Update documentation for common issue.

This commit is contained in:
Luis Quesada
2025-11-23 21:42:45 +01:00
committed by GitHub
parent cda4bb0136
commit a5fbe06f76
+2
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@@ -88,6 +88,8 @@ Use "InpaintModelConditioning" instead of "VAE Encode (for Inpainting)" to be ab
Enable "resize to target size" and set it to a preferred resolution for your model, e.g. 512x512 for SD 1.5, 1024x1024 for SDXL or Flux.
If you mask an area and you can still see the original image through the rendered image, it is **very likely** that your mask is not fully opaque. Even if it looks fully opaque - the human brain cannot tell a difference between many shades of grey. Please make sure that the mask is 100% opaque, e.g. take a screenshot, check pixel values for 255, 255, 255 or #FFFFFF. If you use mask fill holes, check that the entire boundary is 255, 255, 255 or #FFFFFF e.g. with the fuzzy select tool in Gimp with threshold 0.
# Changelog
## 2025-04-06
- Published the improved version of the Crop and Stitch nodes.