355 lines
11 KiB
Python
355 lines
11 KiB
Python
import tempfile
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from pathlib import Path
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import numpy as np
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import onnxruntime as ort
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import torch
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from PIL import Image
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from ..errors import ModelNotFound
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from ..log import mklog
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from ..utils import get_model_path, tensor2pil, tiles_infer, tiles_merge, tiles_split
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# Disable MS telemetry
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ort.disable_telemetry_events()
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log = mklog(__name__)
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# - COLOR to NORMALS
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def color_to_normals(color_img, overlap, progress_callback, save_temp=False):
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"""Computes a normal map from the given color map. 'color_img' must be a numpy array
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in C,H,W format (with C as RGB). 'overlap' must be one of 'SMALL', 'MEDIUM', 'LARGE'.
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"""
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temp_dir = Path(tempfile.mkdtemp()) if save_temp else None
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# Remove alpha & convert to grayscale
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img = np.mean(color_img[:3], axis=0, keepdims=True)
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if temp_dir:
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Image.fromarray((img[0] * 255).astype(np.uint8)).save(
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temp_dir / "grayscale_img.png"
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)
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log.debug(
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f"Converting color image to grayscale by taking the mean over color channels: {img.shape}"
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)
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# Split image in tiles
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log.debug("DeepBump Color → Normals : tilling")
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tile_size = 256
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overlaps = {
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"SMALL": tile_size // 6,
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"MEDIUM": tile_size // 4,
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"LARGE": tile_size // 2,
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}
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stride_size = tile_size - overlaps[overlap]
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tiles, paddings = tiles_split(
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img, (tile_size, tile_size), (stride_size, stride_size)
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)
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if temp_dir:
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for i, tile in enumerate(tiles):
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Image.fromarray((tile[0] * 255).astype(np.uint8)).save(
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temp_dir / f"tile_{i}.png"
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)
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# Load model
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log.debug("DeepBump Color → Normals : loading model")
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model = get_model_path("deepbump", "deepbump256.onnx")
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if not model or not model.exists():
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raise ModelNotFound(f"deepbump ({model})")
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ort_session = ort.InferenceSession(model)
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# Predict normal map for each tile
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log.debug("DeepBump Color → Normals : generating")
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pred_tiles = tiles_infer(tiles, ort_session, progress_callback=progress_callback)
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if temp_dir:
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for i, pred_tile in enumerate(pred_tiles):
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Image.fromarray((pred_tile.transpose(1, 2, 0) * 255).astype(np.uint8)).save(
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temp_dir / f"pred_tile_{i}.png"
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)
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# Merge tiles
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log.debug("DeepBump Color → Normals : merging")
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pred_img = tiles_merge(
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pred_tiles,
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(stride_size, stride_size),
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(3, img.shape[1], img.shape[2]),
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paddings,
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)
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if temp_dir:
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Image.fromarray((pred_img.transpose(1, 2, 0) * 255).astype(np.uint8)).save(
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temp_dir / "merged_img.png"
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)
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# Normalize each pixel to unit vector
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pred_img = normalize(pred_img)
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if temp_dir:
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Image.fromarray((pred_img.transpose(1, 2, 0) * 255).astype(np.uint8)).save(
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temp_dir / "final_img.png"
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)
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log.debug(f"Debug images saved in {temp_dir}")
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return pred_img
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# - NORMALS to CURVATURE
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def conv_1d(array, kernel_1d):
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"""Performs row by row 1D convolutions of the given 2D image with the given 1D kernel."""
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# Input kernel length must be odd
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k_l = len(kernel_1d)
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assert k_l % 2 != 0
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# Convolution is repeat-padded
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extended = np.pad(array, k_l // 2, mode="wrap")
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# Output has same size as input (padded, valid-mode convolution)
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output = np.empty(array.shape)
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for i in range(array.shape[0]):
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output[i] = np.convolve(extended[i + (k_l // 2)], kernel_1d, mode="valid")
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return output * -1
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def gaussian_kernel(length, sigma):
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"""Returns a 1D gaussian kernel of size 'length'."""
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space = np.linspace(-(length - 1) / 2, (length - 1) / 2, length)
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kernel = np.exp(-0.5 * np.square(space) / np.square(sigma))
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return kernel / np.sum(kernel)
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def normalize(np_array):
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"""Normalize all elements of the given numpy array to [0,1]"""
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return (np_array - np.min(np_array)) / (np.max(np_array) - np.min(np_array))
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def normals_to_curvature(normals_img, blur_radius, progress_callback):
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"""Computes a curvature map from the given normal map. 'normals_img' must be a numpy array
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in C,H,W format (with C as RGB). 'blur_radius' must be one of 'SMALLEST', 'SMALLER', 'SMALL',
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'MEDIUM', 'LARGE', 'LARGER', 'LARGEST'."""
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# Convolutions on normal map red & green channels
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if progress_callback is not None:
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progress_callback(0, 4)
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diff_kernel = np.array([-1, 0, 1])
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h_conv = conv_1d(normals_img[0, :, :], diff_kernel)
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if progress_callback is not None:
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progress_callback(1, 4)
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v_conv = conv_1d(-1 * normals_img[1, :, :].T, diff_kernel).T
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if progress_callback is not None:
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progress_callback(2, 4)
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# Sum detected edges
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edges_conv = h_conv + v_conv
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# Blur radius size is proportional to img sizes
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blur_factors = {
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"SMALLEST": 1 / 256,
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"SMALLER": 1 / 128,
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"SMALL": 1 / 64,
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"MEDIUM": 1 / 32,
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"LARGE": 1 / 16,
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"LARGER": 1 / 8,
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"LARGEST": 1 / 4,
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}
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assert blur_radius in blur_factors
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blur_radius_px = int(np.mean(normals_img.shape[1:3]) * blur_factors[blur_radius])
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# If blur radius too small, do not blur
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if blur_radius_px < 2:
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edges_conv = normalize(edges_conv)
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return np.stack([edges_conv, edges_conv, edges_conv])
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# Make sure blur kernel length is odd
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if blur_radius_px % 2 == 0:
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blur_radius_px += 1
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# Blur curvature with separated convolutions
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sigma = blur_radius_px // 8
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if sigma == 0:
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sigma = 1
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g_kernel = gaussian_kernel(blur_radius_px, sigma)
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h_blur = conv_1d(edges_conv, g_kernel)
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if progress_callback is not None:
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progress_callback(3, 4)
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v_blur = conv_1d(h_blur.T, g_kernel).T
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if progress_callback is not None:
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progress_callback(4, 4)
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# Normalize to [0,1]
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curvature = normalize(v_blur)
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# Expand single channel the three channels (RGB)
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return np.stack([curvature, curvature, curvature])
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# - NORMALS to HEIGHT
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def normals_to_grad(normals_img):
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return (normals_img[0] - 0.5) * 2, (normals_img[1] - 0.5) * 2
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def copy_flip(grad_x, grad_y):
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"""Concat 4 flipped copies of input gradients (makes them wrap).
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Output is twice bigger in both dimensions."""
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grad_x_top = np.hstack([grad_x, -np.flip(grad_x, axis=1)])
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grad_x_bottom = np.hstack([np.flip(grad_x, axis=0), -np.flip(grad_x)])
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new_grad_x = np.vstack([grad_x_top, grad_x_bottom])
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grad_y_top = np.hstack([grad_y, np.flip(grad_y, axis=1)])
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grad_y_bottom = np.hstack([-np.flip(grad_y, axis=0), -np.flip(grad_y)])
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new_grad_y = np.vstack([grad_y_top, grad_y_bottom])
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return new_grad_x, new_grad_y
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def frankot_chellappa(grad_x, grad_y, progress_callback=None):
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"""Frankot-Chellappa depth-from-gradient algorithm."""
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if progress_callback is not None:
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progress_callback(0, 3)
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rows, cols = grad_x.shape
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rows_scale = (np.arange(rows) - (rows // 2 + 1)) / (rows - rows % 2)
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cols_scale = (np.arange(cols) - (cols // 2 + 1)) / (cols - cols % 2)
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u_grid, v_grid = np.meshgrid(cols_scale, rows_scale)
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u_grid = np.fft.ifftshift(u_grid)
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v_grid = np.fft.ifftshift(v_grid)
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if progress_callback is not None:
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progress_callback(1, 3)
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grad_x_F = np.fft.fft2(grad_x)
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grad_y_F = np.fft.fft2(grad_y)
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if progress_callback is not None:
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progress_callback(2, 3)
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nominator = (-1j * u_grid * grad_x_F) + (-1j * v_grid * grad_y_F)
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denominator = (u_grid**2) + (v_grid**2) + 1e-16
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Z_F = nominator / denominator
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Z_F[0, 0] = 0.0
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Z = np.real(np.fft.ifft2(Z_F))
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if progress_callback is not None:
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progress_callback(3, 3)
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return (Z - np.min(Z)) / (np.max(Z) - np.min(Z))
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def normals_to_height(normals_img, seamless, progress_callback):
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"""Computes a height map from the given normal map. 'normals_img' must be a numpy array
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in C,H,W format (with C as RGB). 'seamless' is a bool that should indicates if 'normals_img'
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is seamless."""
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# Flip height axis
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flip_img = np.flip(normals_img, axis=1)
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# Get gradients from normal map
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grad_x, grad_y = normals_to_grad(flip_img)
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grad_x = np.flip(grad_x, axis=0)
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grad_y = np.flip(grad_y, axis=0)
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# If non-seamless chosen, expand gradients
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if not seamless:
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grad_x, grad_y = copy_flip(grad_x, grad_y)
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# Compute height
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pred_img = frankot_chellappa(-grad_x, grad_y, progress_callback=progress_callback)
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# Cut to valid part if gradients were expanded
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if not seamless:
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height, width = normals_img.shape[1], normals_img.shape[2]
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pred_img = pred_img[:height, :width]
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# Expand single channel the three channels (RGB)
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return np.stack([pred_img, pred_img, pred_img])
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# - ADDON
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class DeepBump:
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"""Normal & height maps generation from single pictures"""
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"image": ("IMAGE",),
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"mode": (
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["Color to Normals", "Normals to Curvature", "Normals to Height"],
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),
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"color_to_normals_overlap": (["SMALL", "MEDIUM", "LARGE"],),
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"normals_to_curvature_blur_radius": (
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[
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"SMALLEST",
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"SMALLER",
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"SMALL",
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"MEDIUM",
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"LARGE",
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"LARGER",
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"LARGEST",
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],
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),
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"normals_to_height_seamless": ("BOOLEAN", {"default": True}),
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},
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}
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RETURN_TYPES = ("IMAGE",)
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FUNCTION = "apply"
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CATEGORY = "mtb/textures"
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def apply(
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self,
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image,
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mode="Color to Normals",
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color_to_normals_overlap="SMALL",
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normals_to_curvature_blur_radius="SMALL",
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normals_to_height_seamless=True,
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):
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images = tensor2pil(image)
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out_images = []
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for image in images:
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log.debug(f"Input image shape: {image}")
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in_img = np.transpose(image, (2, 0, 1)) / 255
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log.debug(f"transposed for deep image shape: {in_img.shape}")
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out_img = None
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# Apply processing
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if mode == "Color to Normals":
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out_img = color_to_normals(in_img, color_to_normals_overlap, None)
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if mode == "Normals to Curvature":
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out_img = normals_to_curvature(
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in_img, normals_to_curvature_blur_radius, None
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)
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if mode == "Normals to Height":
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out_img = normals_to_height(in_img, normals_to_height_seamless, None)
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if out_img is not None:
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log.debug(f"Output image shape: {out_img.shape}")
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out_images.append(
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torch.from_numpy(
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np.transpose(out_img, (1, 2, 0)).astype(np.float32)
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).unsqueeze(0)
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)
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else:
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log.error("No out img... This should not happen")
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for outi in out_images:
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log.debug(f"Shape fed to utils: {outi.shape}")
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return (torch.cat(out_images, dim=0),)
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__nodes__ = [DeepBump]
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