Files
OmiX 5e24b4d47a Update custom nodes and fix requirements and manifest
New Node
Games
  - chess
  - card Games : poker , black jack
Tolls
2026-09-18 20:34:10 +03:30

60 lines
2.1 KiB
Python

# =========================================================
# Tools/Cbeep.py
# ComfyUI OmixDev Custom node
# Node: CompletionBeepPro (Universal Type Fix)
# =========================================================
import sys
import winsound
class CompletionBeepPro:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
# استفاده از ستاره برای ورودی
"trigger": ("*",),
"sound_type": (
["Default", "Hand", "Question", "Exclamation", "Asterisk"],
{"default": "Default"}
),
}
}
# جادوی اصلی: ستاره به عنوان خروجی که خودش رو با نود بعدی وفق می‌ده
RETURN_TYPES = ("*",)
RETURN_NAMES = ("output",)
FUNCTION = "execute"
CATEGORY = "👾 OmiXDev/Tools"
# این تابع باعث میشه ComfyUI بیخیال چک کردن سخت‌گیرانه تایپ بشه
@classmethod
def IS_CHANGED(cls, **kwargs):
return float("NaN")
def execute(self, trigger, sound_type):
winsound.MessageBeep()
print("************* triger ************** ")
try:
if sys.platform.startswith("win"):
sound_map = {
"Default": -1,
"Hand": 0x00000010,
"Question": 0x00000020,
"Exclamation": 0x00000030,
"Asterisk": 0x00000040
}
winsound.MessageBeep(sound_map.get(sound_type, -1))
else:
print("\a", end="", flush=True)
print(f"[CompletionBeepPro] Sound Triggered: {sound_type}")
except Exception as e:
print(f"[CompletionBeepPro] Sound error: {e}")
# بازگرداندن داده ورودی بدون هیچ تغییر در ساختار
return (trigger,)
NODE_CLASS_MAPPINGS = {"CompletionBeepPro": CompletionBeepPro}
NODE_DISPLAY_NAME_MAPPINGS = {"CompletionBeepPro": "👾 Completion Beep 🔊"}