Files
rui40000-RUI-Nodes/__init__.py
T
rui40000andClaude Opus 4.8 bc433bc24a docs: 核实 Unmult 节点并补充 README(含实测适用边界)
节点为纯数学去底(等效 AE Unmult):纯色底合成图满足
C = aF + (1-a)B,背景色已知即可反解出前景色与 alpha,
无需模型推理,且能真实保留半透明层次。

核实结果:
- 已正确注册进 __init__.py(无外部依赖,裸 import 与仓库惯例一致)
- 4 个参数均带中文 tooltip,符合本仓库的统一规则
- 分类 Rui-Node/抠图 与其余抠图节点一致,支持批量

验证(构造已知合成图反推真值):
- 发光素材在黑底/白底/绿幕下,alpha 与前景色平均误差均为 0.0000,
  数学上是精确解
- 黑白点参数、批量输入、RGBA/MASK 双输出均正常

同时测出一条必须写进文档的适用边界:
黑底 unmult 本质是拿亮度当不透明度,这对发光物成立、对实体不成立。
同一实体素材(alpha 真值恒为 1)实测——
  黑底:亮部 0.900,暗部仅 0.080(黑头发/深色衣服/鞋会被扣穿)
  绿幕:亮部 0.900,暗部 0.940,正常
故黑底的角色素材仍应走 Lucida / FeyNobg 等语义抠图,
unmult 留给光效、火焰、粒子与绿幕素材。README 补了四个抠图节点的选型表。

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-17 14:10:04 +08:00

177 lines
11 KiB
Python

# 顶部已有的导入
from .saturation_node import NODE_CLASS_MAPPINGS as SAT_NODE_CLASS_MAPPINGS
from .saturation_node import NODE_DISPLAY_NAME_MAPPINGS as SAT_NODE_DISPLAY_NAME_MAPPINGS
from .flip_node import NODE_CLASS_MAPPINGS as FLIP_NODE_CLASS_MAPPINGS
from .flip_node import NODE_DISPLAY_NAME_MAPPINGS as FLIP_NODE_DISPLAY_NAME_MAPPINGS
from .load_image_node import NODE_CLASS_MAPPINGS as LOAD_NODE_CLASS_MAPPINGS
from .load_image_node import NODE_DISPLAY_NAME_MAPPINGS as LOAD_NODE_DISPLAY_NAME_MAPPINGS
from .load_image_with_name_node import NODE_CLASS_MAPPINGS as LOAD_NAME_NODE_CLASS_MAPPINGS
from .load_image_with_name_node import NODE_DISPLAY_NAME_MAPPINGS as LOAD_NAME_NODE_DISPLAY_NAME_MAPPINGS
from .qwenedit_node import NODE_CLASS_MAPPINGS as QWEN_NODE_CLASS_MAPPINGS
from .qwenedit_node import NODE_DISPLAY_NAME_MAPPINGS as QWEN_NODE_DISPLAY_NAME_MAPPINGS
from .shot_splitter_node import NODE_CLASS_MAPPINGS as SHOT_NODE_CLASS_MAPPINGS
from .shot_splitter_node import NODE_DISPLAY_NAME_MAPPINGS as SHOT_NODE_DISPLAY_NAME_MAPPINGS
from .dialogue_extractor_node import NODE_CLASS_MAPPINGS as DIALOGUE_NODE_CLASS_MAPPINGS
from .dialogue_extractor_node import NODE_DISPLAY_NAME_MAPPINGS as DIALOGUE_NODE_DISPLAY_NAME_MAPPINGS
# 新增:遮罩筛选节点
from .mask_selector_node import NODE_CLASS_MAPPINGS as MASKSELECT_NODE_CLASS_MAPPINGS
from .mask_selector_node import NODE_DISPLAY_NAME_MAPPINGS as MASKSELECT_NODE_DISPLAY_NAME_MAPPINGS
from .page_narration_remover_node import NODE_CLASS_MAPPINGS as NARRATION_NODE_CLASS_MAPPINGS
from .page_narration_remover_node import NODE_DISPLAY_NAME_MAPPINGS as NARRATION_NODE_DISPLAY_NAME_MAPPINGS
from .text_list_node import NODE_CLASS_MAPPINGS as TEXTLIST_NODE_CLASS_MAPPINGS
from .text_list_node import NODE_DISPLAY_NAME_MAPPINGS as TEXTLIST_NODE_DISPLAY_NAME_MAPPINGS
from .mask_preview_node import NODE_CLASS_MAPPINGS as MASKPREVIEW_NODE_CLASS_MAPPINGS
from .mask_preview_node import NODE_DISPLAY_NAME_MAPPINGS as MASKPREVIEW_NODE_DISPLAY_NAME_MAPPINGS
from .utf8_converter_node import NODE_CLASS_MAPPINGS as UTF8_NODE_CLASS_MAPPINGS
from .utf8_converter_node import NODE_DISPLAY_NAME_MAPPINGS as UTF8_NODE_DISPLAY_NAME_MAPPINGS
from .openai_node import NODE_CLASS_MAPPINGS as OPENAI_NODE_CLASS_MAPPINGS
from .openai_node import NODE_DISPLAY_NAME_MAPPINGS as OPENAI_NODE_DISPLAY_NAME_MAPPINGS
# 新增:颜色匹配器节点
from .color_matcher_node import NODE_CLASS_MAPPINGS as COLORMATCHER_NODE_CLASS_MAPPINGS
from .color_matcher_node import NODE_DISPLAY_NAME_MAPPINGS as COLORMATCHER_NODE_DISPLAY_NAME_MAPPINGS
# 新增:素材拆分节点
from .image_splitter_node import NODE_CLASS_MAPPINGS as IMAGESPLITTER_NODE_CLASS_MAPPINGS
from .image_splitter_node import NODE_DISPLAY_NAME_MAPPINGS as IMAGESPLITTER_NODE_DISPLAY_NAME_MAPPINGS
# 新增:SDMatte 精细抠图节点(依赖 diffusers/transformers,缺失时不影响其余节点加载)
try:
from .sdmatte_node import NODE_CLASS_MAPPINGS as SDMATTE_NODE_CLASS_MAPPINGS
from .sdmatte_node import NODE_DISPLAY_NAME_MAPPINGS as SDMATTE_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] SDMatte 节点未加载:{_e}")
print("[Ruinode] 如需使用,请安装:pip install diffusers transformers safetensors scipy opencv-python")
SDMATTE_NODE_CLASS_MAPPINGS = {}
SDMATTE_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:ZenMux API 连接节点(聚合平台,厂商→模型二级选择,标签含价格)
# 同样用 try/except 保护:万一快照损坏或依赖缺失,不连累其余节点加载
try:
from .zenmux import NODE_CLASS_MAPPINGS as ZENMUX_NODE_CLASS_MAPPINGS
from .zenmux import NODE_DISPLAY_NAME_MAPPINGS as ZENMUX_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] ZenMux 节点未加载:{_e}")
ZENMUX_NODE_CLASS_MAPPINGS = {}
ZENMUX_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:越光 API 连接节点(OpenAI 兼容,模型清单与价格内置)
try:
from .yueguang import NODE_CLASS_MAPPINGS as YUEGUANG_NODE_CLASS_MAPPINGS
from .yueguang import NODE_DISPLAY_NAME_MAPPINGS as YUEGUANG_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] 越光 API 节点未加载:{_e}")
YUEGUANG_NODE_CLASS_MAPPINGS = {}
YUEGUANG_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:Markdown 转图片节点(阅读器级排版渲染)
try:
from .markdown_image_node import NODE_CLASS_MAPPINGS as MDIMG_NODE_CLASS_MAPPINGS
from .markdown_image_node import NODE_DISPLAY_NAME_MAPPINGS as MDIMG_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] Markdown转图片 节点未加载:{_e}")
MDIMG_NODE_CLASS_MAPPINGS = {}
MDIMG_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:多行文本框(原样输出,规避 WAS Text Multiline 吞 "#" 行的问题)
from .text_box_node import NODE_CLASS_MAPPINGS as TEXTBOX_NODE_CLASS_MAPPINGS
from .text_box_node import NODE_DISPLAY_NAME_MAPPINGS as TEXTBOX_NODE_DISPLAY_NAME_MAPPINGS
# 新增:FeyNobg 全自动抠图节点(BiRefNet 系,内嵌 nobg 推理子集)
try:
from .feynobg_node import NODE_CLASS_MAPPINGS as FEYNOBG_NODE_CLASS_MAPPINGS
from .feynobg_node import NODE_DISPLAY_NAME_MAPPINGS as FEYNOBG_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] FeyNobg 抠图 节点未加载:{_e}")
FEYNOBG_NODE_CLASS_MAPPINGS = {}
FEYNOBG_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:八方向序列拆分节点(8方向行走动画管线)
try:
from .eightdir_node import NODE_CLASS_MAPPINGS as EIGHTDIR_NODE_CLASS_MAPPINGS
from .eightdir_node import NODE_DISPLAY_NAME_MAPPINGS as EIGHTDIR_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] 八方向序列拆分 节点未加载:{_e}")
EIGHTDIR_NODE_CLASS_MAPPINGS = {}
EIGHTDIR_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:像素化节点(面向像素游戏资产:网格检测/主导色降采样/调色板量化/抖动)
try:
from .pixelate_node import NODE_CLASS_MAPPINGS as PIXELATE_NODE_CLASS_MAPPINGS
from .pixelate_node import NODE_DISPLAY_NAME_MAPPINGS as PIXELATE_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] 像素化 节点未加载:{_e}")
PIXELATE_NODE_CLASS_MAPPINGS = {}
PIXELATE_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:Lucida 全自动抠图节点(BiRefNet_HR 微调,擅长文字/Logo/插画/玻璃)
try:
from .lucida_node import NODE_CLASS_MAPPINGS as LUCIDA_NODE_CLASS_MAPPINGS
from .lucida_node import NODE_DISPLAY_NAME_MAPPINGS as LUCIDA_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] Lucida 抠图 节点未加载:{_e}")
LUCIDA_NODE_CLASS_MAPPINGS = {}
LUCIDA_NODE_DISPLAY_NAME_MAPPINGS = {}
# 新增:半透明抠图节点(Unmult 纯数学去底,适合光效/火焰/粒子/UI 特效)
from .unmult_node import NODE_CLASS_MAPPINGS as UNMULT_NODE_CLASS_MAPPINGS
from .unmult_node import NODE_DISPLAY_NAME_MAPPINGS as UNMULT_NODE_DISPLAY_NAME_MAPPINGS
# 新增:满屏文字水印节点(平铺文字 + 旋转/密度/透明度/颜色可调)
try:
from .watermark_node import NODE_CLASS_MAPPINGS as WATERMARK_NODE_CLASS_MAPPINGS
from .watermark_node import NODE_DISPLAY_NAME_MAPPINGS as WATERMARK_NODE_DISPLAY_NAME_MAPPINGS
except Exception as _e:
print(f"[Ruinode] 满屏文字水印 节点未加载:{_e}")
WATERMARK_NODE_CLASS_MAPPINGS = {}
WATERMARK_NODE_DISPLAY_NAME_MAPPINGS = {}
# 合并节点映射字典
NODE_CLASS_MAPPINGS = {}
NODE_CLASS_MAPPINGS.update(SAT_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(FLIP_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(LOAD_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(LOAD_NAME_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(QWEN_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(SHOT_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(DIALOGUE_NODE_CLASS_MAPPINGS)
# 新增:合并遮罩筛选节点
NODE_CLASS_MAPPINGS.update(MASKSELECT_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(NARRATION_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(TEXTLIST_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(MASKPREVIEW_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(UTF8_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(OPENAI_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(COLORMATCHER_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(IMAGESPLITTER_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(SDMATTE_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(ZENMUX_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(YUEGUANG_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(MDIMG_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(TEXTBOX_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(WATERMARK_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(FEYNOBG_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(LUCIDA_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(PIXELATE_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(EIGHTDIR_NODE_CLASS_MAPPINGS)
NODE_CLASS_MAPPINGS.update(UNMULT_NODE_CLASS_MAPPINGS)
# 合并节点显示名称映射
NODE_DISPLAY_NAME_MAPPINGS = {}
NODE_DISPLAY_NAME_MAPPINGS.update(SAT_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(FLIP_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(LOAD_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(LOAD_NAME_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(QWEN_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(SHOT_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(DIALOGUE_NODE_DISPLAY_NAME_MAPPINGS)
# 新增:合并遮罩筛选节点显示名
NODE_DISPLAY_NAME_MAPPINGS.update(MASKSELECT_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(NARRATION_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(TEXTLIST_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(MASKPREVIEW_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(UTF8_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(OPENAI_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(COLORMATCHER_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(IMAGESPLITTER_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(SDMATTE_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(ZENMUX_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(YUEGUANG_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(MDIMG_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(TEXTBOX_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(WATERMARK_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(FEYNOBG_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(LUCIDA_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(PIXELATE_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(EIGHTDIR_NODE_DISPLAY_NAME_MAPPINGS)
NODE_DISPLAY_NAME_MAPPINGS.update(UNMULT_NODE_DISPLAY_NAME_MAPPINGS)
__all__ = ['NODE_CLASS_MAPPINGS', 'NODE_DISPLAY_NAME_MAPPINGS']