sampler: per-scene sampling time + appended-token context in the report
Live report: guide scenes suddenly ~3.5x slower than the anchor scene (6-scene 768x768x305 montage at 7 min vs ~2.5 expected), on a nightly ComfyUI. Audit of the upstream delta found nothing touching the default guide attention path (context windows is opt-in, int8 irrelevant, the guide-strength mask machinery dates to February) - so before theorizing further, make each run attribute itself: every scene line now carries its sampling seconds plus what was appended to its sequence (carried head frames, guide tail, audio tail), printed live and in the report. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
parent
b7ed4f9fb6
commit
a4008e6a13
+14
-2
@@ -4226,7 +4226,8 @@ class FunPackLTXAVSceneChainSampler:
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alg_guide_tail_frames=(guide_tail if (alg_blur_guides and guide_tail > 0) else 0),
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bounded_attention_enabled=bounded_attention_enabled,
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)
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_phase_sampling += _time.perf_counter() - _t_sample0
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_scene_sample_s = _time.perf_counter() - _t_sample0
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_phase_sampling += _scene_sample_s
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finally:
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self._remove_v2a_scale(_v2a_handles)
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if _temporal_applied:
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@@ -4274,8 +4275,19 @@ class FunPackLTXAVSceneChainSampler:
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"seed_used": scene_seed,
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"mechanisms": run_mechanisms,
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})
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# Per-scene sampling time + appended-token context: guide/carry scenes sample a
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# LONGER sequence (carried head + guide/audio tails) and take the masked-attention
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# path when guide strengths != 1.0 — this line makes any per-scene overhead
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# attributable at a glance instead of hiding inside the run total.
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_scene_extras = (
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(f", carried={carried + soft_carried}f" if (carried + soft_carried) > 0 else "")
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+ (f", guide_tail={guide_tail}f" if guide_tail > 0 else "")
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+ (f", audio_tail={audio_tail}f" if audio_tail > 0 else "")
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)
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print(f"[FunPackSceneChain] Scene {scene_index + 1}: sampling {_scene_sample_s:.1f}s{_scene_extras}")
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report_lines.append(
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f"Scene {scene_index + 1}: seed={scene_seed}, text={scene_meta['text']}"
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f"Scene {scene_index + 1}: seed={scene_seed}, sampling {_scene_sample_s:.1f}s{_scene_extras}, "
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f"text={scene_meta['text']}"
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+ (f" | encode≠text" if scene_meta["encode_text"] != scene_meta["text"] else "")
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)
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