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ryanontheinside
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# ComfyUI RyanOnTheInside Node Pack
## Overview
### RyanOnTheInside node pack introduces dynamic features to ComfyUI:
**Dynamic Reactivity**: Almost all nodes in this pack can be made to react to audio, MIDI, motion, time, color, depth, brightness, and more, allowing for incredibly dynamic and responsive workflows. If a node prefixed with FLEX, then this reactivity is central to its functionality.**
### These nodes react to **everything**, including audio.
</td>
<td colspan="2" style="border: none; padding: 2px 0 0 0;"><img src="./assets/EverythingReactivitycomfyu.gif" width="600" alt="Earth particle collision"></td>
</tr>
**Everything Reactivity**: Almost all nodes in this pack can be made to react to audio, MIDI, motion, time, color, depth, brightness, and **more**, allowing for incredibly dynamic and responsive workflows. If a node prefixed with FLEX, then this reactivity is central to its functionality.**
- 🎆 **Particle Systems**: Create mesmerizing, fluid-like effects
- 🎵 **Audio & MIDI Processing**: Separate instruments and create audio-reactive visuals
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</tr>
<tr>
<td style="border: none; padding: 2px 2px 0 0;">
<img src="./assets/slime.gif" width="300" alt="Time"><br>
<img src="./assets/compressed/slime.gif" width="300" alt="Time"><br>
</td>
<td>
<img src="./assets/tunnel_slime.gif" width="300" alt="Depth Chamber" style="margin-top: 2px;">
<img src="./assets/compressed/tunnel_slime.gif" width="300" alt="Depth Chamber" style="margin-top: 2px;">
</td>
</tr>
<tr>
<td style="border: none; padding: 2px 0 0 2px;"><img src="./assets/proximity_calc_lava.gif" width="300" alt="Proximity Feature in Action"></td>
<td style="border: none; padding: 2px 0 0 2px;"><img src="./assets/compressed/proximity_calc_lava.gif" width="300" alt="Proximity Feature in Action"></td>
<td style="border: none; padding: 2px 2px 0 0;"><img src="./assets/playhead1.gif" width="300" alt="Audio reactive playhead">
</tr><tr>
</td>
<td colspan="2" style="border: none; padding: 2px 0 0 0;"><img src="./assets/earth.gif" width="600" alt="Earth particle collision"></td>
</tr>
</table>
*Examples showcasing various effects using particle emitters, vortices, and other node features*
<details>
<summary><h3>🆕 Recent Updates:</h3></summary>
<details><summary><h3>🆕 Recent Updates:</h3></summary>
- 12/14/24 - **FeatureToFloat**: Convert features to float data.
- 11/20/24 - **AdvancedLivePortrait Compatibility**: Exciting news! The AdvancedLivePortrait nodes are now compatible with our feature system, enabling dynamic control over facial animations!
@@ -345,6 +346,7 @@ Contributions are welcome! Both to the code and EXAMPLE WORKFLOWS!!! If you'd li
5. Submit a pull request to the main repository
## License
The choice of license is out of my hands for the time being, but this will change soon.
This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0).