0beb63ae394181c3617ecf36d86da0a23ec7f45d
* Rewrote 7 generic presets so they no longer assume a face exists in the input — removed words like `face`, `portrait`, `pores`, `skin`, `expression` that were causing Flux Kontext to hallucinate faces onto non-portrait inputs (e.g. warship / missile images). Each preset now preserves whatever subject is present and includes an explicit negative against adding new subjects, faces, or characters. * Added `Ghibli (Clothes & Hair)` — intentionally face-specific, applies Ghibli illustration only to clothing/hair while locking the face as a real photograph and the background as the original. * Added `Zombie (Game Style)` — AAA-game zombie skin/decay/blood while preserving original colors and lighting (avoids the desaturated teal/green grade Kontext applies when game references are mentioned). * Added sample workflow at workflow/Transform-Image.json showing the intended Load Images -> Prompt Preset -> CLIP -> sampler wiring. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Description
No description provided
64 KiB
Languages
JavaScript
66.3%
Python
33.7%