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MIT License
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Copyright (c) 2026 viviiii
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Copyright (c) 2025 ComfyUI-DepthNormalizer
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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# ComfyUI-DepthNormalizer
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ComfyUI custom node to normalize depth maps into stable 0–190 8-bit range.
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A ComfyUI custom node for normalizing depth maps to a specific range (0–190 by default).
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## 简介
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ComfyUI-DepthNormalizer 提供了一个自定义节点,用于将深度图按 0–255 灰阶域进行归一化和拉伸,使输出稳定在 0–190(可配置)。
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**核心功能:**
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- 在 8-bit 域(0-255)中手动设置最小/最大值进行重映射
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- 支持将输出最大值映射到目标值(默认 190)
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- 可选减去最小值,强制黑色为 0
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- 自动处理 ComfyUI IMAGE 格式(0-1 float)与 8-bit 域的转换
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## 安装方式
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### 方式一:通过 ComfyUI Manager 安装(推荐)
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1. 打开 ComfyUI,点击 **Manager** 按钮
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2. 选择 **Install Custom Nodes**
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3. 搜索 "DepthNormalizer" 或输入仓库地址
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4. 点击安装并重启 ComfyUI
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### 方式二:手动安装
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```bash
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# 进入 ComfyUI 的 custom_nodes 目录
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cd /path/to/ComfyUI/custom_nodes
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# 克隆仓库
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git clone https://github.com/your-username/ComfyUI-DepthNormalizer.git
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# 重启 ComfyUI
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```
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## 节点说明
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### Depth Range → 0–190 (Manual)
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将深度图按指定的 8-bit 范围进行归一化,输出到目标范围。
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#### 输入参数
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| 参数名 | 类型 | 默认值 | 范围 | 说明 |
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|--------|------|--------|------|------|
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| `image` | IMAGE | - | - | 输入深度图(ComfyUI IMAGE 格式,0-1 float) |
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| `min_8bit` | INT | 0 | 0-255 | 输入深度图在 8-bit 域的最小值 |
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| `max_8bit` | INT | 190 | 0-255 | 输入深度图在 8-bit 域的最大值 |
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| `target_max_8bit` | INT | 190 | 1-255 | 输出深度图在 8-bit 域的目标最大值 |
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| `subtract_min` | BOOLEAN | True | - | 是否先减去最小值,使黑色强制为 0 |
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| `clamp_to_target` | BOOLEAN | True | - | 是否将输出限制在目标范围内 |
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#### 输出
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| 输出名 | 类型 | 说明 |
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|--------|------|------|
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| `image` | IMAGE | 归一化后的深度图(ComfyUI IMAGE 格式,0-1 float) |
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#### 处理逻辑
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1. 将输入从 0-1 float 转换为 0-255 域:`x255 = image * 255.0`
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2. 根据 `subtract_min` 参数选择重映射方式:
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- 如果为 True:`y255 = (x255 - min) * (target / (max - min))`
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- 如果为 False:`y255 = x255 * (target / max)`
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3. 根据 `clamp_to_target` 进行裁剪:
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- 如果为 True:限制在 `[0, target]`
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- 如果为 False:限制在 `[0, 255]`
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4. 转换回 0-1 float:`output = y255 / 255.0`
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## 使用示例
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### 示例:将深度范围 1-117 拉伸到 0-190
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假设你有一个深度图,其有效深度值在 8-bit 域的范围是 1 到 117,你希望将其拉伸到 0-190 范围:
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| 参数 | 值 |
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|------|-----|
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| `min_8bit` | 1 |
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| `max_8bit` | 117 |
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| `target_max_8bit` | 190 |
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| `subtract_min` | ✅ True |
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| `clamp_to_target` | ✅ True |
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**效果:**
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- 输入值 1 将映射到 0
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- 输入值 117 将映射到 190
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- 中间值线性插值
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## 分类
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在 ComfyUI 节点树中位于:**Depth/Normalize**
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## 许可证
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MIT License
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+16
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"""
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ComfyUI-DepthNormalizer
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A ComfyUI custom node for normalizing depth maps to a specific range.
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"""
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from .nodes.depth_range_manual import DepthRangeTo190Manual
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NODE_CLASS_MAPPINGS = {
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"DepthRangeTo190Manual": DepthRangeTo190Manual,
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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"DepthRangeTo190Manual": "Depth Range → 0–190 (Manual)",
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}
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__all__ = ["NODE_CLASS_MAPPINGS", "NODE_DISPLAY_NAME_MAPPINGS"]
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from .depth_range_manual import DepthRangeTo190Manual
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__all__ = ["DepthRangeTo190Manual"]
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import torch
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class DepthRangeTo190Manual:
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"""
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Manual min/max remap in 8-bit domain (0..255) for depth maps.
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Output will be scaled so that max maps to target_max_8bit (default 190).
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Optionally subtract min first to force black = 0.
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"""
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"image": ("IMAGE",),
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"min_8bit": ("INT", {"default": 0, "min": 0, "max": 255, "step": 1}),
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"max_8bit": ("INT", {"default": 190, "min": 0, "max": 255, "step": 1}),
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"target_max_8bit": ("INT", {"default": 190, "min": 1, "max": 255, "step": 1}),
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"subtract_min": ("BOOLEAN", {"default": True}),
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"clamp_to_target": ("BOOLEAN", {"default": True}),
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}
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}
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RETURN_TYPES = ("IMAGE",)
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RETURN_NAMES = ("image",)
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FUNCTION = "run"
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CATEGORY = "Depth/Normalize"
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def run(self, image, min_8bit, max_8bit, target_max_8bit, subtract_min, clamp_to_target):
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x = image # ComfyUI IMAGE is typically float32 in 0..1
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# Convert 0..1 float image to 0..255 domain
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x255 = x * 255.0
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minv = float(min_8bit)
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maxv = float(max_8bit)
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target = float(target_max_8bit)
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if subtract_min:
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denom = max(maxv - minv, 1e-6)
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y255 = (x255 - minv) * (target / denom)
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else:
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denom = max(maxv, 1e-6)
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y255 = x255 * (target / denom)
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if clamp_to_target:
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y255 = torch.clamp(y255, 0.0, target)
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else:
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y255 = torch.clamp(y255, 0.0, 255.0)
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# Back to 0..1 float for ComfyUI
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y = y255 / 255.0
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return (y,)
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