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sugarkwork
2025-02-07 00:49:40 +09:00
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MIT License
Copyright (c) 2024 sugarkwork
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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# comfyui_psd
このコードは、ComfyUI に PSD ファイルを出力する機能を追加します。
まだテスト版であり、正常に動作しない可能性や、環境を壊す可能性があります。
# install
cd ComfyUI\custom_nodes
git clone https://github.com/sugarkwork/comfyui_psd.git
cd comfyui_psd
.\install.bat
install.bat を叩く必要があります。
上手く動かないかもしれません……。
# how to use
使い方は、
1. まず PSDLayer ノードを作成し、image に画像を接続します。
2. レイヤー名前や合成モードを指定します。
3. 新しい PSDLayer ノードを作成します。
4. 先に作成した PSDLayer ノードの出力の PSD を、新しい PSDLayer の入力に入れて、同じように画像や名前やモードを指定します。
5. レイヤーを追加した順に、下から積み重なります。つまり最初の PSDLayer が一番背景になります。
6. 最後に Save PSD ノードに PSD を接続すると、最終的な PSD ファイルが保存されます。
# sample node
![image](https://github.com/user-attachments/assets/8c99ee84-6ac2-4451-8e7e-73a0f23ab9a3)
# sample result
![image](https://github.com/user-attachments/assets/3a0aa7bf-4c9c-4923-89f9-3bf6c7363cea)
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from .nodes import *
__all__ = ['NODE_CLASS_MAPPINGS', 'NODE_DISPLAY_NAME_MAPPINGS']
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from typing import Tuple
class ResolutionSize:
def __init__(self, width, height):
self.width = width
self.height = height
def __str__(self):
return f"{self.width}x{self.height}"
def __repr__(self):
return f"{self.width}x{self.height}"
def __eq__(self, other):
return self.width == other.width and self.height == other.height
class SizeToWidthHeight:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"size": ("SIZE", ),
}
}
RETURN_NAMES = ("Width", "Height", "LargeSide", "SmallSide")
RETURN_TYPES = ("INT", "INT", "INT", "INT")
FUNCTION = "size_to_width_height"
OUTPUT_NODE = True
def size_to_width_height(self, size) -> Tuple[int, int, int, int]:
print(size, type(size))
return (size.width, size.height, max(size.width, size.height), min(size.width, size.height), )
class AspectRatioToSize:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"aspect_ratio": ("STRING", {"default": "16:9"}),
"resolution": ("INT", {"default": 1920, "min": 128, "max": 1024 * 8, "step": 64}),
}
}
RETURN_NAMES = ("Size",)
RETURN_TYPES = ("SIZE",)
FUNCTION = "aspect_ratio_to_size"
OUTPUT_NODE = True
CATEGORY = "image"
def aspect_ratio_to_size(self, aspect_ratio, resolution) -> ResolutionSize:
aspect_ratio = aspect_ratio.split(":")
width_ratio = max(0, float(aspect_ratio[0]))
height_ratio = max(0, float(aspect_ratio[1]))
if width_ratio == 0 or height_ratio == 0:
return (ResolutionSize(0, 0),)
width = 0
height = 0
if width_ratio > height_ratio:
width = resolution
height = int(resolution / width_ratio * height_ratio)
else:
height = resolution
width = int(resolution / height_ratio * width_ratio)
if width < 0:
width = 0
if height < 0:
height = 0
resolution_size = ResolutionSize(width=width, height=height)
return (resolution_size,)
NODE_CLASS_MAPPINGS = {
"AspectRatioToSize": AspectRatioToSize,
"SizeToWidthHeight": SizeToWidthHeight
}
NODE_DISPLAY_NAME_MAPPINGS = {
"AspectRatioToSize": "AspectRatioToSize",
"SizeToWidthHeight": "SizeToWidthHeight"
}
def simple_test():
node = AspectRatioToSize()
ratio = "16:9"
result = node.aspect_ratio_to_size(ratio, 1920)
print(ratio, result)
ratio = "9:16"
result = node.aspect_ratio_to_size(ratio, 1920)
print(ratio, result)
ratio = "4:3"
result = node.aspect_ratio_to_size(ratio, 640)
print(ratio, result)
ratio = "3:4"
result = node.aspect_ratio_to_size(ratio, 640)
print(ratio, result)
ratio = "1:1"
result = node.aspect_ratio_to_size(ratio, 640)
print(ratio, result)
ratio = "1:0.5625"
result = node.aspect_ratio_to_size(ratio, 1920)
print(ratio, result)
node = SizeToWidthHeight()
size = ResolutionSize(1920, 1080)
result = node.size_to_width_height(size)
print(size, result)
#if __name__ == "__main__":
# simple_test()