This commit is contained in:
ryanontheinstide
2025-01-18 13:31:32 -05:00
parent f1a2e3fa14
commit 049fa485cb
+15 -15
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@@ -79,24 +79,24 @@ Each node type has different parameters that can be modulated:
# FlexImageGlitch tooltips (inherits from: FlexImageBase)
TooltipManager.register_tooltips("FlexImageGlitch", {
"glitch_type": """Type of glitch effect to apply:
- digital: RGB channel shifts and block displacement
- analog: Classic TV distortion with scan lines and ghosting
- compression: JPEG-like block artifacts
- wave: Smooth wave distortions
- corrupt: Random data corruption effects""",
"intensity": "Overall strength of the glitch effect (0.0 to 1.0)",
"block_size": "Size of blocks for digital glitches and compression artifacts (8 to 128)",
"wave_amplitude": "Height of wave distortions (0.0 to 1.0)",
"wave_frequency": "Frequency of wave patterns (0.1 to 20.0)",
"corruption_amount": "Probability and intensity of corruption artifacts (0.0 to 1.0)",
"time_seed": "Seed for random glitch generation. Same seed produces same pattern (0 to 10000)",
- digital: Modern digital artifacts with RGB shifts and block displacement
- analog: Classic TV distortion with scan lines, ghosting, and vertical hold issues
- compression: JPEG-like artifacts with block corruption and quantization
- wave: Smooth wave-based distortions with multiple harmonics
- corrupt: Random data corruption with line and block artifacts""",
"intensity": "Overall strength of the glitch effect. Higher values create more pronounced distortions (0.0 to 1.0)",
"block_size": "Size of blocks for digital glitches and compression artifacts. Larger sizes create more visible blocks (8 to 128)",
"wave_amplitude": "Height of wave distortions. Controls the magnitude of wave-based displacement (0.0 to 1.0)",
"wave_frequency": "Frequency of wave patterns. Higher values create more rapid oscillations (0.1 to 20.0)",
"corruption_amount": "Probability and intensity of corruption artifacts. Affects how often and how severely glitches occur (0.0 to 1.0)",
"time_seed": "Seed for random glitch generation. Same seed produces consistent glitch patterns (0 to 10000)",
"feature_param": """Choose which parameter to modulate:
- intensity: Dynamically adjust effect strength
- intensity: Dynamically adjust overall glitch strength
- block_size: Dynamically adjust artifact size
- wave_amplitude: Dynamically adjust wave height
- wave_frequency: Dynamically adjust wave frequency
- corruption_amount: Dynamically adjust corruption intensity
- wave_amplitude: Dynamically adjust wave distortion
- wave_frequency: Dynamically adjust wave patterns
- corruption_amount: Dynamically adjust glitch frequency
- time_seed: Dynamically change random patterns
- None: No parameter modulation"""
}, inherits_from='FlexImageBase')