rickyars
445f20167f
feat: fixed-size tiles + Gaussian blend at seams, drop canvas growth
2026-04-21 21:36:36 -05:00
rickyars
b7a37a8cc3
fix: revert per-tile CLIP encoding — shared neg_cond corrupts SDXL pooled_output across tiles
2026-04-20 11:06:23 -05:00
rickyars
d3ac199e1f
fix: revert latent seeding — zeros+ControlNet was the working baseline
2026-04-20 10:56:42 -05:00
rickyars
f03df06872
refactor: extract resize_mask_to_latent to utils, remove WHAT comments
2026-04-19 22:41:57 -05:00
rickyars
c1d494027a
perf: pre-encode all tile conditionings before generation loop
2026-04-19 22:38:36 -05:00
rickyars
0404a73fff
feat: fix latent seeding and wire outpaint_mask in standard node
2026-04-19 22:07:48 -05:00
rickyars
c477a7c499
feat: make controlnet optional in standard node
2026-04-19 22:07:22 -05:00
madmodder123
8f8a66dfd2
Tooltip
2025-06-24 04:12:47 -07:00
madmodder123
1c80ad1772
Init2
2025-06-24 02:57:52 -07:00
madmodder123
5c08fd00f4
Init
2025-06-24 02:57:38 -07:00
rickyars
3c6f778dd6
clean up
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the regional node idea didn't work
2025-06-03 20:08:20 -05:00
rickyars
3065887085
fix the seams
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it looks like our last refactor might have messed up the seams
2025-06-03 06:58:10 -05:00
rickyars
c421531a32
version bump
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i'm trying to improve the tiled diffusion - these changes in node and node advanced are to ensure that final output is always tile width * grid width by tile height * grid height. i'm also starting work on a new tiled diffusion upscaler.
2025-05-26 15:28:21 -05:00
rickyars
77c52c2059
fixes to the advanced version
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we needed to fix the controlnets in the advance version. along the way we cleaned up some of the code in the basic node.
2025-05-18 17:32:31 -05:00
rickyars
df27d68048
trying to using guiders and sigmas
2025-05-17 17:22:12 -05:00
rickyars
cdf1cc6449
added gaussian blending of the tiles
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stole this idea from looking at tiled-diffusion. it seems to make better tile seams.
also did some code refactoring, splitting out the json functionality into it's own utility file alongside the image utilities that are used in tile blending.
2025-05-07 06:57:40 -05:00
rickyars
4964141fdb
added a progress bar
2025-05-02 15:55:44 -05:00
rickyars
b376af6040
created a flux version of llm-tile
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quality of life changes to node.py like using the samplers list of samplers and schedulers and eliminating some unused imports.
2025-04-16 06:43:40 -05:00
rickyars
4a3e4d3332
updated step size for inputs
2025-04-12 14:05:56 -05:00
rickyars
056df5cfac
fixing memory leak
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looks like we made too many copies of the control net - now we make a single copy before the loop and then call that over and over
2025-04-10 06:38:35 -05:00
rickyars
e151ced03e
wow - it's working
2025-04-09 22:01:44 -05:00
rickyars
658c0226f7
major overhaul
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got rid of claude's useless BS. this is working but the seam is still vexing me.
2025-04-09 16:15:48 -05:00
rickyars
112c6a8a20
remove the prompt generator
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we'll manually create prompts for now
2025-04-07 19:30:57 -05:00
rickyars
c7fad2d323
inital commit with tiled image generator node
2025-04-07 12:47:51 -05:00