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2024-07-04 11:34:32 +08:00

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# Documentation
- Class name: RelightSimple
- Category: image/filters
- Output node: False
RelightSimple节点旨在根据提供的法线贴图和方向光参数来调整图像的光照效果。它允许通过改变光源的方向和亮度来实现动态重光照效果,从而模拟不同的光照条件。
# Input types
## Required
- image
- 需要重新光照的输入图像。它作为光照调整的基础。
- Comfy dtype: IMAGE
- Python dtype: torch.Tensor
- normals
- 与输入图像对应的法线贴图,用于计算光线如何与表面相互作用。
- Comfy dtype: IMAGE
- Python dtype: torch.Tensor
- x_dir
- 光源的x方向分量,影响光线看似来自的方向。
- Comfy dtype: FLOAT
- Python dtype: float
- y_dir
- 光源的y方向分量,影响入射光的垂直角度。
- Comfy dtype: FLOAT
- Python dtype: float
- brightness
- 控制光源的强度,允许创建更明亮或更昏暗的光照效果。
- Comfy dtype: FLOAT
- Python dtype: float
# Output types
- image
- 基于提供的法线贴图和光线方向参数调整后的输出图像。
- Comfy dtype: IMAGE
- Python dtype: torch.Tensor
## Usage tips
- Infra type: `GPU`
- Common nodes: unknown
## Source code
```python
class RelightSimple:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"image": ("IMAGE",),
"normals": ("IMAGE",),
"x_dir": ("FLOAT", {"default": 0.0, "min": -1.5, "max": 1.5, "step": 0.01}),
"y_dir": ("FLOAT", {"default": 0.0, "min": -1.5, "max": 1.5, "step": 0.01}),
"brightness": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 100, "step": 0.01}),
},
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "relight"
CATEGORY = "image/filters"
def relight(self, image, normals, x_dir, y_dir, brightness):
if image.shape[0] != normals.shape[0]:
raise Exception("Batch size for image and normals must match")
norm = normals.detach().clone() * 2 - 1
norm = torch.nn.functional.interpolate(norm.movedim(-1,1), size=(image.shape[1], image.shape[2]), mode='bilinear').movedim(1,-1)
light = torch.tensor([x_dir, y_dir, abs(1 - math.sqrt(x_dir ** 2 + y_dir ** 2) * 0.7)])
light = torch.nn.functional.normalize(light, dim=0)
diffuse = norm[:,:,:,0] * light[0] + norm[:,:,:,1] * light[1] + norm[:,:,:,2] * light[2]
diffuse = torch.clip(diffuse.unsqueeze(3).repeat(1,1,1,3), 0, 1)
relit = image.detach().clone()
relit[:,:,:,:3] = torch.clip(relit[:,:,:,:3] * diffuse * brightness, 0, 1)
return (relit,)
```