41 lines
1.4 KiB
Markdown
41 lines
1.4 KiB
Markdown
## ComfyUI-BrushNet
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Custom nodes for ComfyUI allow to inpaint using Brushnet: ["BrushNet: A Plug-and-Play Image Inpainting Model with Decomposed Dual-Branch Diffusion"](https://arxiv.org/abs/2403.06976).
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My contribution is limited to the ComfyUI adaptation, and all credit goes to the authors of the paper.
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## Installation
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Clone the repo into the custom_nodes directory and install the requirements:
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```
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git clone https://github.com/nullquant/ComfyUI-BrushNet.git
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pip install -r requirements.txt
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```
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Checkpoints of BrushNet can be downloaded from [here](https://drive.google.com/drive/folders/1fqmS1CEOvXCxNWFrsSYd_jHYXxrydh1n?usp=drive_link).
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Both `segmentation_mask_brushnet_ckpt` and `random_mask_brushnet_ckpt` should be placed inside `models/inpaint/brushnet` folder.
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Base model should be SD1.5 type (realisticVisionV60B1_v51VAE, for example).
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## Usage
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Below is an example for the intended workflow. The [json file](example/BrushNet_example.json) for the example can be found inside the 'workflow' directory.
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## Bugs
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1. Nodes use custom `diffusers` library. It can potentially conflicts with other custom nodes.
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2. Sometimes `BrushNetPipeline` freezes on loading. Looking into the problem.
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## Credits
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The code is based on
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- [BrushNet](https://github.com/TencentARC/BrushNet)
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- [PowerPaint](https://github.com/zhuang2002/PowerPaint)
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- [diffusers](https://github.com/huggingface/diffusers)
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