digital-garbage 52ae8e45a2 tests: a scan under a redirected modules dir poisoned the whole session
I committed the widget layer without running the full suite and broke
twenty-three tests in files that have nothing to do with it.

The registry caches its scan for the life of the process. A route test
redirects MODULES_DIR at a temp directory holding one fake module, and my new
test called install_into inside that -- which scans, and caches the temp
directory as the installed set. Every later test then ran against an empty
registry: the sampling tests found no modules to install, so a modifier that
should have been applied was not, and the failure surfaced as an assertion about
pre_cfg hooks three directories away.

The test needed a node, not FunPack's nodes, and KSampler is one. The fixture
that redirects the directory now also puts the cache back, because whoever moves
it owns restoring it, and there is a test for that -- the failure it prevents is
unrecognisable from where it lands.
2026-08-30 05:05:14 +03:00
2026-08-27 16:25:34 +03:00
2026-08-27 16:25:34 +03:00
2026-08-27 16:25:34 +03:00

ComfyUI-FunPack v5 — "Cunning Cranberry"

FunPack v4.0.0 is going to be the latest release of classic FunPack. Next update is another milestone update, or shall I say, a full rework.

Maintenance of current FunPack became a mess — forgetting to add or remove buttons from/to UI, finding functions that don't do anything but still present in the code absolutely randomly, trying to keep the UI neat while it has no strict boundaries on how it should look like, and of course — making it easy for users to understand how FunPack operates and how you can operate it — this is all time, money and token-consuming.

General idea behind the FunPack v5 rework is writing it from scratch, with a new architecture where a feature can't be forgotten, where a wire can't be missed, where one failing module never stops whole process from executing. Loaders and features would tell the UI by themselves what sorts of inputs they need and where to put it — and UI will compose them according to design guidelines it would have. Samplers would become independent from features — if a feature is available and enabled, sampler would call it. If it's not — it gets skipped and doesn't even appear in the UI so it won't confuse you.

Most of this comes from a FunUI backend draft that got shelved after understanding on how much time has to be invested into polishing it. Without a community support and wide usage it would become another dead project only one person in the world needs but no one else.

Come to think of it, FunPack already became something alike, with an exception — this project is more than alive, and while I can, I will support it.

Final goal is to make FunPack an ultimate answer for a novice's question "I don't know how to generate — what do I install and how do I start?" and for a professional's question "I need a UI with all the cutting edge techniques available on day 0 — which one?"

Preparation for the v5 had started.

FunPack v5.0 "Cunning Cranberry" — coming fall 2026.


This branch is a clean start. Classic FunPack lives on main.

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