveform': result_tensor,
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'sample_rate': ac.audio['sample_rate']
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}
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out = VideoFromComponents(VideoComponents(images=imgs, audio=audioo, frame_rate=ac.frame_rate,metadata=ac.metadata))
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return (out,)
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"""
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The node will always be re executed if any of the inputs change but
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this method can be used to force the node to execute again even when the inputs don't change.
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You can make this node return a number or a string. This value will be compared to the one returned the last time the node was
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executed, if it is different the node will be executed again.
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This method is used in the core repo for the LoadImage node where they return the image hash as a string, if the image hash
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changes between executions the LoadImage node is executed again.
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"""
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#@classmethod
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#def IS_CHANGED(s, image, string_field, int_field, float_field, print_to_screen):
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# return ""
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@@ -6,6 +6,7 @@ from .ConditioningMathNode import ConditioningMathNode
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from .LatentMathNode import LatentMathNode
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from .ImageMathNode import ImageMathNode
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from .AudioMathNode import AudioMathNode
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from .VideoMathNode import VideoMathNode
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from comfy_api.latest import ComfyExtension, io
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@@ -70,6 +71,7 @@ class MoreMathExtension(ComfyExtension):
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IntToFloatNode,
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FloatToIntNode,
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AudioMathNode,
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VideoMathNode
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]
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async def comfy_entrypoint() -> MoreMathExtension:
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return MoreMathExtension()
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