Runs are timed from ComfyUI's execution events and kept in runs.json (last 500), so ETAs survive restarts and a workflow's timings can be cleared. The Server tab shows the last 5 runs and a History window; the floating card is a bigger timer with a clear button, docked to the left of the Server card.
178 lines
7.2 KiB
JavaScript
178 lines
7.2 KiB
JavaScript
// Floating cards over the canvas (the server monitor, performance): draggable,
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// and with a magnet that docks them in the bottom-right corner, side by side
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// from right to left in the order they were created: beside the minimap and zoom
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// toolbar in the graph, in the corner of the App view. Dragging undocks a card.
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import { h, storage } from "./ui.js";
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const GAP = 10;
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// Lucide "magnet" (ISC), inline: neither PrimeIcons nor ComfyUI ships one.
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const MAGNET_SVG = `<svg viewBox="0 0 24 24" width="13" height="13" fill="none" stroke="currentColor" stroke-width="2.2"
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stroke-linecap="round" stroke-linejoin="round"><path d="m6 15-4-4 6.75-6.77a7.79 7.79 0 0 1 11 11L13 22l-4-4 6.39-6.36a2.14 2.14 0 0 0-3-3L6 15"/>
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<path d="m5 8 4 4"/><path d="m12 15 4 4"/></svg>`;
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/** Visible element's box, or null. */
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function box(selector) {
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const el = document.querySelector(selector);
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if (!el) return null;
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const r = el.getBoundingClientRect();
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return r.width > 0 && r.height > 0 ? r : null;
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}
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/** ComfyUI's zoom toolbar: the minimap toggle's first ancestor shaped like the bar. */
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function toolbarBox() {
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let el = document.querySelector('[data-testid="toggle-minimap-button"]');
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while (el && el !== document.body) {
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const r = el.getBoundingClientRect();
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if (r.width >= 120 && r.height > 0 && r.height < 120) return r;
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el = el.parentElement;
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}
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return null;
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}
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const cards = []; // every card, bottom of the stack first
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export class FloatCard {
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/**
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* key: storage prefix; title/icon: the header; inAppMode(): App view on screen.
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* Subclasses fill this.body (and this.actions) in render().
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*/
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constructor({ key, title, icon, inAppMode, onChange, className = "" }) {
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this.key = key;
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this.className = className;
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this.title = title;
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this.icon = icon;
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this.inAppMode = inAppMode ?? (() => false);
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this.onChange = onChange;
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this.enabled = storage.get(`${key}`) === "1";
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this.magnet = storage.get(`${key}Magnet`) !== "0"; // docked unless the user moved it
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this.el = null;
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cards.push(this);
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window.addEventListener("resize", () => this.dock());
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setInterval(() => this.dock(), 500); // panels open and close, the minimap toggles...
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}
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start() {
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if (this.enabled) this.show();
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}
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toggle() {
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this.enabled = !this.enabled;
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storage.set(this.key, this.enabled ? "1" : null);
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this.enabled ? this.show() : this.hide();
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this.onChange?.();
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for (const c of cards) c.dock(); // the stack closes up or opens
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}
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show() {
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if (this.el) return;
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this.body = h("div", { class: "rs-float-body" });
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this.actions = h("div", { class: "rs-float-actions" });
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this.actions.style.display = "none";
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this.magnetBtn = h("button", { class: "rs-float-close rs-float-magnet", onclick: () => this.setMagnet(!this.magnet) });
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this.magnetBtn.innerHTML = MAGNET_SVG;
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const head = h("div", { class: "rs-float-head" },
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h("i", { class: `pi ${this.icon}` }), h("span", { class: "rs-grow" }, this.title),
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...this.headButtons(),
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this.magnetBtn,
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h("button", { class: "rs-float-close", title: "Close", onclick: () => this.toggle() }, h("i", { class: "pi pi-times" })));
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this.el = h("div", { class: `rs-float rs-panel-vars ${this.className}` }, head, this.body, this.actions);
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let pos = null;
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try { pos = JSON.parse(storage.get(`${this.key}Pos`)); } catch { /* default */ }
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document.body.append(this.el);
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this.place(pos?.x ?? window.innerWidth - 300, pos?.y ?? 70);
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this.drag(head);
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this.render();
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this.paintMagnet();
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this.dock();
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}
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hide() {
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this.el?.remove();
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this.el = null;
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}
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render() { /* subclasses */ }
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/** Extra title-bar buttons, before the magnet (subclasses). */
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headButtons() {
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return [];
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}
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setMagnet(on) {
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this.magnet = on;
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storage.set(`${this.key}Magnet`, on ? null : "0");
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this.paintMagnet();
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for (const c of cards) c.dock();
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}
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paintMagnet() {
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if (!this.magnetBtn) return;
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this.magnetBtn.classList.toggle("active", this.magnet);
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this.magnetBtn.title = this.magnet ? "Docked: drag to undock" : "Dock in the bottom-right corner";
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}
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/** Right edge and bottom of the docking corner. */
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static anchor(inApp) {
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if (inApp) {
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const area = box("#linearCenterPanel") ?? { right: window.innerWidth, bottom: window.innerHeight };
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return { right: area.right - GAP, bottom: area.bottom - GAP };
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}
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const minimap = box('[data-testid="minimap-container"]');
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const toolbar = toolbarBox();
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if (minimap || toolbar) {
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// Beside the minimap and zoom toolbar, bottom-aligned with the toolbar, with ComfyUI's gap.
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const gap = minimap && toolbar ? Math.max(4, Math.round(toolbar.top - minimap.bottom)) : GAP;
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const left = Math.min(minimap?.left ?? Infinity, toolbar?.left ?? Infinity);
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return { right: left - gap, bottom: toolbar?.bottom ?? minimap.bottom, gap };
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}
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const canvas = box("#graph-canvas-container") ?? box("#graph-canvas") ?? { right: window.innerWidth, bottom: window.innerHeight };
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return { right: canvas.right - GAP, bottom: canvas.bottom - GAP };
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}
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dock() {
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if (!this.el || !this.magnet) return;
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const a = FloatCard.anchor(this.inAppMode());
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const gap = a.gap ?? GAP;
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// Side by side: to the left of the docked cards created before this one.
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let right = a.right;
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for (const c of cards) {
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if (c === this) break;
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if (c.el && c.magnet) right -= c.el.offsetWidth + gap;
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}
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this.place(right - this.el.offsetWidth, a.bottom - this.el.offsetHeight);
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}
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place(x, y) {
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const w = this.el.offsetWidth || 260;
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const hgt = this.el.offsetHeight || 120;
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x = Math.max(4, Math.min(window.innerWidth - w - 4, x));
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y = Math.max(4, Math.min(window.innerHeight - hgt - 4, y));
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this.el.style.left = `${Math.round(x)}px`;
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this.el.style.top = `${Math.round(y)}px`;
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}
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drag(handle) {
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handle.addEventListener("pointerdown", (e) => {
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if (e.target.closest("button")) return;
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e.preventDefault();
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const startX = e.clientX - this.el.offsetLeft;
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const startY = e.clientY - this.el.offsetTop;
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let moved = false;
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const move = (ev) => {
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if (!moved && this.magnet) this.setMagnet(false); // moving it by hand undocks it
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moved = true;
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this.place(ev.clientX - startX, ev.clientY - startY);
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};
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const up = () => {
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window.removeEventListener("pointermove", move);
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window.removeEventListener("pointerup", up);
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if (moved) storage.set(`${this.key}Pos`, JSON.stringify({ x: this.el.offsetLeft, y: this.el.offsetTop }));
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};
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window.addEventListener("pointermove", move);
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window.addEventListener("pointerup", up);
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});
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}
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}
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