Commit Graph
457 Commits
Author SHA1 Message Date
digital-garbageandClaude Sonnet 4.6 51a9478dd7 Per-block LoRA: type-zone suppression, semantic anchor handling, quality signal
- Add LORA_TYPE_BLOCK_ZONES: type-aware block zones that suppress bad-fit
  blocks to 0.0 and mildly boost good-zone blocks per LoRA type
- Add SEMANTIC_ANCHOR_BLOCKS {14, 19}: confirmed semantic focal points
  (PAG default=14, STG defaults=14,19) protected from all suppression
- Add _semantic_anchor_quality: uses LoRA energy share in blocks 14+19
  as a quality signal, scaling all block weights 0.92-1.08x accordingly
- Stack priority: weaker LoRA keeps base scale on anchor blocks instead
  of being damped, letting the dominant signal carry semantic content
- Fix range display: status line now shows effective weights (model_weight
  * scale) instead of raw multipliers; adds zeroed= and anchor_q= fields

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-18 19:14:13 +03:00
DigitalGarbage 7a4f86a695 Merge pull request #12 from digital-garbage/dev
Fix the advisor tab
2026-05-18 18:09:21 +03:00
DigitalGarbage f6d91dfb20 Fix the advisor tab 2026-05-18 18:09:04 +03:00
digital-garbageandClaude Sonnet 4.6 7ee9cfbb97 Release 2.6.0 - FunPack Studio, Conditioning Adjust, advisor fixes
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 20:00:31 +03:00
digital-garbageandClaude Sonnet 4.6 cb4a4a8767 FunPackStudio: auto-save all field changes to widget with 600ms debounce
Event delegation on the panel root catches every input/change event
from any field inside the popup and schedules a debounced save to the
studio_settings and adjustments widgets. Changes survive page refresh
without needing to click Close.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 19:55:41 +03:00
digital-garbageandClaude Sonnet 4.6 0dfe96064d FunPackStudio: persist active tab across page refreshes via localStorage
Stores the last active tab per node ID. Survives page refresh.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 19:53:26 +03:00
digital-garbageandClaude Sonnet 4.6 53555bd495 FunPackStudio: clear sampler body before re-render on type change
renderSampler() now clears the body before rebuilding so changing the
sampler type replaces the settings instead of appending to them.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 19:50:08 +03:00
digital-garbageandClaude Sonnet 4.6 8390a17baf FunPackStudio: add sampler outputs and Sampler popup tab
Two new output pairs between seed and loss_graph:
- high_pass_sampler (SAMPLER) + high_pass_sigmas (SIGMAS)
- low_pass_sampler (SAMPLER) + low_pass_sigmas (SIGMAS)

Sampler tab in popup: per-pass selection of Hybrid Euler 2S, Distilled
Flow, or KSampler (standard ComfyUI fallback). Each type shows its own
settings fields. Motion pulse and velocity bias sections collapse when
mode is "off". Sigmas entered as comma-separated floats; empty means
rely on external sigmas input.

Python: _build_one_sampler() and _build_samplers() class methods handle
the instantiation and sigma parsing. Each sampler is built from the
same get_sampler() call as the standalone node.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 19:41:58 +03:00
digital-garbageandClaude Sonnet 4.6 76c8693fe8 FunPackStudio: show Scene Builder banner in Refiner tab when active
When Scene Builder mode is not Pass-through, the Refiner tab shows a
blue banner explaining the positive prompt is built in the Scene tab
with a clickable link that switches to it. The intent override field is
grayed out and disabled since intent derives from the scene prompt.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 19:33:36 +03:00
digital-garbageandClaude Sonnet 4.6 afe703ad56 FunPackStudio: encode negative prompt internally via CLIP
Add negative_prompt STRING input. Priority chain for negative output:
1. negative_conditioning (pre-encoded CONDITIONING) - pass through as-is
2. negative_prompt (text) encoded via CLIP - removes need for external CLIPTextEncode
3. Popup default negative_prompt field in Refiner tab
4. Empty list if nothing is provided

Negative prompt field added to Refiner tab in popup with override toggle.
Override system extended with negative_prompt key.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 19:25:43 +03:00
digital-garbageandClaude Sonnet 4.6 d4b68dfbef FunPackStudio: reorder inputs/outputs, add negative conditioning, advisor_clip input
Inputs reordered per spec: model, clip, advisor_clip, positive_conditioning,
negative_conditioning, clip_vision_output, source_image, lora_stack,
positive_prompt, user_intent_prompt, feedback_prompt, refinement_key_input.

Outputs reordered: model, modified_positive, negative, seed, loss_graph,
status, training_info, encoded_prompts.

negative_conditioning: CONDITIONING input passed straight through to the
negative output unchanged. Empty list when not connected.

advisor_clip: external CLIP input now accepted. Takes precedence over the
LLM configured in the Advisor popup tab. Same pattern as other overridable
inputs.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 19:23:35 +03:00
digital-garbageandClaude Sonnet 4.6 b6edaf6db6 FunPackStudio: integrate full LoRA chain internally, remove lora_stack output
LoRA pipeline is now fully internal to Studio:
1. FunPackApplyLoraWeights reads session weight suggestions for the
   current prompt and builds a stack with adjusted model weights
2. FunPackLoraLoader applies the stack to model and clip
3. refine_v2 receives the LoRA-patched model and applies the attn2
   direction patch on top

Removes the lora_stack return value - MODEL output already contains
everything (LoRA patches + direction injection). External lora_stack
input still accepted to bypass internal management entirely.

Adds mode (ltx2/wan) and per_block settings to the LoRA tab in popup,
stored in loras_config dict in studio_settings.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 19:18:41 +03:00
digital-garbageandClaude Sonnet 4.6 ff4ebc1b7a FunPackStudio: make positive_prompt a link-only input
Moved from required widget to optional forceInput so it appears as a
connector like all other inputs, not as a text area widget.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 19:10:39 +03:00
digital-garbageandClaude Sonnet 4.6 6cf4594397 FunPackStudio: add lora_stack output, unhide positive_prompt
- Add lora_stack (FUNPACK_LORA_STACK) as the 8th return value so the
  active stack flows out for downstream use
- Remove positive_prompt from hidden widgets so the text area is visible
  on the node face and can be connected as a link input

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 19:09:07 +03:00
digital-garbageandClaude Sonnet 4.6 47d0907030 FunPackStudio: override toggles for external inputs
Each input that has both a connected link and a popup value now has an
"Override" toggle below it (default off). Off = external input wins,
popup value is a fallback. On = popup value wins regardless.

Applies to: refinement_key (Session tab), feedback_prompt and
user_intent_prompt (Refiner tab). All other settings are popup-only
and unaffected.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 19:00:45 +03:00
digital-garbageandClaude Sonnet 4.6 da9e61eb5a FunPackStudio: expose feedback_prompt as optional link input
Connected value overrides whatever is typed in the Refiner popup.
Useful for wiring dynamic feedback from another node.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 18:58:00 +03:00
digital-garbageandClaude Sonnet 4.6 cb22c8113f Add FunPackStudio: unified node for all FunPack refinement tools
FunPackStudio combines Refinement Key, Scene Builder, Refiner V2,
Advisor LLM, LoRA loading, and Conditioning Adjust under a single node
with a tabbed popup editor. Rating widget stays on the node face;
everything else is in the popup.

Python:
- FunPackStudio.run() chains all subsystems: scene builder prompt
  construction, advisor LLM load (using shared cache), LoRA loading via
  FunPackLoraLoader, FunPackVideoRefinerV2.refine_v2(), and
  FunPackConditioningAdjust.adjust(). No code duplication.
- Added optional _seed parameter to FunPackVideoRefinerV2.refine_v2()
  so Studio can generate a seed and output it for wiring to samplers.
- Added /funpack/available_loras endpoint for the LoRA picker.

JS (funpack_studio.js):
- Tabbed popup: Session, Scene, Refiner, Advisor, LoRA, Adjustments.
- Session: refinement key, reset toggle, scene builder mode selector.
- Scene: scene load/save, phrase bank from memory, positive prompt
  editor (active when scene builder is not Pass-through).
- Refiner: all V2 settings, feedback prompt, intent override.
- Advisor: LLM enable toggle, model path, dtype.
- LoRA: dynamic list of LoRAs with name/type/model-weight/clip-weight,
  loaded from /funpack/available_loras.
- Adjustments: phrase/strength pairs with session phrase bank.
- Settings serialized as JSON in hidden studio_settings widget.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 18:56:25 +03:00
digital-garbageandClaude Sonnet 4.6 3281075307 Fix FunPackConditioningAdjust: use sequence mean instead of pooled_output
The node was extracting pooled_output from the conditioning meta dict,
which is None for LTX/Gemma3 text encoders. Adjustments were silently
skipped for every phrase.

Use conditioning.mean(dim=(0,1)) on the sequence tensor itself - same
approach V2 uses for all its conditioning memory operations. Phrase
vectors are encoded the same way (mean of their sequence tensor). The
accumulated direction shift is then applied as a uniform broadcast
across all sequence positions so the tensor shape stays intact.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 18:21:35 +03:00
digital-garbageandClaude Sonnet 4.6 ffb447104e Fix FunPackConditioningAdjust UI: use native button widget instead of custom widget
addCustomWidget failed silently in this ComfyUI version. Switch to
node.addWidget("button",...) which is natively supported. Also add the
same hideWidget retry timing pattern Scene Builder uses (rAF + two
setTimeout calls) so the adjustments text widget reliably disappears
after the node is created or reconfigured.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 17:13:42 +03:00
digital-garbageandClaude Sonnet 4.6 9c06051a74 FunPackConditioningAdjust: add refinement key phrase bank
When refinement_key_input is connected (from FunPack Refinement Key
Loader), the popup fetches phrase_memory from that session via a new
/funpack/phrase_memory endpoint and shows all learned phrases as
clickable chips grouped by category. Click a chip to add it to the
adjustment list with a default strength of 0.1.

Search field filters phrases live. Phrases are sorted by evidence count
so the most-seen ones appear first within each category.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 17:07:21 +03:00
digital-garbageandClaude Sonnet 4.6 1c392c8b88 Add FunPackConditioningAdjust node with Scene Builder-style popup editor
Inserts between Refiner V2 and the sampler. Takes CONDITIONING + CLIP,
lets the user specify phrase/strength pairs in a floating popup panel.
For each active pair: encode the phrase, compute unit-norm direction from
base conditioning toward phrase conditioning (in pooled space), apply at
user-set strength. Positive = push toward that phrase, negative = away.

Bypasses V2's category classification entirely - adjustments target the
exact phrase the user typed, no mis-categorization possible.

Popup hides the raw JSON widget, shows "Edit Adjustments" button on the
node face with a compact summary of active adjustments. Close saves.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 17:03:51 +03:00
digital-garbageandClaude Sonnet 4.6 21fcb14c8d Fix diagnostic generation in Full mode: simpler prompt + rule-based fallback
Two issues prevented diagnostics from reliably appearing in Full mode:

1. The analysis prompt asked for "root cause of recurring patterns" which
   is too vague for early sessions with no history. Now adapts: simple
   per-run analysis when no session history exists, pattern analysis when
   history is available.

2. When the LLM fails or produces empty output after thinking-token
   stripping, analysis was silently "" and nothing was stored. Added a
   rule-based fallback that builds a diagnostic from axis_feedback
   (regressed/missing/wrong axes) so the history always accumulates
   even when the LLM produces nothing useful.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 16:47:44 +03:00
digital-garbageandClaude Sonnet 4.6 55da5f5d4f Gate perfect_repair_phrases and emphasis injection behind prompt_repair
Both _v2_apply_perfect_repair_phrases (injects phrases from previously
Perfect-rated runs) and _v2_emphasized_prompt (repeats existing phrases
matching missing axes) were running unconditionally regardless of the
prompt_repair toggle. With prompt_repair=False they should be no-ops -
the user has explicitly said they do not want the node modifying the
prompt text from memory.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 16:25:45 +03:00
digital-garbageandClaude Sonnet 4.6 fc31d46f4e Inject diagnostic into repair system prompt in Full mode
When Pass 1 generates a diagnostic, append it to the system prompt of
Pass 2 so the LLM has the session root-cause analysis at the highest
priority level rather than only as a user-message field. The analysis
remains in the user message too for reference.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 16:23:34 +03:00
digital-garbageandClaude Sonnet 4.6 933bead875 Rework advisor diagnostics: session-aware analysis, stored in all modes
The diagnostic analysis pass now reasons over session history instead of
just the current prompt. It receives the axis feedback (what's missing,
regressed, resolved, wrong), current rating, and the accumulated session
history, and its output asks for root cause identification across runs
rather than per-run "what to fix" instructions.

Diagnostics are now recorded for all advisor modes that generate them
(Full and Only diagnostics), not only "Only diagnostics". Previously the
Full mode ran analysis but discarded the result without storing it, so
the history never built up and subsequent repairs had no session context
to draw on.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 16:20:13 +03:00
digital-garbageandClaude Sonnet 4.6 10c691c5eb Tighten advisor system prompt: enforce visual/action language only
Added explicit rules against metaphors, prose, and emotional language.
Requires every output phrase to describe something a camera can directly
capture. Targets the tendency of instruction-tuned LLMs to produce
poetic rewrites that video diffusion models cannot interpret.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 15:59:39 +03:00
digital-garbageandClaude Sonnet 4.6 8a81f640d2 Fix thinking bleed: decode with skip_special_tokens=False to preserve delimiters
Qwen3 encodes <think> and </think> as special token IDs (151648/151649).
With skip_special_tokens=True they are stripped silently before the regex
runs, leaving raw reasoning content concatenated with the response and no
way to separate them. The thinking content then bleeds into the repaired
prompt.

Fix: always decode with skip_special_tokens=False so the thinking delimiters
are present in the string. Strip complete <think>...</think> blocks first,
then truncated blocks (no closing tag, model ran out of budget), then clean
remaining special tokens like <|im_end|> with a separate pattern.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 15:34:40 +03:00
digital-garbageandClaude Sonnet 4.6 6e04f96a5e Clean up stale tests: remove negative-prompt tests, fix drifted assertions
Removed three tests that exclusively tested negative conditioning/prompt
functionality which was removed in 2.5.0:
- test_refiner_v2_negative_advisor_repairs_negative_prompt_and_exports_one_string
- test_refiner_v2_returns_empty_negative_conditioning_when_negative_blank
- test_negative_prompt_repair_adds_poorly_rated_tags_persistently

Fixed six tests with stale assertions caused by API changes since they
were written: updated return-value unpack positions after negative output
was removed, dropped CONDITIONING-owned/CLIP-owned status checks that no
longer appear in any output, dropped Gemma3 tokenizer status check that
is only present in the error path now, updated Learning section header
name, and updated RETURN_NAMES assertion to check by value not position.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 15:34:03 +03:00
digital-garbageandClaude Sonnet 4.6 4c871b2d24 Fix FunPackAdvisorLLM: pass attention_mask to model.generate
When pad_token == eos_token the model cannot infer the attention mask
from input_ids, so it warns and attends to all positions including
padding. In practice this causes the model to echo the input prompt
unchanged, randomly drop spaces, or produce garbled output depending
on sampling temperature. Passing an all-ones attention_mask explicitly
tells the model exactly which positions are real input tokens.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 15:12:16 +03:00
digital-garbageandClaude Sonnet 4.6 27637d99df Fix FunPackAdvisorLLM tokenize: handle BatchEncoding from apply_chat_template
apply_chat_template(..., tokenize=True, return_tensors="pt") returns a
BatchEncoding in newer transformers versions instead of a plain tensor.
Accessing .shape[1] on a BatchEncoding raises AttributeError because it
looks up "shape" in the data dict and finds nothing.

Extract input_ids from the result with hasattr check before calling
.to(device) and computing prompt_length. Applied to both the normal
chat-template path and the skip_template encode() path.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 14:57:42 +03:00
digital-garbageandClaude Sonnet 4.6 a04bb95df7 Release 2.5.3 - docs, changelog, version bump
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 14:36:49 +03:00
digital-garbageandClaude Sonnet 4.6 e0e1830b83 Remove Perfect-rating advisor gate: user feedback overrides any rating
Perfect is not a ceiling. If the user has an active advisor mode and
provides feedback_prompt, the advisor must honor it regardless of the
rating. Two guards were blocking this:

- Analysis pass (pass 1): was skipped when is_perfect=True even with no
  feedback, so Full/Only-diagnostics mode produced no analysis for
  Perfect runs. Removed the not-is_perfect restriction so analysis runs
  whenever mode requires it and no explicit feedback was given.

- Repair guard (pass 2): had an explicit is_perfect-and-not-has_feedback
  branch that silently blocked repair for every Perfect run with no user
  text. Removed it entirely. The only remaining guard is the existing
  allow_prompt_change check (Learning mode / advisor mode Off).

Now for Perfect + user feedback: advisor honors the feedback fully.
For Perfect + no feedback + Full mode: analysis runs, repair runs.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 14:36:49 +03:00
digital-garbageandClaude Sonnet 4.6 f0f121ddf2 Fix FunPackAdvisorLLM: thinking tokens, semantic gate, missing import
- Strip <think>...</think> blocks in decode so Qwen3 chain-of-thought
  doesn't pollute the repaired prompt and cause validation to reject it
- Pass enable_thinking kwarg to apply_chat_template (with TypeError
  fallback for models that don't support it); propagate thinking flag
  through tokenize -> generate so the token budget is expanded by 2048
  when thinking mode is active, giving room for reasoning + response
- Return 1.0 from _v2_text_semantic_similarity when the clip has no
  encode_from_tokens_scheduled - generation-only clips can't compute
  similarity so they shouldn't be penalized with a 0.0 semantic gate
- Add FunPackAdvisorLLM to standalone (non-package) imports in
  __init__.py so tests can run without the full ComfyUI runtime
- Update three stale advisor tests: 5-value _v2_prompt_advisor unpack,
  "Encoded as:" prefix change, 6-return-value unpacking after negative
  conditioning was removed

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 14:36:49 +03:00
digital-garbageandClaude Sonnet 4.6 8f7c61c6ce Evict poisoned perfect-repair phrases on Awful or Wrong Appearance rating
When a phrase injected by the perfect-repair system is present during a
generation rated Awful or Wrong Appearance, it is now hard-deleted from
perfect_repairs in the intent family slot. One bad rating is enough to
stop the re-injection permanently. Evicted phrase names are reported in
the intent family status line.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 14:36:49 +03:00
DigitalGarbage 6fbc2c23f2 Merge pull request #11 from digital-garbage/dev
Example workflow featuring new FunPack nodes
2026-05-16 13:50:59 +03:00
DigitalGarbage f93ff4325e Example workflow featuring new FunPack nodes 2026-05-16 13:50:40 +03:00
digital-garbageandClaude Sonnet 4.6 8a5a4bdca4 Release 2.5.1 - docs, changelog, version bump
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 03:59:46 +03:00
digital-garbageandClaude Sonnet 4.6 3e08ea41a8 Improve debug outputs: human-readable adaptation, direction memory, model patch
- _v2_direction_readout: new helper showing each direction slot's status
  in plain language ("warming up 2/3 runs", "active 8 runs, mag 0.412",
  "away from learned pattern") for liked, bad, and all three axes.
- _v2_apply_conditioning_memory: return replaced with multi-line readable
  block showing strength, reward trend, streak, which mode each slot is
  using, and what axis adjustments were applied.
- training_info Adaptation section: now includes the full direction
  readout so users can see exactly what memory state the refiner is in.
- Model patch status: expanded from one line to a readable block showing
  which direction slots are active with their run counts, and lists the
  phrase texts being emphasized (up to 4) alongside position range count.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 03:57:03 +03:00
digital-garbageandClaude Sonnet 4.6 a70b55ad5a Make FunPackAdvisorLLM wrapper fully compatible with TextGenerate node
TextGenerate calls tokenize(prompt, skip_template=bool, image=..., thinking=...)
and generate(..., min_p=..., presence_penalty=...). Wrapper now handles all of:

- skip_template=True: raw encode without chat template (for nodes like
  TextGenerateLTX2Prompt that pre-format with role tokens)
- skip_template=False (default): apply model's own chat template via
  apply_chat_template, with optional system_prompt kwarg
- min_p, presence_penalty: forwarded to model.generate() with progressive
  fallback stripping unsupported params via TypeError catch
- All other kwargs absorbed silently so future TextGenerate params don't break

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 03:48:09 +03:00
digital-garbageandClaude Sonnet 4.6 8fa4da3d36 Add FunPackAdvisorLLM node + fix session reset clearing all history
FunPackAdvisorLLM:
- Loads any HuggingFace CausalLM via AutoModelForCausalLM.from_pretrained
- Wraps it in _FunPackAdvisorLLMWrapper which exposes tokenize/generate/decode
  matching the interface _v2_generate_advisor_text already uses
- tokenize() accepts system_prompt kwarg, applies the model's own chat
  template via apply_chat_template, absorbs unsupported kwargs silently
- generate() uses max_new_tokens (not max_length) so prompt length does
  not eat into the generation budget
- Model cached in _FUNPACK_ADVISOR_LLM_CACHE by (path, dtype) - no
  reload on repeated runs
- Returns CLIP type so it plugs directly into advisor_clip input
- Default: huihui-ai/Huihui-Qwen3-8B-abliterated-v2

Session reset fix:
- _v2_empty_state was missing intent_expansion_memory, session_source_mean_count,
  liked_dir, bad_dir - these survived reset via setdefault on next run.
  Added all four to the empty state so reset is complete.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 03:41:26 +03:00
digital-garbageandClaude Sonnet 4.6 9de08cf66f Rewrite advisor prompts to natural language - works with enhancement and instruct models
Both _v2_advisor_prompt and _v2_advisor_analysis_prompt now build natural
language user messages instead of structured FIELD: value format that only
instruction-following models can interpret.

System prompt reduced to one line: "You are a video prompt editor. Rewrite
the prompt to fix the specific issue. Output only the corrected prompt."
Simple enough to not conflict with enhancement models' own system prompts.

Repair user message: Issue description, user note, scene context, past
feedback, suggestions, analysis, then "Prompt to fix: ... Write the
corrected prompt." - reads as a natural enhancement request.

Analysis user message: same context then "What specifically needs to
change? One or two sentences, reference actual words from the prompt."

This works for:
- Enhancement models (Sulphur/Qwen): see a natural prompt improvement
  request they were trained on, produce useful output
- Instruction models: follow the clear natural language request
- The label-free output is already handled by the raw-text fallback
  in _v2_parse_advisor_response

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 02:01:36 +03:00
digital-garbageandClaude Sonnet 4.6 8082706f30 Fix None return from _v2_generate_advisor_text when layer 1 tokenize succeeds
generate/decode/return were inside the except TypeError block so they
only ran when layer 1 failed. When layer 1 succeeded (system_prompt kwarg
accepted), tokens was set but the function fell off the end returning None,
causing 'cannot unpack non-iterable NoneType' at the call site.

Restructure: tokenize into tokens=None, try each layer in order using
if tokens is None as the gate, then generate/decode/return always runs
after tokenization regardless of which layer succeeded.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 01:37:05 +03:00
digital-garbageandClaude Sonnet 4.6 77f905ab08 Simplify chat template: try native system_prompt kwarg first
CLIP.tokenize() passes **kwargs to tokenize_with_weights, so wrappers
that natively handle system/user separation (like Sulphur/Qwen) just
work by passing system_prompt= as a kwarg. Three-layer fallback:
1. clip.tokenize(user, system_prompt=system) - native kwarg support
2. apply_chat_template via BFS-found HF tokenizer - manual formatting
3. flat string + "Output:" anchor - last resort for bare wrappers

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 01:31:59 +03:00
digital-garbageandClaude Sonnet 4.6 9ac2a3fb5e Fix system prompt bleeding via proper chat template separation
The advisor was sending one flat string to clip.tokenize() so models
expecting ChatML/Gemma role tokens treated the whole thing as a user
message and echoed instructions back into the output.

- _v2_find_chat_tokenizer: BFS through CLIP wrapper hierarchy looking
  for a HuggingFace tokenizer exposing apply_chat_template (depth ≤ 5,
  checks tokenizer/processor/cond_stage_model/patcher/model attrs).
- _v2_advisor_analysis_prompt and _v2_advisor_prompt now return
  (system_str, user_str) tuples instead of one combined string.
- _v2_generate_advisor_text now accepts (system_prompt, user_prompt):
  - If chat tokenizer found: applies apply_chat_template with proper
    system/user roles and add_generation_prompt=True before tokenizing.
  - Fallback (no template): flat concatenation + "Output:" anchor so
    the model generates output instead of echoing instructions.
- Updated V2_PROMPT_ADVISOR_SYSTEM_PROMPT to state that inputs arrive
  in the user message, so the model knows the structure.
- Updated both call sites in _v2_prompt_advisor.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 01:29:52 +03:00
digital-garbageandClaude Sonnet 4.6 1c7143fae1 Fix advisor repetition loops: raise penalty 1.05->1.3, add no_repeat_ngram_size=5
1.05 repetition_penalty was negligible for a 12B model generating long
sequences. 1.3 is meaningfully aggressive. no_repeat_ngram_size=5 hard-
blocks any 5-gram from repeating, which stops loops that penalty alone
misses. Temperature raised 0.5->0.7 so the peaked distribution doesn't
trap the model in local loops even with penalty applied. Falls back to
no no_repeat_ngram_size if the wrapper doesn't forward that kwarg.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 01:13:08 +03:00
digital-garbageandClaude Sonnet 4.6 de710c7377 Add persistent cross-run encode cache to eliminate redundant CLIP calls
encode_cache was per-run only - every new rating caused all phrase
encodings to redo from scratch even with unchanged CLIP and text.

_V2_PERSISTENT_ENCODE_CACHE is a module-level dict keyed by
(id(clip), prompt_text), capped at 4096 entries. _v2_encode_prompt
checks persistent cache before encoding, writes to both caches on
miss. If CLIP model is swapped, id(clip) changes so stale entries
are never used (just unused memory until cap evicts them).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 01:03:32 +03:00
digital-garbageandClaude Sonnet 4.6 57a9731c15 Fix UnboundLocalError: initialize model_patch_status before training_info build
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 00:53:15 +03:00
digital-garbageandClaude Sonnet 4.6 0ee215ea8c Remove seed input from Refiner V2 - randomize internally each run
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 00:52:15 +03:00
digital-garbageandClaude Sonnet 4.6 b0b54c128a Add MODEL input/output, layer-level attn2 direction patch, phrase emphasis, clean status
MODEL input/output:
- Optional MODEL input; patched MODEL is the 6th output alongside existing 5.
- _v2_apply_model_patches: clones model and installs attn2_patch for
  layer-level cross-attention K/V injection using stored direction vectors.
  Directions are in text-encoder space [dim] which matches context_attn2
  before projection - compatible across all models using attn2 cross-attention.
- Per-layer scale 0.02 x NORM_SCALE(0.3) x avg_active_norm so effect
  accumulates gradually across layers without blowing up.

Phrase emphasis via K/V scaling:
- _v2_find_phrase_token_ranges: locates repair candidate phrases in the
  full conditioning sequence using cosine similarity between mean-pooled
  phrase encoding and each token position. Model-agnostic, no tokenizer
  format dependency.
- _v2_build_attn2_patch: scales K and V at matched positions by 1.25,
  boosting cross-attention to concepts added by prompt repair/advisor.

Status and training_info cleanup:
- Filter out lines that just say "none", "off", "skipped", "idle" - these
  added noise without signal.
- Status now shows only what actually happened: adaptation summary,
  repair/advisor actions, flags for special modes.
- training_info reorganized: Run, Memory, Prompt Analysis, Adaptation,
  Guidance, LoRA - sections only shown when non-empty.
- Removed negative_memory_status from training_info (negative removed).
- Added model_patch_status to Adaptation section when model connected.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 00:47:11 +03:00
digital-garbageandClaude Sonnet 4.6 09203480c6 Add direction-based conditioning memory for cross-prompt generalization
The existing full-tensor conditioning storage resets when prompt lengths
change, making the memory useless when prompts change every run. This
adds a parallel direction-based mechanism that is shape-invariant:

- _v2_pool_conditioning: mean-pools [batch, seq, dim] -> [dim]
- _v2_update_session_mean: running mean of raw source conditioning
  across all runs, pooled to [dim]. Represents the session baseline.
- _v2_store_direction: stores unit-normalized delta (payload - session_mean)
  alongside existing averaged full-tensor. Accumulated per slot as a
  running-averaged unit direction + magnitude scalar.
- _v2_apply_direction: applies stored direction to active tokens only
  (norm > 1% of max), scaled by strength * NORM_SCALE(0.3) * avg_token_norm.
  Active-token masking prevents adjusting padding/near-zero tokens.

Applied everywhere conditioning is stored and applied:
- liked_conditioning: switches to direction mode after 3+ perfect runs
- bad_conditioning: switches to direction repulsion after 3+ bad runs
- axis_conditioning_memory[axis][positive/negative]: per-axis directions

Before 3 runs accumulate per slot, falls back to existing lerp/repel
approach. Both mechanisms are fully backward compatible - old state
keys are preserved alongside new direction keys.

Advisor RATING description updated: Missing details now correctly
describes small actions and micro-interactions, not visual quality.
Missing quality covers visual quality/artifacts.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-16 00:32:33 +03:00