11 Commits
10 changed files with 180 additions and 50 deletions
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__pycache__/
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.tracking
LICENSE.txt
README.md
__init__.py
__pycache__/__init__.cpython-313.pyc
mainuse.gif
pyproject.toml
web/css/hud_styles.css
web/node_hud.js
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MIT License
Copyright (c) [year] [fullname]
Copyright (c) [2026] [loficoding]
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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WEB_DIRECTORY = "./web"
__all__ = ["WEB_DIRECTORY"]
# Mappings required for ComfyUI to acknowledge the node folder
NODE_CLASS_MAPPINGS = {}
NODE_DISPLAY_NAME_MAPPINGS = {}
WEB_DIRECTORY = "./web"
__all__ = ["NODE_CLASS_MAPPINGS", "NODE_DISPLAY_NAME_MAPPINGS", "WEB_DIRECTORY"]
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[project]
name = "ComfyUI-Node-HUD"
description = "Adds a smart I/O status dock to stacked nodes for cleaner layouts."
version = "1.3.1"
license = {file = "LICENSE"}
# classifiers = [
# # For OS-independent nodes (works on all operating systems)
# "Operating System :: OS Independent",
#
# # OR for OS-specific nodes, specify the supported systems:
# "Operating System :: Microsoft :: Windows", # Windows specific
# "Operating System :: POSIX :: Linux", # Linux specific
# "Operating System :: MacOS", # macOS specific
#
# # GPU Accelerator support. Pick the ones that are supported by your extension.
# "Environment :: GPU :: NVIDIA CUDA", # NVIDIA CUDA support
# "Environment :: GPU :: AMD ROCm", # AMD ROCm support
# "Environment :: GPU :: Intel Arc", # Intel Arc support
# "Environment :: NPU :: Huawei Ascend", # Huawei Ascend support
# "Environment :: GPU :: Apple Metal", # Apple Metal support
# ]
[project.urls]
Repository = "https://github.com/loficoding/ComfyUI-Node-HUD"
# Used by Comfy Registry https://registry.comfy.org
Documentation = "https://github.com/loficoding/ComfyUI-Node-HUD/wiki"
"Bug Tracker" = "https://github.com/loficoding/ComfyUI-Node-HUD/issues"
[tool.comfy]
PublisherId = "loficoding"
DisplayName = "ComfyUI-Node-HUD"
Icon = "https://raw.githubusercontent.com/loficoding/ComfyUI-Node-HUD/464b61a512c7e6c409f7252fab84330500fc655c/icon.png"
includes = []
# "requires-comfyui" = ">=1.0.0" # ComfyUI version compatibility
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@@ -1,17 +1,14 @@
/* main dock cotainer */
.hud-dock{
/* main dock container */
.hud-dock {
/* VISUALS ONLY - NO POSITIONS OR MARGINS */
display: flex;
flex-wrap: wrap;
align-items: center;
gap: 4px;
width: 100%;
height: auto;
box-sizing: border-box;
pointer-events: none;
margin-top: 5px;
padding: 6px;
z-index: 999;
/* Decoration */
background-color: rgba(20, 20, 20, 0.85);
border: 1px solid rgba(255, 255, 255, 0.15);
border-radius: 8px;
@@ -19,7 +16,7 @@
box-shadow: 0 4px 6px rgba(0, 0, 0, 0.3);
}
.hud-dot{
.hud-dot {
width: 12px;
height: 12px;
border-radius: 50%;
@@ -28,7 +25,7 @@
cursor: help;
}
.hud-dot:hover{
.hud-dot:hover {
transform: scale(1.3);
border-color: white;
}
@@ -38,12 +35,30 @@
align-items: center;
gap: 4px;
background-color: #222;
border: 1px solid #444; /* Default border */
border: 1px solid #444;
border-radius: 8px;
padding: 2px 6px;
height: 20px; /* Equivalent to your chipHeight + padding */
height: 20px;
white-space: nowrap;
color: #ccc;
font-family: Arial, sans-serif;
font-size: 10px;
pointer-events: auto;
}
/* --- New Zoomed Out State --- */
.hud-dock-zoomed-out {
/* When chips are hidden, the container would collapse.
We force it to "1 chip height" (approx 20-24px)
so the user still sees the dock exists.
*/
min-height: 24px;
/* Optional: Make it slightly subtler when zoomed out */
background-color: rgba(20, 20, 20, 0.6);
border-color: rgba(255, 255, 255, 0.1);
}
.hud-dock-zoomed-out .hud-chip {
display: none;
}
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@@ -8,7 +8,7 @@ link.href = "extensions/ComfyUI-Node-HUD/css/hud_styles.css";
document.head.appendChild(link);
app.registerExtension({
name: "Comfy.CleanLayoutDock",
name: "Comfy.NodeHUD",
async beforeRegisterNodeDef(nodeType, nodeData, app) {
@@ -20,7 +20,16 @@ app.registerExtension({
content: "Toggle Stack Info",
callback: () => {
this.show_stack_info = !this.show_stack_info;
// Force a redraw to update visibility immediately
// Bring node to front of the array so it renders on top of everything
if (this.show_stack_info){
const nodes = app.graph._nodes;
const index = nodes.indexOf(this);
if (index > -1){
nodes.splice(index, 1);
nodes.push(this);
}
}
app.graph.setDirtyCanvas(true, true);
}
});
@@ -32,9 +41,11 @@ app.registerExtension({
nodeType.prototype.onDrawForeground = function(ctx) {
if (onDrawForeground) onDrawForeground.apply(this, arguments);
// 1. Cleanup: If toggled off or empty, remove the dock
// 1. Cleanup: If toggled off, empty, OR COLLAPSED, remove the dock
const stackList = getHiddenNodes(this, app.graph);
const shouldShow = this.show_stack_info && stackList.length > 0;
// ADDED: Check !this.flags.collapsed so HUD hides when node is collapsed
const shouldShow = this.show_stack_info && stackList.length > 0 && !this.flags.collapsed;
if (!shouldShow) {
if (this.hudElement) {
@@ -46,6 +57,11 @@ app.registerExtension({
// 2. Update the Dock (Position & Content)
updateDock(this, stackList, app.graph);
// If movement is laggy this ensures the HUD follows mouse during drag
if(this.is_selected){
app.graph.setDirtyCanvas(true, false);
}
};
}
});
@@ -54,16 +70,25 @@ app.registerExtension({
function getHiddenNodes(parent, graph) {
const stackList = [];
if (!graph || !graph._nodes) return stackList;
const parentIndex = graph._nodes.indexOf(parent);
const pLeft = parent.pos[0];
const pRight = parent.pos[0] + parent.size[0];
const pTop = parent.pos[1];
const pBottom = parent.pos[1] + parent.size[1];
for (const node of graph._nodes) {
for (let i = 0; i < graph._nodes.length; i++) {
const node = graph._nodes[i];
if (node.id === parent.id) continue;
// Only include nodes that are "below" the parent in the stack
if (i > parentIndex) continue;
const nx = node.pos[0];
const ny = node.pos[1];
// Check if center of node is inside parent (simple hit test)
if (nx >= pLeft && nx < pRight && ny >= pTop && ny < pBottom) {
stackList.push(node);
@@ -99,33 +124,47 @@ function updateDock(node, stackList, graph) {
if (!node.hudElement) {
node.hudElement = document.createElement("div");
node.hudElement.className = "hud-dock";
// Fix Zooming/Scrolling Issue:
// Intercept wheel events to prevent browser page zoom, but manually trigger canvas zoom.
node.hudElement.addEventListener("wheel", (e) => {
// Stop the event from reaching the window (prevents whole page zoom/scroll)
e.preventDefault();
e.stopPropagation();
// Manually apply zoom to the canvas so the user can still zoom the graph
if (app.canvas && app.canvas.ds) {
// Determine zoom direction and factor (standard LiteGraph logic)
const zoomFactor = e.deltaY > 0 ? 0.9 : 1.1;
app.canvas.ds.changeScale(app.canvas.ds.scale * zoomFactor, [e.clientX, e.clientY]);
app.canvas.setDirty(true, true);
}
}, { passive: false });
// We append to document.body to ensure getBoundingClientRect + scroll math works reliably
document.body.appendChild(node.hudElement);
node.lastStackSignature = ""; // Init signature
node.lastStackSignature = "";
}
const dock = node.hudElement;
// 2. Content Update (Optimization: Only if stack changed)
// We create a "signature" string of IDs (e.g., "12,15,22")
// ... [Content Update Section remains exactly the same] ...
const currentSignature = stackList.map(n => n.id).join(",");
if (currentSignature !== node.lastStackSignature) {
dock.innerHTML = ""; // Clear
node.lastStackSignature = currentSignature; // Update signature
dock.innerHTML = "";
node.lastStackSignature = currentSignature;
// Build Chips
// Build Chips (Keep existing logic)
for (const item of stackList) {
const chip = document.createElement("div");
chip.className = "hud-chip";
// Determine Border Color based on Mode
if (item.mode === 2) chip.style.borderColor = "#888888"; // Muted
else if (item.mode === 4) chip.style.borderColor = "#cc66ff"; // Bypassed
if (item.mode === 2) chip.style.borderColor = "#888888";
else if (item.mode === 4) chip.style.borderColor = "#cc66ff";
// --- GATHER DOT COLORS ---
const leftDots = [];
const rightDots = [];
// Inputs
if (item.inputs) {
for (const input of item.inputs) {
if (input.link) {
@@ -134,7 +173,6 @@ function updateDock(node, stackList, graph) {
}
}
}
// Outputs
if (item.outputs) {
for (const output of item.outputs) {
if (output.links && output.links.length > 0) {
@@ -149,13 +187,10 @@ function updateDock(node, stackList, graph) {
}
}
}
// Fallback Red Dot
if (leftDots.length === 0 && rightDots.length === 0) {
leftDots.push("#ff4444");
}
// --- BUILD CHIP DOM ---
// Left Dots
leftDots.forEach(c => {
const d = document.createElement("div");
d.className = "hud-dot";
@@ -163,14 +198,12 @@ function updateDock(node, stackList, graph) {
chip.appendChild(d);
});
// Text
const span = document.createElement("span");
let text = item.title || item.type;
if (text.length > 20) text = text.substring(0, 18) + "..";
span.innerText = text;
chip.appendChild(span);
// Right Dots
rightDots.forEach(c => {
const d = document.createElement("div");
d.className = "hud-dot";
@@ -183,25 +216,55 @@ function updateDock(node, stackList, graph) {
}
// 3. Position Update (Run every frame)
// Map Graph Coordinates -> Screen Coordinates
const canvas = app.canvas;
const scale = canvas.ds.scale;
const offset = canvas.ds.offset;
// Calculate screen position
// (node.pos is [x, y])
const screenX = (node.pos[0] + offset[0]) * scale;
// Position it at the bottom of the node
const screenY = (node.pos[1] + node.size[1] + offset[1]) * scale;
// Get the DOM position of the canvas element itself (fixes window offset issues)
const canvasRect = canvas.canvas.getBoundingClientRect();
const scrollX = window.scrollX || window.pageXOffset;
const scrollY = window.scrollY || window.pageYOffset;
// Graph Coordinates
const graphX = node.pos[0];
const graphY = node.pos[1] + node.size[1] + 2;
// --- CORRECTION: MATCH LITEGRAPH TRANSFORM ---
const screenX = (graphX + offset[0]) * scale + canvasRect.left + scrollX;
const screenY = (graphY + offset[1]) * scale + canvasRect.top + scrollY;
// GEOMETRY ONLY
dock.style.position = "absolute";
dock.style.left = screenX + "px";
dock.style.top = screenY + "px";
dock.style.width = (node.size[0] * scale) + "px";
dock.style.width = (node.size[0] * scale) + "px";
dock.style.transform = "none";
dock.style.margin = "0";
// --- UPDATES: Zoom Class & Z-Index ---
// Scale the UI to match the zoom level
// (Using transform-origin top-left ensures it scales from the corner)
dock.style.transform = `scale(${scale})`;
dock.style.transformOrigin = "top left";
dock.style.zIndex = "1000"; // Ensure it's on top
// 1. Zoom Logic (Around 57% zoom, text usually disappears)
if (scale < 0.58) {
dock.classList.add("hud-dock-zoomed-out");
} else {
dock.classList.remove("hud-dock-zoomed-out");
}
// 2. Z-Index Logic (Refined)
// We base the z-index on the node's position in the graph stack (0, 1, 2...).
// Standard UI widgets (like active text boxes) usually have high z-indices (1000+).
// By keeping this low, we allow other DOM elements to sit on top if needed.
let zIndex = graph._nodes.indexOf(node);
// Safety check: Ensure we don't accidentally get -1 or weird values
if (zIndex < 0) zIndex = 0;
if (node.zIndex !== undefined) {
zIndex = node.zIndex;
} else if (node.style && node.style.zIndex) {
zIndex = node.style.zIndex;
}
// Important: We assign this dynamically every frame to ensure it updates if node order changes
dock.style.zIndex = zIndex;
}