Release 3.0.1: refinement keys + Cutting Room fixes

Per-shortcut refinement keys (multi-key per-scene steering, timeline key
preview, session-reset wipes all trained keys) plus Cutting Room fixes
(comma-split replacements, i2v anchor prompt re-render, trigger-that-is-also
-a-shortcut timeline split). Restore the dropped [3.0.0] CHANGELOG header and
bump pyproject + README to 3.0.1.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
digital-garbage
2026-06-14 11:05:58 +03:00
co-authored by Claude Opus 4.8
parent 5f784285d0
commit 81c67f99e4
3 changed files with 7 additions and 1 deletions
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## [Unreleased]
## [3.0.1] - 2026-06-14
### Added
**Multi-refinement-key support in the Movie Editor.** Refinement keys are now a first-class, per-shortcut training signal. (1) The Engine settings → FunPack Studio card has a **Refinement key** field, so a project can set/wire its own key (previously the key was fixed and unreachable even in full-control mode); it feeds the FunPackRefinementKeyLoader for Studio / Chain Sampler / SaveRefinementLatent. (2) The Shortcuts editor gains a **"Use non-default refinement key"** checkbox + key-name field — firing that shortcut means its key is being trained. (3) **Multi-key per scene:** a scene whose prompt fires several shortcuts bound to different keys now has its conditioning steered by *each* key and **averaged/merged** into one (one key ⇒ substitute the default; none ⇒ default). Rating that scene trains **every** participating key. A key counts for a scene only if one of its shortcuts fired in that scene's text (anchor-bound keys count for every scene); attribution falls back to the safe union if the prompt was rewritten or the split diverges.
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**Editor timeline dropped a scene when a transition trigger was also a shortcut.** If a scene-cut marker (e.g. `qcut`, `cut`) was *also* a shortcut — common now that cut markers can carry refinement keys (e.g. `qcut` → "cuts" key) — the lossless splitter expanded the trigger word away *before* detecting transitions, so the split was lost or misplaced. Classic symptom: "scene 2 removed from the timeline, scene 1 shows scene 2's prompt" until reload. `split_timeline_verbatim` now also scans the original (verbatim) text for triggers, catching trigger-shortcuts at their true position; genuine shortcut-driven splits (trigger only appears after expansion) and plain triggers are unchanged, and the result still round-trips losslessly.
## [3.0.0] - 2026-06-11
### Added
**FunPack Cutting Room (Movie Editor)** — a full browser-based montage editor served from ComfyUI at `/funpack/movie`. Build multi-scene projects on a real NLE timeline (ruler, proportional clips, trim, split, drag-to-space pauses, crossfades, per-clip effects), preview the whole sequence in a program monitor with seamless scrubbing, and generate or stitch final video without leaving the UI. Includes a Media bin (upload, filter, sort, rename, export), Characters bible with per-scene assign, global prompt editor with lossless split markers, prompt Shortcuts library, Engine settings (FunPack Studio + LTXAV Scene Chain Sampler panels), Models & Pipeline wiring (built-in LTX pipeline or imported ComfyUI workflow), overlay tracks (text/image compositing with WYSIWYG preview), separated and inserted audio lanes, per-scene Refiner ratings, refinement key import/export, ComfyUI log viewer, git-based FunPack update UI, interactive welcome tour with sandbox demo, and first-run pipeline dependency installer (ComfyUI-Manager + LTXVideo / Video Helper Suite / KJNodes packs).
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Going forward, **new features and UX work target the Cutting Room frontend**. The classic ComfyUI node popups (Studio, Refiner V2, Scene Chain Sampler, and other pre-3.0 nodes) remain fully usable but will receive **bugfixes only** — no significant UI reworks unless a fix requires it. If you live in ComfyUI graphs, nothing breaks; if you want the full montage workflow, use the Cutting Room.
**3.0.1** adds per-shortcut **refinement keys** (a shortcut can mark which key it trains, with per-scene multi-key steering and a timeline preview of the keys each scene will use) and fixes Cutting Room splitting/anchor bugs — see the [CHANGELOG](CHANGELOG.md).
See [`docs/MovieEditor.md`](docs/MovieEditor.md) for complete Cutting Room documentation.
## Installation
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[project]
name = "ComfyUI-FunPack" # Unique identifier for your node. Immutable after creation.
description = "A set of nodes for experiments with video generation models, including prompt refinement, adaptive LoRA weight workflows, story tools, video stitching, lorebook enhancement and more."
version = "3.0.0" # Custom Node version. Must be semantically versioned.
version = "3.0.1" # Custom Node version. Must be semantically versioned.
license = { text = "GNU GPL v3" }
dependencies = [] # Filled in from requirements.txt