Vace tiled vae
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@@ -5,6 +5,7 @@ NODE_CLASS_MAPPINGS = {
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"WanFunControlToVideoTiledVAE": WanFunControlToVideoTiledVAE,
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"WanFirstLastFrameToVideoTiledVAE": WanFirstLastFrameToVideoTiledVAE,
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"WanFunInpaintToVideoTiledVAE": WanFunInpaintToVideoTiledVAE,
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"WanVaceToVideoTiledVAE": WanVaceToVideoTiledVAE,
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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@@ -12,4 +13,5 @@ NODE_DISPLAY_NAME_MAPPINGS = {
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"WanFunControlToVideoTiledVAE": "WanFunControlToVideo (Tiled VAE encode)",
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"WanFirstLastFrameToVideoTiledVAE": "WanFirstLastFrameToVideo (Tiled VAE encode)",
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"WanFunInpaintToVideoTiledVAE": "WanFunInpaintToVideo (Tiled VAE encode)",
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"WanVaceToVideoTiledVAE": "WanVaceToVideo (Tiled VAE encode)"
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}
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@@ -215,3 +215,93 @@ class WanFunInpaintToVideoTiledVAE:
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def encode(self, positive, negative, vae, width, height, length, batch_size, tile_size, overlap, temporal_size=64, temporal_overlap=8, start_image=None, end_image=None, clip_vision_output=None):
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flfv = WanFirstLastFrameToVideoTiledVAE()
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return flfv.encode(positive, negative, vae, width, height, length, batch_size,tile_size, overlap,temporal_size=temporal_size,temporal_overlap=temporal_overlap, start_image=start_image, end_image=end_image, clip_vision_start_image=clip_vision_output)
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class WanVaceToVideoTiledVAE:
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@classmethod
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def INPUT_TYPES(s):
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return {"required": {"positive": ("CONDITIONING", ),
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"negative": ("CONDITIONING", ),
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"vae": ("VAE", ),
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"width": ("INT", {"default": 832, "min": 16, "max": nodes.MAX_RESOLUTION, "step": 16}),
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"height": ("INT", {"default": 480, "min": 16, "max": nodes.MAX_RESOLUTION, "step": 16}),
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"length": ("INT", {"default": 81, "min": 1, "max": nodes.MAX_RESOLUTION, "step": 4}),
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"batch_size": ("INT", {"default": 1, "min": 1, "max": 4096}),
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"strength": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 1000.0, "step": 0.01}),
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"tile_size": ("INT", {"default": 512, "min": 64, "max": 4096, "step": 64}),
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"overlap": ("INT", {"default": 64, "min": 0, "max": 4096, "step": 32}),
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"temporal_size": ("INT", {"default": 64, "min": 8, "max": 4096, "step": 4, "tooltip": "Amount of frames to encode at a time."}),
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"temporal_overlap": ("INT", {"default": 8, "min": 4, "max": 4096, "step": 4, "tooltip": "Amount of frames to overlap."})
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},
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"optional": {"control_video": ("IMAGE", ),
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"control_masks": ("MASK", ),
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"reference_image": ("IMAGE", ),
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}}
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RETURN_TYPES = ("CONDITIONING", "CONDITIONING", "LATENT", "INT")
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RETURN_NAMES = ("positive", "negative", "latent", "trim_latent")
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FUNCTION = "encode"
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CATEGORY = "conditioning/video_models"
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EXPERIMENTAL = True
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def encode(self, positive, negative, vae, width, height, length, batch_size, strength, tile_size, overlap, temporal_size=64, temporal_overlap=8, control_video=None, control_masks=None, reference_image=None):
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latent_length = ((length - 1) // 4) + 1
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if control_video is not None:
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control_video = comfy.utils.common_upscale(control_video[:length].movedim(-1, 1), width, height, "bilinear", "center").movedim(1, -1)
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if control_video.shape[0] < length:
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control_video = torch.nn.functional.pad(control_video, (0, 0, 0, 0, 0, 0, 0, length - control_video.shape[0]), value=0.5)
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else:
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control_video = torch.ones((length, height, width, 3)) * 0.5
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if reference_image is not None:
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reference_image = comfy.utils.common_upscale(reference_image[:1].movedim(-1, 1), width, height, "bilinear", "center").movedim(1, -1)
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reference_image = vae.encode_tiled(reference_image[:, :, :, :3], tile_x=tile_size, tile_y=tile_size, overlap=overlap, tile_t=temporal_size, overlap_t=temporal_overlap)
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reference_image = torch.cat([reference_image, comfy.latent_formats.Wan21().process_out(torch.zeros_like(reference_image))], dim=1)
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if control_masks is None:
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mask = torch.ones((length, height, width, 1))
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else:
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mask = control_masks
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if mask.ndim == 3:
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mask = mask.unsqueeze(1)
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mask = comfy.utils.common_upscale(mask[:length], width, height, "bilinear", "center").movedim(1, -1)
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if mask.shape[0] < length:
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mask = torch.nn.functional.pad(mask, (0, 0, 0, 0, 0, 0, 0, length - mask.shape[0]), value=1.0)
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control_video = control_video - 0.5
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inactive = (control_video * (1 - mask)) + 0.5
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reactive = (control_video * mask) + 0.5
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inactive = vae.encode_tiled(inactive[:, :, :, :3], tile_x=tile_size, tile_y=tile_size, overlap=overlap, tile_t=temporal_size, overlap_t=temporal_overlap)
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reactive = vae.encode_tiled(reactive[:, :, :, :3], tile_x=tile_size, tile_y=tile_size, overlap=overlap, tile_t=temporal_size, overlap_t=temporal_overlap)
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control_video_latent = torch.cat((inactive, reactive), dim=1)
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if reference_image is not None:
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control_video_latent = torch.cat((reference_image, control_video_latent), dim=2)
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vae_stride = 8
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height_mask = height // vae_stride
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width_mask = width // vae_stride
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mask = mask.view(length, height_mask, vae_stride, width_mask, vae_stride)
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mask = mask.permute(2, 4, 0, 1, 3)
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mask = mask.reshape(vae_stride * vae_stride, length, height_mask, width_mask)
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mask = torch.nn.functional.interpolate(mask.unsqueeze(0), size=(latent_length, height_mask, width_mask), mode='nearest-exact').squeeze(0)
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trim_latent = 0
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if reference_image is not None:
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mask_pad = torch.zeros_like(mask[:, :reference_image.shape[2], :, :])
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mask = torch.cat((mask_pad, mask), dim=1)
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latent_length += reference_image.shape[2]
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trim_latent = reference_image.shape[2]
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mask = mask.unsqueeze(0)
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positive = node_helpers.conditioning_set_values(positive, {"vace_frames": [control_video_latent], "vace_mask": [mask], "vace_strength": [strength]}, append=True)
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negative = node_helpers.conditioning_set_values(negative, {"vace_frames": [control_video_latent], "vace_mask": [mask], "vace_strength": [strength]}, append=True)
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latent = torch.zeros([batch_size, 16, latent_length, height // 8, width // 8], device=comfy.model_management.intermediate_device())
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out_latent = {}
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out_latent["samples"] = latent
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return (positive, negative, out_latent, trim_latent)
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