Bruno Fargnoli
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2bed36d512
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support of Pixal3D-T model
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2026-05-10 17:10:42 +02:00 |
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Bruno Fargnoli
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86d13d9eac
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Added the workflow MeshTexturing_HighQuality
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2026-04-26 16:22:57 +02:00 |
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Bruno Fargnoli
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a7d9f88cde
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Added wheels for Linux Torch 2.11 Python 3.13 and Cuda 13.0
Downloaded from https://github.com/wangweihong/Wheels-Containerfiles/releases/tag/20260413
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2026-04-24 23:34:23 +02:00 |
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Bruno Fargnoli
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1fe6d83da2
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Added workflow example MeshOnly HighQuality NoCascade
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2026-04-23 09:26:47 +02:00 |
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Bruno Fargnoli
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4f79ff11e3
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Added MeshOnly_HighQuality workflow
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2026-04-22 19:51:41 +02:00 |
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Bruno Fargnoli
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f0bc251544
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Updated Workflows + Added new MultiView nodes
Trellis2SparseMultiViewGenerator
Trellis2ImageCondMultiViewGenerator
Trellis2ShapeMultiViewGenerator
Trellis2ShapeCascadeMultiViewGenerator
Trellis2TexSlatMultiViewGenerator
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2026-04-20 23:04:20 +02:00 |
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Bruno Fargnoli
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450c4c58e4
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DinoV3 compatible with transformers version 4 and 5
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2026-04-20 15:01:56 +02:00 |
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Bruno Fargnoli
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23511e028c
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Added the node "Fill Holes Nicely with Meshlib"
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2026-04-20 12:40:42 +02:00 |
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Bruno Fargnoli
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9d1f80ec9b
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fixed bugs + Added node "Max Tokens Calculator"
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2026-04-09 15:18:23 +02:00 |
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Bruno Fargnoli
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0c5f9f9b71
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fixed bugs for MultiView
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2026-04-07 16:43:41 +02:00 |
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Bruno Fargnoli
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49568dbece
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Fix keep_only_shell + added fill_holes for ReconViaGen node + added dino_foundation_cap parameter
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2026-04-07 12:27:51 +02:00 |
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Bruno Fargnoli
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d48aeb5049
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Added hole_fill_algorithm + fixed bugs
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2026-04-06 23:31:24 +02:00 |
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Bruno Fargnoli
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20dc4a28d2
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Added Dino-lock feature
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2026-04-06 23:04:50 +02:00 |
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Bruno Fargnoli
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fdfa2de24d
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Added node "Extract Frames from Video"
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2026-04-05 12:20:36 +02:00 |
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Bruno Fargnoli
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f791215b2a
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Added ReconViaGen code with new node "Sparse Generator with ReconViaGen"
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2026-04-04 21:29:20 +02:00 |
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Bruno Fargnoli
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a5242473f6
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rollback Fix Blackwell -> does not work
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2026-04-02 10:38:56 +02:00 |
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Bruno Fargnoli
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531e53c3f3
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Fixed conv_spconv bfloat16
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2026-04-02 10:02:32 +02:00 |
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Bruno Fargnoli
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03b1d1921a
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Fixed spconv initialisation
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2026-04-02 09:50:12 +02:00 |
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Bruno Fargnoli
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bd548437a8
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Added more "backend" configuration in "LoadModel" node
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2026-04-01 22:38:45 +02:00 |
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Bruno Fargnoli
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286fffd959
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Updated README.md
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2026-04-01 16:35:34 +02:00 |
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Bruno Fargnoli
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55560f5901
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Updated "Voxel to Mesh" : coarse_downsample in float
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2026-04-01 16:22:11 +02:00 |
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Bruno Fargnoli
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d4c4eb1508
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Added "Blackwell Fix" + "Watertight Remeshing"
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2026-04-01 16:08:19 +02:00 |
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Bruno Fargnoli
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5d4c1474ce
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Updated workflow low poly fast generation projected views
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2026-03-27 21:35:02 +01:00 |
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Bruno Fargnoli
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185b209400
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Added workflow for fast generation low poly projected views
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2026-03-27 21:01:18 +01:00 |
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Bruno Fargnoli
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86f063655a
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Added node "Save Image" + updated Projection workflows
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2026-03-27 14:20:07 +01:00 |
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Bruno Fargnoli
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0afaab3723
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Updated Projection Workflows
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2026-03-27 13:34:24 +01:00 |
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Bruno Fargnoli
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252368e44e
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Updated workflow Projection LowPoly
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2026-03-27 13:15:10 +01:00 |
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Bruno Fargnoli
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63fe7ecf14
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Updated workflow Projection LowPoly
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2026-03-27 13:05:38 +01:00 |
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Bruno Fargnoli
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75f89b999c
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Updated Projection workflows
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2026-03-27 12:23:09 +01:00 |
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Bruno Fargnoli
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e7c959b1da
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Added custom_rasterizer wheels used for the projection workflows (Hy2.0)
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2026-03-23 18:02:15 +01:00 |
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Bruno Fargnoli
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8597c6ec9e
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Added node "Projection HighPoly to LowPoly" + "Render MultiView"
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2026-03-21 11:41:56 +01:00 |
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Bruno Fargnoli
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8cc00ebeb3
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Added projection example workflows with 2 and 4 views
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2026-03-20 18:20:46 +01:00 |
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Bruno Fargnoli
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7283ba2b68
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Added example workflow for texture projection using Hy2.0 and Qwen
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2026-03-20 12:06:38 +01:00 |
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Bruno Fargnoli
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10f2978742
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Added nodes "Continue 5" and "Continue 6" + "Cuda Reset" / Removed not working nodes about Masks
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2026-03-20 11:51:37 +01:00 |
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Bruno Fargnoli
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3bceb25d1c
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added nodes "Apply Mask to Image" and "Target Fit Mask"
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2026-03-18 11:44:03 +01:00 |
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Bruno Fargnoli
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77a46d0240
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Fixed texture projection
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2026-03-17 21:09:54 +01:00 |
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Bruno Fargnoli
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ebdae23a6f
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Improved texture projection
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2026-03-17 20:42:38 +01:00 |
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Bruno Fargnoli
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41a6ddb2d4
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improved texture projection
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2026-03-17 19:12:26 +01:00 |
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Bruno Fargnoli
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06956f441c
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improved texture projection
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2026-03-17 13:14:57 +01:00 |
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Bruno Fargnoli
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2900caebd5
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fixed white lines in projected textures
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2026-03-17 13:05:17 +01:00 |
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Bruno Fargnoli
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25f949cde6
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Added inpainting choice TELEA and NS
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2026-03-17 11:54:40 +01:00 |
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Bruno Fargnoli
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b7ae30e26a
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Added node "Trellis 2 Continue 3" and "Trellis 2 Continue 4"
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2026-03-15 12:23:59 +01:00 |
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Bruno Fargnoli
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6c3771938a
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Improved projection "fill holes"
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2026-03-14 21:22:08 +01:00 |
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Bruno Fargnoli
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b6732dd0f8
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Added the node "Projection MultiView Texturing" + Replaced cv2.inpainting TELEA by NS
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2026-03-14 19:26:22 +01:00 |
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Bruno Fargnoli
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e8098f5641
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Added generators for all steps in dedicated nodes
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2026-03-10 11:50:16 +01:00 |
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Bruno Fargnoli
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ef2286b47c
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Updated CuMesh wheels for Torch 2.7, 2.8 and Linux
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2026-03-08 21:25:45 +01:00 |
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Bruno Fargnoli
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c1ed55def8
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Added the node "Mesh with Voxel Cascade Generator"
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2026-03-07 17:59:59 +01:00 |
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Bruno Fargnoli
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fb8409b75d
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Added "Heun" sampler
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2026-03-05 16:35:18 +01:00 |
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Bruno Fargnoli
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4b6cfc43e4
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Added RK4 and RK5 samplers
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2026-03-04 22:27:50 +01:00 |
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Bruno Fargnoli
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76531be650
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Experimental resolutions for sparse structure up to 128 (only for cascade pipelines)
Increased DinoV3 Image resolution to 2048
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2026-03-04 15:24:37 +01:00 |
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