fix: reframe chance 1.0 reframes every boundary; with nothing new to aim at the camera still moves
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
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b451fcc5e5
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46966c5ca7
@@ -719,14 +719,20 @@ def add_shot_cuts(text, seconds, seed=0, chance=0.5, pieces=()):
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# ── reframes ────────────────────────────────────────────────────────────────────────
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# A shortcut boundary inside a shot that is NOT cut can move the camera instead: one continuous
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# take, the actions follow on, the camera travels to what the next action is about. The focus
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# always changes and the camera always moves; the view may turn or stay as it is (the user's
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# rule: "What matters is focus change and movement"). Run after the cuts, so the boundaries
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# take, the actions follow on, the camera travels to what the next action is about. A reframe
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# moves the camera and, when what follows has something new, changes the focus; the view may
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# turn or stay ("What matters is focus change and movement"). Only `chance` decides whether a
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# boundary reframes: 1.0 is every boundary. Run after the cuts, so the boundaries
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# left are exactly the ones that were kept whole.
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REFRAMES = ("Without a cut, the camera pans over to {x}{view}.",
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"Without a cut, the camera glides to {x}{view}.",
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"Without a cut, the camera pushes in on {x}{view}.",
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"Without a cut, the camera tracks over to {x}{view}.")
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# When what follows has nothing new to aim at, the camera still moves: the chance is the only
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# thing that decides whether a boundary reframes, so 1.0 means every boundary.
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REFRAMES_PLAIN = ("Without a cut, the camera pushes in closer{view}.",
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"Without a cut, the camera drifts sideways{view}.",
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"Without a cut, the camera pulls back a little{view}.")
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_REFRAME = re.compile(r"\s*Without a cut, the camera [^.!?]*[.!?]", re.I)
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KEEP_VIEW_SHARE = 0.5 # of reframes, how many keep the view and only move to the new focus
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@@ -744,7 +750,7 @@ def _focus(text, avoid=None):
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def add_reframes(text, seed=0, chance=0.5, pieces=(), stats=None, arms=None):
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"""-> (new prompt, info). At each shortcut boundary inside a shot, with odds `chance`, a
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sentence moves the camera, without a cut, to the most specific thing in what follows that
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differs from what the action before was about; a boundary with no such thing is left alone.
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differs from what the action before was about; with no such thing, the camera still moves.
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About half keep the view (tilted by ratings), the rest turn to one that can show the part.
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info = {"added": [{"shot", "view" (None = kept), "traits", "target"}],
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"arms": ["reframe:yes"|"reframe:no", "reframe:keep"|"reframe:turn", ...]}."""
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@@ -762,13 +768,10 @@ def add_reframes(text, seed=0, chance=0.5, pieces=(), stats=None, arms=None):
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for n, at in enumerate(points):
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following = picture[at:(points[n + 1] if n + 1 < len(points) else len(picture))]
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target = _focus(following, avoid=before[0] if before else None)
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if target is None: # nothing new to move to: no reframe, nothing to learn
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before = _focus(following) or before
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continue
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rng = random.Random(f"{seed}:reframe:{i}:{n}")
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take = rng.random() < chance
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info["arms"].append("reframe:yes" if take else "reframe:no")
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before = target
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before = target or _focus(following) or before
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if not take:
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continue
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traits = view_traits(following)
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@@ -777,9 +780,12 @@ def add_reframes(text, seed=0, chance=0.5, pieces=(), stats=None, arms=None):
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allowed = allowed_views(traits)
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view = rng.choices(allowed, weights=[_view_weight(v, traits, stats) for v in allowed])[0]
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info["arms"].append("reframe:turn" if view else "reframe:keep")
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sentence = rng.choice(REFRAMES).format(x=_name(target), view=f", turning to {_a_view(view)}" if view else "")
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turn = f", turning to {_a_view(view)}" if view else ""
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sentence = (rng.choice(REFRAMES).format(x=_name(target), view=turn) if target
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else rng.choice(REFRAMES_PLAIN).format(view=turn))
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chosen.append((at, sentence))
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info["added"].append({"shot": int(m.group(1)), "view": view, "traits": traits, "target": _name(target)})
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info["added"].append({"shot": int(m.group(1)), "view": view, "traits": traits,
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"target": _name(target) if target else None})
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for at, sentence in reversed(chosen): # right to left: earlier indexes stay valid
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head = picture[:at].rstrip()
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picture = head + ("" if head.endswith((".", "!", "?")) else ".") + " " + sentence + " " \
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@@ -58,8 +58,8 @@ def rewrite(text, values, seconds=None, pieces=None):
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arms=memory.arm_stats())
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arms += info["arms"]
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views += [{"view": a["view"], "traits": a["traits"]} for a in info["added"] if a["view"]]
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said.append("reframes: " + (", ".join(f"shot {a['shot']} to {a['target']}" + (f" ({a['view']})" if a["view"] else "") for a in info["added"])
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if info["added"] else "none" + ("" if info["arms"] else " (no boundary inside a shot moves to something new)")))
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said.append("reframes: " + (", ".join(f"shot {a['shot']} " + (f"to {a['target']}" if a["target"] else "moves") + (f" ({a['view']})" if a["view"] else "") for a in info["added"])
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if info["added"] else "none" + ("" if info["arms"] else " (no shortcut boundary inside a shot)")))
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if values.get("shot_views") and engine.SHOT.search(text or ""):
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skipped = []
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text, added = engine.add_shot_views(text, seed=seed, chance=float(values.get("shot_views_chance", 0.4)), stats=memory.view_stats(), skipped=skipped)
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@@ -29,10 +29,10 @@ def test_every_reframe_moves_to_a_new_focus_and_the_view_may_stay():
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assert kept > 0, "keeping the view is allowed"
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def test_a_boundary_with_nothing_new_to_move_to_is_left_alone():
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def test_at_one_every_boundary_reframes_even_with_nothing_new_to_aim_at():
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plain = "She smiles warmly at the room again."
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out, info = engine.add_reframes(f"[Shot 1] {plain} {plain}", seed=1, chance=1, pieces=[plain])
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assert "Without a cut" not in out and info["arms"] == [], "no focus change means no reframe and nothing to learn"
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assert out.count("Without a cut") == 1 and info["added"][0]["target"] is None, "1.0 means every boundary: the camera still moves"
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def test_zero_chance_adds_nothing_and_no_boundary_says_so(tmp_path, monkeypatch):
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@@ -40,7 +40,7 @@ def test_zero_chance_adds_nothing_and_no_boundary_says_so(tmp_path, monkeypatch)
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text = f"[Shot 1] {DANCE} {WAVE}"
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assert engine.add_reframes(text, seed=1, chance=0, pieces=[DANCE, WAVE])[0] == text
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out, said, _ = nodes.rewrite("[Shot 1] A woman walks.", {"reframe_same_shot": True, "reframe_chance": 1}, seconds=5, pieces=[])
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assert out == "[Shot 1] A woman walks." and "no boundary inside a shot moves to something new" in said
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assert out == "[Shot 1] A woman walks." and "no shortcut boundary inside a shot" in said
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def test_a_cut_boundary_is_not_also_reframed(tmp_path, monkeypatch):
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