wip: 🚧 loop drawing
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+130
-12
@@ -1283,23 +1283,141 @@ const mtb_widgets = {
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})
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break
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}
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case 'Save Tensors (mtb)': {
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case 'Scene Detect (mtb)': {
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break
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}
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case 'Loop Start (mtb)': {
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const onDrawBackground = nodeType.prototype.onDrawBackground
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nodeType.prototype.onDrawBackground = function (ctx, canvas) {
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nodeType.prototype.onDrawBackground = function (...args) {
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const r = onDrawBackground
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? onDrawBackground.apply(this, arguments)
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? onDrawBackground.apply(this, args)
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: undefined
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// // draw a circle on the top right of the node, with text inside
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// ctx.fillStyle = "#fff";
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// ctx.beginPath();
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// ctx.arc(this.size[0] - this.node_width * 0.5, this.size[1] - this.node_height * 0.5, this.node_width * 0.5, 0, Math.PI * 2);
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// ctx.fill();
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const [ctx, /*canvas,*/ ..._rest] = args
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if (this.flags.collapsed) return r
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if (!this.computed_flow) {
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const related = new Set([this.id])
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const visited = new Set()
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if (this.outputs[0].links) {
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const initLink = this.outputs[0].links[0]
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const { to: loopEnd } = shared.nodesFromLink(this, initLink)
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const canReachEnd = (node, visited = new Set()) => {
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if (node === loopEnd) return true
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if (visited.has(node.id)) return false
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visited.add(node.id)
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for (const output of node.outputs || []) {
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if (!output.links) continue
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for (const linkId of output.links) {
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const { to: nextNode } = shared.nodesFromLink(node, linkId)
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if (!nextNode) continue
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if (canReachEnd(nextNode, visited)) {
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return true
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}
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}
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}
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return false
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}
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const traverseNodes = (node) => {
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if (visited.has(node.id)) return
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visited.add(node.id)
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// ctx.fillStyle = "#000";
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// ctx.textAlign = "center";
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// ctx.font = "bold 12px Arial";
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// ctx.fillText("Save Tensors", this.size[0] - this.node_width * 0.5, this.size[1] - this.node_height * 0.5);
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// can reach the end
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if (node !== this && node !== loopEnd && !canReachEnd(node)) {
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return
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}
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related.add(node.id)
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for (const output of node.outputs || []) {
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if (!output.links) continue
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for (const linkId of output.links) {
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const { to: nextNode } = shared.nodesFromLink(node, linkId)
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if (!nextNode) continue
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traverseNodes(nextNode)
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}
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}
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}
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traverseNodes(this)
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}
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this.related_to_flow = Array.from(related)
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this.computed_flow = true
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}
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if (this.related_to_flow) {
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ctx.save()
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const points = []
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const padding = 20
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const graph = this.graph
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const offset = this._pos
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for (const nodeId of this.related_to_flow) {
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const node = graph.getNodeById(nodeId)
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if (!node) continue
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const scale = 1.0
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const x = node._pos[0] * scale - offset[0]
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const y = node._pos[1] * scale - offset[1]
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const width = node.size[0] * scale
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const height = node.size[1] * scale
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const scaledPadding = padding * scale
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// console.log({ main: this, x, y, width, height })
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points.push(
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[x - scaledPadding, y - scaledPadding],
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[x + width + scaledPadding, y - scaledPadding],
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[x + width + scaledPadding, y + height + scaledPadding],
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[x - scaledPadding, y + height + scaledPadding],
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)
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}
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// console.log({ points })
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const hull = shared.getConvexHull(points)
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ctx.beginPath()
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ctx.moveTo(hull[0][0], hull[0][1])
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for (let i = 1; i < hull.length; i++) {
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ctx.lineTo(hull[i][0], hull[i][1])
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}
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ctx.closePath()
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ctx.fillStyle = 'rgba(255, 0, 0, 0.1)'
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ctx.strokeStyle = 'rgba(255, 0, 0, 0.5)'
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ctx.lineWidth = 2
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ctx.fill()
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ctx.stroke()
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ctx.restore()
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} else {
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ctx.save()
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ctx.fillStyle = 'red'
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ctx.fillRect(-50, -50, this.size[0] + 100, this.size[1] + 100)
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ctx.fillStyle = 'white'
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ctx.font = 'bold 12px Arial'
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ctx.fillText(
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`pos: ${this.x}x${this.y}`,
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this.size[0] / 2,
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this.size[1],
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)
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ctx.fillText(
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`size:${this._posSize}`,
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this.size[0] / 2,
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this.size[1] - 30,
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)
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ctx.fillText(
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`dpi: ${window.devicePixelRatio}`,
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this.size[0] / 2,
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this.size[1] - 60,
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)
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ctx.fillText(
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`next: ${graph.getNodeById(this.related_to_flow[1])._posSize}`,
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this.size[0] / 2,
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this.size[1] - 90,
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)
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ctx.restore()
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}
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return r
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}
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break
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