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# 🧪 TextureAlchemy
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# TextureAlchemy
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```
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╔════════════════════════════════════════════════════════╗
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║ ║
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║ ⚗️ T E X T U R E A L C H E M Y ⚗️ ║
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║ Transform Images into Professional PBR Materials ║
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╚════════════════════════════════════════════════════════╝
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```
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Transform Images into complete material sets ready for game engines, 3D software, and rendering pipelines.*
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> *Like an alchemist turning lead into gold, TextureAlchemy transforms ordinary images into complete material sets ready for game engines, 3D software, and rendering pipelines.*
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Complete workflow suite for ComfyUI with 38 professional nodes. Extract, process, and enhance physically-based rendering textures with AI-powered alchemy.
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Complete workflow suite for ComfyUI. Extract, process, and enhance physically-based rendering textures with AI-powered alchemy.
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- ComfyUI_Marigold (PBR extraction)
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- ComfyUI_Lotus (normal/height generation)
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---
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## 📝 Version History
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**v2.1** (Current) - TextureAlchemy 🧪
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- 🎨 **Rebranded to TextureAlchemy**
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- ✨ **9 new nodes**: Texture Equalizer, Square Maker, Smart Texture Resizer + 6 channel nodes (Grayscale↔Color, ORMA, RMA, RMAA)
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- ✨ Texture Equalizer: Remove shadows/uneven lighting (High Pass + Linear Light technique)
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- ✨ Square Maker: Convert any image to square (crop or scale, 9 position options)
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- ✨ Smart Texture Resizer: Auto-optimize resolutions to GPU-friendly multiples
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- ✨ Texture Offset: Added edge mask output
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- ✨ Texture Tiler: Added scale_to_input mode (density preview)
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- ✨ Seamless Tiling: Added edge mask output
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- ✨ PBR Pipeline: Full emission map support (Combiner, Splitter, Saver, Preview)
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- ⚙️ Improved gamma controls (max: 3.0, better defaults)
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- 🐛 Fixed grid_sample padding mode issues
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- 📚 Enhanced documentation and branding
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- 📋 **38 total nodes**
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**v2.0**
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- ✨ Added 13 new nodes (26 total)
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- 🎨 Interactive Color Ramp with visual UI
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- ⚡ 100x faster Color Ramp (GPU acceleration)
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- 🛠️ Complete texture utilities suite
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- 🎯 Advanced effects (wear, curvature, detail)
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- 📦 Channel packing tools
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- 🔄 Material mixing system
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- 🎨 HSV color adjustment
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- 📚 Comprehensive documentation
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**v1.0**
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- 🚀 Initial release
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- 13 core nodes
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- Pipeline system
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- Basic color tools
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---
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## 🌟 About TextureAlchemy
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**The art of transforming images into valuable materials.**
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TextureAlchemy combines AI-powered depth estimation with professional material processing tools to deliver game-ready, production-quality PBR textures. Whether you're creating tileable game textures, extracting materials from photos, or building custom material pipelines, TextureAlchemy provides the complete toolkit.
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**Clean, professional, production-ready!** 🚀
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---
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*"Not all who process textures are lost in nodes."* — TextureAlchemy
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For examples, tutorials, and workflows, see the `examples/` folder.
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