fix appendage node return type
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@@ -180,7 +180,7 @@ class AppendageEditorNode:
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output_pose_data.append(current_frame)
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return (output_pose_data if isinstance(POSE_KEYPOINT, list) else output_pose_data[0],)
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return (output_pose_data,)
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def _edit_hand_appendage(self, person, appendage_type, scale_factor, x_offset, y_offset, rotation, bidirectional_scale):
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"""Edit hand appendages using hand keypoints."""
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