change project structure
This commit is contained in:
+4
-1
@@ -1 +1,4 @@
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__pycache__/
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__pycache__/
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.mypy_cache/
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.pytest_cache/
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.vscode/
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Vendored
-5
@@ -1,5 +0,0 @@
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{
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"cSpell.words": [
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"twri"
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]
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}
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+7
-2
@@ -50,6 +50,7 @@ def load_style_templates(style_path: pathlib.Path) -> dict[str, Template]:
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negative_prompt=record.get("negative_prompt", ""),
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)
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templates[template.name] = template
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templates[BYPASS] = BYPASS_TEMPLATE
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return templates
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@@ -63,7 +64,10 @@ class ApplyStyle:
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@classmethod
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def INPUT_TYPES(self):
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style_names = sorted(self.TEMPLATES.keys())
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style_names.remove(BYPASS)
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try:
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style_names.remove(BYPASS)
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except ValueError:
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pass
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style_names.insert(0, BYPASS)
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return {
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@@ -127,13 +131,14 @@ NODE_DEFINITIONS = [
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("clipdrop_styles.json", "Apply ClipDrop Style"),
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("fooocus.json", "Apply Fooocus Style"),
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("art_styles_expansion.json", "Apply Art Style Expansion"),
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("technical_documentation.json", "Apply Technical Documentation Style"),
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]
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def _setup_classes():
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cwd = pathlib.Path(__file__).parent
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for file_name, display_name in NODE_DEFINITIONS:
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templates = load_style_templates(cwd / file_name)
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templates = load_style_templates(cwd / "styles" / file_name)
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class_name = display_name.replace(" ", "")
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# create classes dynamically:
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@@ -1,9 +1,4 @@
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[
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{
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"name": "bypass",
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"prompt": "{prompt}",
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"negative_prompt": ""
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},
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{
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"name": "Abstract Expressionism",
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"prompt": "Abstract Expressionism {prompt} , High contrast, minimalistic, colorful, stark, dramatic, expressionism",
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@@ -45,8 +40,8 @@
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"negative_prompt": "ugly, deformed, noisy, blurry, low contrast"
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},
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{
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"name": "Avant-garde",
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"prompt": "Avant-garde {prompt} , unusual, experimental, avant-garde art",
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"name": "Avantgarde",
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"prompt": "Avantgarde {prompt} , unusual, experimental, avantgarde art",
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"negative_prompt": "ugly, deformed, noisy, blurry, low contrast"
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},
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{
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@@ -231,7 +226,7 @@
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},
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{
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"name": "Knolling Photography",
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"prompt": "Knolling Photography {prompt} , flat lay photography, object arrangment, knolling photography",
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"prompt": "Knolling Photography {prompt} , flat lay photography, object arrangement, knolling photography",
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"negative_prompt": "ugly, deformed, noisy, blurry, low contrast"
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},
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{
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@@ -261,7 +256,7 @@
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},
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{
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"name": "Marker Drawing",
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"prompt": "Marker Drawing {prompt} , bold marker lines, visibile paper texture, marker drawing",
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"prompt": "Marker Drawing {prompt} , bold marker lines, visible paper texture, marker drawing",
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"negative_prompt": "ugly, deformed, noisy, blurry, low contrast, photograph, realistic"
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},
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{
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@@ -276,7 +271,7 @@
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},
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{
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"name": "Neo-Baroque",
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"prompt": "Neo-Baroque {prompt} , ornate and elaborate, dynaimc, Neo-Baroque",
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"prompt": "Neo-Baroque {prompt} , ornate and elaborate, dynamic, Neo-Baroque",
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"negative_prompt": "ugly, deformed, noisy, blurry, low contrast"
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},
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{
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@@ -1,9 +1,4 @@
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[
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{
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"name": "bypass",
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"prompt": "{prompt}",
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"negative_prompt": ""
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},
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{
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"name": "Anime",
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"prompt": "anime artwork {prompt} . anime style, key visual, vibrant, studio anime, highly detailed",
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@@ -1,9 +1,4 @@
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[
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{
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"name": "bypass",
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"prompt": "{prompt}",
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"negative_prompt": ""
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},
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{
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"name": "Fooocus Enhance",
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"negative_prompt": "(worst quality, low quality, normal quality, lowres, low details, oversaturated, undersaturated, overexposed, underexposed, grayscale, bw, bad photo, bad photography, bad art:1.4), (watermark, signature, text font, username, error, logo, words, letters, digits, autograph, trademark, name:1.2), (blur, blurry, grainy), morbid, ugly, asymmetrical, mutated malformed, mutilated, poorly lit, bad shadow, draft, cropped, out of frame, cut off, censored, jpeg artifacts, out of focus, glitch, duplicate, (airbrushed, cartoon, anime, semi-realistic, cgi, render, blender, digital art, manga, amateur:1.3), (3D ,3D Game, 3D Game Scene, 3D Character:1.1), (bad hands, bad anatomy, bad body, bad face, bad teeth, bad arms, bad legs, deformities:1.3)"
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@@ -1,9 +1,4 @@
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[
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{
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"name": "bypass",
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"prompt": "{prompt}",
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"negative_prompt": ""
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},
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{
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"name": "mre-cinematic-dynamic",
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"prompt": "epic cinematic shot of dynamic {prompt} in motion. main subject of high budget action movie. raw photo, motion blur. best quality, high resolution",
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@@ -1,9 +1,4 @@
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[
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{
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"name": "bypass",
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"prompt": "{prompt}",
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"negative_prompt": ""
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},
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{
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"name": "sai-3d-model",
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"prompt": "professional 3d model {prompt} . octane render, highly detailed, volumetric, dramatic lighting",
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@@ -1,9 +1,4 @@
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[
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{
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"name": "bypass",
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"prompt": "{prompt}",
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"negative_prompt": ""
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},
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{
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"name": "ads-advertising",
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"prompt": "advertising poster style {prompt} . Professional, modern, product-focused, commercial, eye-catching, highly detailed",
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@@ -1,9 +1,4 @@
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[
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{
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"name": "base",
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"prompt": "{prompt}",
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"negative_prompt": ""
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},
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{
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"name": "Architecture Blueprint",
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"prompt": "(floor plan: 1.1) architectural sketch style {prompt} . blueprint, oblique, draft, grayscale, flat, scale bars, monochromatic, annotation, hatching",
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@@ -27,7 +22,7 @@
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{
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"name": "Landscape Plan",
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"prompt": "sketch style landscape plan, (site analysis:1.2), {prompt} (plan view:1.2), draft, hand-drawn, flat, hatching",
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"negative_prompt": "pencil, hand, messy, 3D model, photo, realistic, brush, isometric, perpective, text"
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"negative_prompt": "pencil, hand, messy, 3D model, photo, realistic, brush, isometric, perspective, text"
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},
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{
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"name": "Mechanical Sketch",
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@@ -1,4 +1,4 @@
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# Copyright (c) , Manfred Moitzi
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# Copyright (c) 2023, Manfred Moitzi
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# License: MIT License
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import pytest
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import re
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@@ -23,7 +23,12 @@ def test_valid_class_names():
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def test_classes_have_templates():
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for cls in NODE_CLASS_MAPPINGS.values():
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assert len(cls.TEMPLATES) > 1
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assert len(cls.TEMPLATES) > 1, "no styles loaded - correct filename?"
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def test_templates_have_bypass_style():
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"""The style "bypass" will be added automatically to every style file."""
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for cls in NODE_CLASS_MAPPINGS.values():
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assert "bypass" in cls.TEMPLATES, "required 'bypass' style not found"
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if __name__ == "__main__":
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